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Spells:
Ignite
Flash
Ability Order
Serpentine Grace (PASSIVE)
Cassiopeia Passive Ability
Cassiopeia's Story
Once her tryst was over, Cassiopeia provisioned her father with information regarding the barbarian resistance. As she divulged this intelligence, a wave of revulsion washed over her. She screamed in agony as her silky skin hardened to scales, her lustrous hair thickened to leather, and her manicured fingernails sharpened to claws. Dazed, she fell upon a group of horrified servants, rending them limb from limb in a heartbeat. When it was over the blood soaked figure was no longer the ravishing jewel of the Noxian court, but a horror trapped somewhere between woman and serpent. Unable to serve in her traditional capacity, Cassiopeia departed for the League, continuing her service to Noxus on the Fields of Justice.
'Though she may have appeared the innocent flower, she was the serpent under it.' - Katarina, the Sinister Blade


- Great harrasing since you can spam

- Your ultimate can turn a gank into a kill for you
- Great early damage being able to spam

- Amazing sinergy with other champion's poison (



- Amazing farmer
Cons:
- Not a lot of burst damage
- Since you need to spam your abilities you can easily over extend
- If you can't hit with your

- Ultimate can be a little difficult to time

Pretty self explanetory, a nice passive that allows you to spam your


Cassiopeia blasts an area with a delayed high damaging poison, dealing 75/115/155/195/235 (+0.9) magic damage over //// seconds and granting her 15/17.5/20/22.5/25% Movement Speed for //// seconds if she hits a champion.
Cost 35/45/55/65/75 Mana Range 850
The main way to apply your poison to a target, also a great harrasing ability since you can spam it all day. Works pretty much the same as karthas's


Cassiopeia releases a growing cloud of poison that lasts for //// seconds. Any enemy that passes through it is poisoned for //// seconds, dealing 25/35/45/55/65 (+0.15) magic damage each second and slowing them by 15/20/25/30/35%. Continual exposure renews this poison.
Cost 70/80/90/100/110 Mana Range 850
Not the best damaging ability but it does have some utility uses. Since it grows in size the longer it is on the ground it can affect most of the enemy team eliminating the need to apply your poison with







Cassiopeia deals 60/95/130/165/200 (+0.55) magic damage to her target. If the target is poisoned then Twin Fang's cooldown is reduced to 0.5/0.5/0.5/0.5/0.5 seconds.
Cost 50/60/70/80/90 Mana Range 700
Your main damaging ability for both early and late game. Some people think it would be better to max




Cassiopeia deals 150/275/400 (+0.6) magic damage to all enemies in front of her. Enemies facing her are stunned for // seconds while enemies facing away are slowed by 60/60/60%.
Cost 120/160/200 Mana Range 700
It's a new kind of ultimate since it varries depending on whether or not they are facing you. Probably my favorite thing about this ability is the insiration for it, Medusa. She was a crazy snake ***** and looking dirrectly at her turned you into stone, which if they are facing you does turn them to stone for the stun. I could probably dig up a bunch more on that topic but that's not what this is for. In general I use this as an "O ****" button. If someone like

Runes
Marks:Since you start with a

Seals:This combined with the mana regen from the


Glyphs:I've seen a lot of people running with cooldown reduction runes for AP champions so they can use they abilities more but I don't see how that is a problem on


Quints:I know I said you don't need the flat AP on your marks but since the flat AP quints give so much it's worth it to get these to try and get an early kill.
Masteries
Not a whole lot to say about the masteries just your typical 9/0/21 AP champion masteries. You might be wondering why I get the increased neutral buff duration when you aren't really mana hungry. The reason is just for the cooldown reduction on your ultimate so you can kill you laning enemy more often.
CORE ITEM'S
Not a whole lot to change in the item build but I'll note the few possible changes down bellow.










































This is your hard hitter through out the entire game and you should be putting points into it whenever you can. Some people like to use this as your harassing ability I don't see the point when your









This is where I will note all changes to
Cassiopeia's abilities or any items in this guild aswell as the dates on which I have altered the guide.
26/03/2011 - Guide created
12/06/2011 - Changed around the item order a bit
Patches:
Patch 1.0.0.115:
- Twin Fang cast animation sped up
- Petrifying Gaze
- Cast animation sped up
- Cast range increased to 850 from 700 (effect now roughly matches the particle)
- Damage increased to 200/325/450 from 150/275/400
- Cooldown reduction with rank is now reflected in the levelup tooltip
- More accurately targets enemies that move in/out of the area during the cast time
Always nice to open up the patch notes and see the very simple damage has been increased on an already hard hitting ability, also having the increased range you can hit more people then before even if you only stun your main target you still hit everyone for a good amount of damage. Not quite sure what the "more accurately targets enemies that move in/out of the area during the cast time" means, I think it is directed at people that teleport around a lot like




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