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This guy is really damn scary if aren't careful. If you have a Morgana supp, you won't need to worry too much, but otherwise, position yourself flawlessly, because you have no escape besides flash.
Hook champs in general are pretty bad, but Blitz is the worst right now.
Zilean
Something I have noticed about this guy is that he gets annoying once he hits level 6. Enemy gets away with stacks on them and you press E? Zilean Ult. Activate Spray and Pray to try and catch someone off guard from bushes? Zilean Ult.
About to destroy the enemy Nexus? Well, maybe the ult wont help there, but its point that counts. Luckily, he does have to get a little close to poke, so use that to your advantage.
Alistar
In Low ELO's, this guy is a joke, but be sure to be cautious if you see one above gold. Be sure to check the level of the player and their rank during loading. His ram can completely deny any kills you may want.
Draven
Screw Draven. But, honestly, I don't have much of an issue against them. Just play it safe and be sure to poke while he is attacking minions to scare him out of grabbing his blades. Late game, he will die easy if you hit him with Spray and Pray.
Ashe
This is a strange case, Ashe I find is better at lower ranks due to your support being worse (unless you brought a friend). She never really bothers me anyway though, and shouldn't be too scary without a gank. Just watch out for her ult while backing.
Caitlyn
I hate this Flapper. Her out of place 1920's style isn't what is scary though. Her traps are instant death if she is well positioned, her ult will kill you if you aren't careful. A great ban if you aren't sure of any others.
Bard
This is a rare pick. But my friend, as a Bard Main, says Twitch is an easy matchup for him. I disagree. This one really just depends on the Bard player if I'm guessing. Just watch out for AP Bard, he will kick your rodent ***.
Braum
You don't have much to worry about against this one. His Ult might be a bit scary, but other than that, Braum goes pretty well. As like others though, if it is a good Braum player, it may be worse for you. Focus on attacking Braum over the AD Carry.
Ezreal
What a JOKE. This champ isn't often played against me for some reason, but whenever I fight one (which I think has maybe been like twice), they go 0/13 or some ****. I don't really understand why, but his Ult will kill (if he can aim...).
Heimerdinger
This guy got powerful as an ADC recently, and more played too. I have only faced one in this new patch, but, lemme tell ya, I got smacked DOWN. There is really nothing to do but dodge if you see him. That high win rate got there for a reason. Lets hope he gets nerfed back into his place soon.
Janna
Janna (or Wind Lady, if you are me) is a pick I don't fear, but then remember how annoying she is when I fight one. If she catches you in your Sneaky Sneaky, you probably wont make anything happen. If your support is good, you can focus her down and make sure she is under the bus before she actually gets scary late game. Wind Lady also likes to shield others, and use a move that rips off Fiddlesticks, so she is a priority pick in teamfights.
Fiddlesticks
Plz don't use your ult... oh **** he did- *loud raven noises* PENTA KILL!!!
How the heck is this guy support? Why is he good? He early game is his strong point for starters, which coincidentally is your weakest point. Just bully him before he gets Crowstorm and hits his powerspike. And, above all else, respect his level two spike, as, with drain and Terrify/Dark Wind, he will kill you then and there if you don't have a good support with two abilities online to save you.
Luckily, Fiddlesticks is hardly ever played and will get a rework in 2020, so that is nice.
Galio
Woah, watch out, here comes Galio! He is mainly played Mid Lane right now, but even if he isn't, Hero's Entrance is a damn beautiful spectacle of your death. But, other than that and his high damage, there is nothing else to fear really. Just aim for the AD Carry instead when poking and try not to get burst down.
Cassiopeia
Other than her Miasma blocking you off from ganks on your own lane, you probably can play around it easily.
Jhin
Jhin is a tough one to rank. On one hand, he is infuriating with his lotus traps, and on the other hand, his ultimate is a joke if you have your Q ready, or he could just miss entirely. It is purely up to how you use your Q and W that determines this matchup.
Jinx
I don't understand why people hate fighting her, she is a joke if you know how. NEVER STEP IN HER TRAPS! If she is low health, don't even bother chasing through them, she will turn it around. A Jinx main once told me "They think my traps are like candy on the ground, stupid kids." As for the Ult, all I can say is stay away from groups if you know she has it. Don't go too far though, she will pick you off if she manages to get a teamfight kill and activate that passive.
Kai'Sa
You already know what a satanic hellspawn she is with her overloaded kit. You don't need me to tell you how to beat her, because the game has a banning feature for a reason.
Kalista
I have legit never fought one of these outside of a singular Draft match. So, your guess is as good as mine. Only info you need is she wont appear a lot.
Karma
Like Kalista, she is hardly played, but I have fought a couple. And she is pretty average. Nothing much to say here.
Kayle
On the off chance you see Kayle in the bot lane, you might encounter problems. Her ult will stop any plans you may have in their tracks, and her attacks will actually deal surprising damage at all stages of the game. While she isn't on the levels of scary as her sister, she is still someone to look out for.
Kog'Maw
Unless its the dreaded Kog'Maw + Lulu, he isn't too bad. He just got a buff, which he really deserves, and Kog'Maw mains wanted. But, he still can't really fight Twitch well. Just don't get stuck in the vomit and watch for artilery puke.
Lucian
Lucian is an Early/Mid game monster whose only weak point is later in the game when he falls off a little. Sadly, your early game is when you suffer the most. His casts will have no mercy and if they connect, you consider yourself dead. Just be sure not to get destroyed and punish him later in the game. Only fight him if you have help from your support AND jungler. They only reason isn't a 5 is that late game (which I have said quite a lot now, just to drive the point home).
Lulu
Everyone calls her really OP, broken, in need of nerfs... It really depends on who she is with. If it is an AD Carry that likes her Ult, then Lulu will stomp you and hat spin on your grave (happened to me). But if its Lulu + MF, you win. She isn't too good with (SOME) casters. She is a 3 because it can really go either way.
Lux
I didn't think hell was this f*cking bright.
Four words to watch out for: NO MORE HOLDING BACK!
She will lock you down, she will make your cry, and then you die. I don't think she is broken, but she is annoying.
Maokai
The buffs to his ult litterally change nothing, this champ is still trash after his rework way back when, and Rito will never change a thing...
Miss Fortune
Just watch for the poke and the Ult and you'll be fine. I know I put her as 4, but seriously, just don't get combo'd.
Morgana
YOU GET A STUN! YOU GET A STUN! EVERYONE GETS A STUNNNNNNN!
You wont play a Morgana game without getting stunned and dying. She also deals decent damage too. If you go to split push later in the game, do not underestimate her, she will lock you down, maybe even use her ult, and you will be stuck there long enough for the rest of the team to chunk the **** out of you.
Nami
Honestly, if you avoid the bubble the best you can, you will be fine until level 6. Be sure to go in and attack if the bubble and ult are down, as well as an AD Carry ability too. You will get the kill and snowball (unless the adc is one of those level 5's)
Nautilus
I hear this guy is scary, but is hardly played in low levels of play, which you are probably in if you are reading this. Even in high levels, he doesn't really do much even though he is a hook support. Just don't underestimate his hook, even though I am brushing it off. Just wait until its down to do anything, because he can also use it to get away.
Neeko
Neeko is only good in mid lane in my opinion, but you can take this for what you want. She can be scary with her movement stopping abilities, and her ult is a nice fight starter, but with some good W use, you will be fine.
Poppy
As a Poppy support player, she is still good in the bot lane and still as hammery as ever. As Twitch, I have never fought one, but she can be dangerous, as I have have fought twitchs as her, and they don't handle well against her ult and E.
Pyke
I'm sure you went for Pyke almost instantly, wanting to know how Rito messed up so hard and what you can do to fix it. And, you are out of luck... just pray he doesn't appear out of the bush with his hook fully charged and ready to skewer you like a shark finner. The only think you can do is call for ganks while his W is on cooldown, because he will easily die then. UNLESS HE DECIDES HE WANTS TO PRESS R THEN YOU'RE ALL DEAD
Rakan
My support main. What an amazing guy that Rakan. Speeding in, knocking you up, not letting you escape, beating you, depression... good times. Reminds me of modern america... Oh, right, Rakan. Yeah, just ask the support to focus him with stuns and ****. He wont be able to save the AD Carry if he is locked down. Another plan of action is to punish him if he decides to dash in by hitting him with all the CC you can muster like your W and Ruined King (which I recomend getting first in this matchup). Once he is locked down, he wont be able to zip back to his ally with E and you can burst him down from there and finish with your E once he is a free bird.
Shaco
Geez, Shaco support is uncommon now due to his Jungle buffs, but it still exists and is still deadly. Be sure to get your support to buy a sweeper like you would with Teemo to seek out the boxes. If they refuse to get the sweeper, do it yourself, you will need it. Try to not die, because his ult is actually quite good at taking down towers fast and he can get a lot of plates off before you come back. I would know, my ranked partner plays Shaco and nobody realizes this until they get back to a one plate tower at 8 minutes in.
Sivir
She is Sivirly weak. SEE WHAT I DID?! LMAO!
Anyway, in all seriousness, her spell shield isn't an issue if she blows it early, as she may forget about your E. Even if she remembers it, chase her until it goes away and then shoot. You will get the cheap kill. As for an offensive Sivir, you may have a hard time with Richochet, but there isn't really a good way to dodge it and pick up your CS at the same time.
Sona
The only thing that really makes her bad is the healing. She will deny you kills out the ***. Her other moves aren't too scary, but just be careful if she gets the AD Carry on top of you.
Soraka
I haven't fought many of these as Twitch. But, from what I have heard, and seen, she isn't anything to write home about. She might harrass you, and maybe make ganks harder to deal with due to her ult. Just get vision on the jungle and the river to completely stomp her.
Swain
Swain support is a hook support. I have never fought one, but I played this, and fell in love. This champ is absolutely bonkers in the bot lane and destroys AD Carries like bugs. So like a bug, you gotta always be moving, trying to avoid his E's and W's. As for W, if oyu get hit by in while Sneaking, you will get revealed. He can also check the grass very easily with it as well. Your ambushing will not be helpful, thus destroying your early game and therefor giving you little chance to catch up in late game.
Tahm Kench
Do I need to talk about Tahm? He is never played as Support anymore, and when he is, he is bad. He gets better in higher ELO's though, but you wont have to worry about that for a while unless you are really good at Twitch now (which I hope you will be after reading this ;) ).
Taric
Taric is another hit or miss champ. Litterally. The whole way to beat him is to not get too close, and just dodge his hammer. Even if you get in to tussle, you can still dodge it.
Teemo
Teemo.
Ask your support if sweepers are right for you (they are).
Thresh
The only thing about Thresh is not to get hit by the hook. I know I say that about every hook champ, but it is the truth. His box will lock you down with little to no chance of escape without flash. Say goodbye to any kills if the AD Carry steps into the lan- actually, you may be able to pin them with E if you are lucky.
I also want to explain HOW you would go about dodging a hook attack. And the simple answer, is bait. Bait wont work 100% of the time, sometimes you will actually look like an idiot and get caught out and die right there. But, you can take advantage of his weakness while his hook is down by beating him up a little as punishment if the AD Carry is busy farming or something.
Tristana
The only thing to worry for, is the Ult, which isn't bad really, because nobody knows how to use in low ELO's for some reason. Just watch for her bombs, they can actually be quite scary if used well.
Trundle
I have never fought a Trundle Support, but luckily I have played him. I usually want to hit tanky targets with him, so tell your Support (if they are a tank) to be careful. If he gets too close, he will smack you with that club and bite the sh*t out of your flea infested skin. You won't escape. Trundle support also likes using that ice block, which, right now, I don't have a strategy for, I may update this later if I find something.
Twitch
You are the better Twitch here, you will win. Just think of what your weaknesses are, and if they are personal, like not able to land your W well, or champion related issues, like your bad early game. You will be able to sus out how to beat this rat, don't worry.
Varus
All I can say, is watch for the E and Ult. I haven't fought many Varus players, so, play it safe is my best guess, because that is what you should do in most matchups at early game.
Vayne
She has crazy burst that you cannot deal with, if you try to gank her, chances are she will burst you down. Try to attack while her abilities are down and with your support in tow. You got this.
Veigar
Veigar support is scary. His damage is still good and his frickin' cage with destroy you if you get caught. That ult will end you too. Play this one EXTREMELY safe, only fight under tower so not to get locked out without a support (which may still happen inside the tower somehow).
Vel'Koz
Another Mage Support, this one not quite as scary as Veigar. Play it safe, and be sure to make plays on his ult cooldown. Mostly focus on knocking him down before you fight the AD Carry.
Xayah
Unless she is with her Bird senpai, Xayah wont do much. Just look at where her feathers are relative to you. I recomend if you have trouble, play Xayah once or twice if she is in rotation or if you own her just to get a feel of where the feathers do their damage and CC. Also, watch for poke. Both hers, and oppertunity to do some of your own, as she may die from it with her low health pool.
Yuumi
I don't know why, but this champ is so good against Twitch. Could be the extra pair of eyes ready to catch ganks, or maybe its just my underestimation of her power sometimes. I'd say ban her if you don't like trivial matches and waiting games.
Zyra
She is really good at being annoying during early game, especially if she gets the ult and knows how to use it. Try to bait it out or just flat ban her. In teamfights, try to focus the plants first, and try to start them in areas without bulbs or already grown plants.
Warwick
Just wanted a moment to touch on a jungler that may be worth a ban. He requires better warding so you even see him coming, because to poke, you may take damage in return, low enough to turn this Zaunian Furry into the Werehog from Sonic Unleashed (bad reference). He will waste your time on good days, and make you suffer on bad ones. A support like Morgana on your side will make him suffer if she hits her skillshots.
Blitzcrank
Despite him being good in the meta, I find Blitz sometimes does more harm than good. What you will want to do, is try to gank with him, pulling the enemies into the river bush and bursting them down with Spray and Pray. This goes for most other hook supports. But Blitz just doesn't have enough lockdown to keep someone there long enough for you to to shoot them to death.
Morgana
The perfect partner for Twitch (save for Shaco), tons of lockdown for you get your kills with minor chase needed. Just mark the targets and (a good) Morgana will do the rest, giving you a meal to eat that will go well with your garbage.
Shaco
The Rat IRL's best friend forever. The clown who rhymes with Taco (fite me) is absolutely what Twitch needs. Let me list off this champions moves...
Passive: High Damage, helpful for initiation.
Q: SUPER DUPER helpful for two man ganks, and possibly the dreaded 4 man midlane push with the jungler!
W: The CC you need to kill anyone you please.
E: A last tool to throw into the backs of the running champions and help you catch up in chases.
R: Helps you destroy the towers early game and adds another member to your teamfights!
This champ is made to play with Twitch, and now with his buffs, he is even better equipped. Just be sure the Shaco player knows what is up, and ask for assistance when going invis.
Bard
Another great pick, not as good as Shaco or Morg imo, but still useful. The thing about Bard, is his portal will confuse people if used correctly with Twitch, due to your invisibility. Go on through, they will expect a single Bard, then Spray and Pray while they try to pile onto Bard. His stun may help with this, as well as his "Zhoyna's for Everyone".
Rakan
Don't go twitch if you have a Rakan. If it is solo queue, this is even more so. He will screw up EVERYTHING. Just trust me, I don't even have to explain it.
Lulu
You know how I said with Lulu's threat description she isn't good with casters? Well, Twitch is no caster. Her buffs will allow you to apply your poison twice as fast, her shield will prevent you from getting caught out (if used well), and her ult... that is just scary.
Trundle
I do want to speak about one Jungle synergy. Trundle is actually helpful late game with 2 Player Barons. His passive allows him to heal to basically full health after the Baron is killed, so let him tank. More will be explained later on this strategy.
As for Trundle Support... Uh... Its ok... I'd give it an ok.
Synergies
IdealStrongOkLowNone
Blitzcrank
Despite him being good in the meta, I find Blitz sometimes does more harm than good. What you will want to do, is try to gank with him, pulling the enemies into the river bush and bursting them down with Spray and Pray. This goes for most other hook supports. But Blitz just doesn't have enough lockdown to keep someone there long enough for you to to shoot them to death.
Morgana
The perfect partner for Twitch (save for Shaco), tons of lockdown for you get your kills with minor chase needed. Just mark the targets and (a good) Morgana will do the rest, giving you a meal to eat that will go well with your garbage.
Shaco
The Rat IRL's best friend forever. The clown who rhymes with Taco (fite me) is absolutely what Twitch needs. Let me list off this champions moves...
Passive: High Damage, helpful for initiation.
Q: SUPER DUPER helpful for two man ganks, and possibly the dreaded 4 man midlane push with the jungler!
W: The CC you need to kill anyone you please.
E: A last tool to throw into the backs of the running champions and help you catch up in chases.
R: Helps you destroy the towers early game and adds another member to your teamfights!
This champ is made to play with Twitch, and now with his buffs, he is even better equipped. Just be sure the Shaco player knows what is up, and ask for assistance when going invis.
Bard
Another great pick, not as good as Shaco or Morg imo, but still useful. The thing about Bard, is his portal will confuse people if used correctly with Twitch, due to your invisibility. Go on through, they will expect a single Bard, then Spray and Pray while they try to pile onto Bard. His stun may help with this, as well as his "Zhoyna's for Everyone".
Rakan
Don't go twitch if you have a Rakan. If it is solo queue, this is even more so. He will screw up EVERYTHING. Just trust me, I don't even have to explain it.
Lulu
You know how I said with Lulu's threat description she isn't good with casters? Well, Twitch is no caster. Her buffs will allow you to apply your poison twice as fast, her shield will prevent you from getting caught out (if used well), and her ult... that is just scary.
Trundle
I do want to speak about one Jungle synergy. Trundle is actually helpful late game with 2 Player Barons. His passive allows him to heal to basically full health after the Baron is killed, so let him tank. More will be explained later on this strategy.
As for Trundle Support... Uh... Its ok... I'd give it an ok.
Hey! I am Penove/Eccentricks. I am a Twitch main in the bot lanes of EU West. Just want to note that I am not a huge pro, and have never gotten higher than Gold. I lost my old account(which has been around since season 7) after moving to EU West, due to bad connection, so I have been farming to get back to back where I was. In doing so, I found Twitch, who has been my only AD Carry pick (other than playing Draven once and a while). I learnt him very quickly and found out a lot of neat little tricks with him.
So, instead of writing about all the little niches and going super in depth about stuff you probably wont care about since you are probably in bronze too, I want this to be more of a tips and tricks guide. Because Twitch isn't technical per-say, but, does require some good play to get to his monsterous late game, which also requires some guidance to use correctly.
So, lets not waste any time, lets learn to play Rat IRL! (Is that joke dead?)
Pros and Cons
Pros
+Imo, the best late game out of any AD Carry
+Great Poke
+High Kill Potential with Contaminate
+Ultimate Increases Range insanely
+Really good voicelines
+Demands a sandwich (I think?)
Cons
-Trash Early Game
-Can't really deal damage from far away without his ult
-Can't take damage for ****
-Not the best dance ever
-Easily can throw the game if you can't play well
Items
Alright, just gonna go through the items real fast here. Because, the build is simple, but I am sure it could be expanded. If you have thoughts (because I am sure you do with my blasphemous item descisions) leave them in the comments, I will be sure to read them.
I'm also going to skip going over Runes and Summoner Spells as they are self explanitory and there is only one possible build of them for Twitch.
Zeal/Runaan's: Yeah, a weird pick, I know. Most people vye for Cutlass first, but not me. You can pick between them (thus chosing Ruined King or Runaan's) but, in the lower ELO's I feel that Ruined King doesn't dish out enough to feel worth it early. I like the item, just feel building it first takes too long, and my goal is to get out of the early game as fast as you can, and Runaan's helps you push waves in, and deal out damage too, thus helping you break the tower, and get CS to eventually start rotating.
Boots: Whichever one you chose, you are well off. It is sometimes better to choose one over the other, depending if you want ganks or more damage. But, I mainly buy Berserker's Greaves, just because Mobility Boots don't always help and are more neeche.
Blade of The Ruined King: A solid item, and the best item on this champ to have. Its active helps you 1v1 if needed, chase down enemies, prevent attacks and ganks... wow, it's too good! It also gives you some extra effects, all help which help Twitch considerably. Always buy this sometime in the match.
Third Item: Infinity Edge vs. Duskblade of Draktharr. Most always go Infinity Edge. Most Twitch's do it, its predictable, but the crit chance is too good to pass up... unless of course you are going behind. If you want to attempt something like a laneswap, or constantly gank the mid lane in a bad matchup in bot, look no further, Duskblade of Draktharr is perfect. Usually used on Jungle Twitch (a whole 'nother can of worms), Duskblade gives Twitch what he needs to catch back up, which may happen more often than you think due to his terrible early game. The choice is up to you, and you can definently use Infinity Edge if you are behind and Duskblade while ahead, they just require different playstyles I wont discuss in this guide because this segment is lengthy as is.
Fourth and Fifth Item: Statikk Shiv is self explanitory, it works well with our ratboy, and deals some great damage once you have Infinity Edge. As for Guardian Angel, sacrificing some extra damage I could have put into the build for this outstanding item actually helps wonders for you. There will be many times in late game where you will die due to bad positioning, only to have your team survive a bit longer and maybe even win the fight. Without you there, nothing can happen. Either your team loses that fight, or even worse, your allies cannot secure objectives (like Baron Nashor) fast enough without you, causing them to be overtaken by the enemies and lose the objective, throwing the game. Guardian Angel is best in the fifth slot, as you will get use out of it and still get damage in later.
Last Item: Its all situational. Dominik is my main pick, due to it shreding whatever tank (*cough cough* Nasus) that may be annoying you at that part of the game, and there usually is one. Keyword usually. If there isn't, take either Phantom Dancer, Rapid Firecannon, or be brave and experiment! It is all up to your skills at this point, and really situational. But, if you are unsure, just go Dominik's, it usually works... Again, Keyword usually...
Early Game
In the early game Twitch will be expected to die at least once unless you are good at the champ. Run down the lane/to the buff and begin doing your normal AD Carry duties. Farm minions until you hit level 2, and be sure to do 2 things. Hit level 2 FIRST, and do so in a good position to attack enemies. This is the ONLY advantage you can get in the early game unless the enemy misplays, so be sure to get at least one kill out of it.
Be sure to ward if the jungler is threatening and yours isn't helping much. Don't blame the Jungler for not ganking you, they will usually not want to gank the bot lane as it is more risky than ganking top or mid. More so if you are behind in the game. This tip is basic League knowledge and if this is the first place you heard it, I'd keep it in mind.
As you get more powerful, you may be prompted to back to spend that gold and get Zeal. Don't. Wait until you absolutely have to (reaching under 10% health. Out of mana doesn't count) or you kill both of the enemy bot laners. That way the minions can't push and you have less danger of losing valuble CS.
Once you come back to lane, you should look to hit level 6 now before pulling off any Ambush plays. If your Support walks down mid, don't blame them, its a good play, and they will be back. Play safe until they do arrive. Be sure to get around 35 CS by the six minute mark (give or take). Once that hits, you have your ult, and you are mentally ready to make other players mentally unsure of their life descisions, you can begin ganking your own lane.
Mid Game (Aka: Twitch Gets Good)
Alright, looks like you hit level 6 and have your ultimate ready. You aren't crazy powerful, but, one wrong step and the enemy can either find themselves really injured, dead, or down a flash. All of these outcomes are good.
What you are going to want to do is path from the tower to the lane, using your Ambush as soon as you pass the tri-bush/gromp bush(?) on the blue side and red side respectively. If your support is Pyke, Shaco, or someone with Camo they can follow too if you ping them. Be sure before doing this that the wave is pushed away from your tower as if it isn't, you will lose a lot of CS from this. Once in the river, you have four options. 1: Contest Dragon with your jungler: Self explanitory. Be sure to set up vison on the pixel bush/behind dragon and bottom river bush before doing this.
2: Gank your own lane: For this, make sure the minions are in the middle of your lane and the enemies are there too. If your support stayed behind, have them bait the enemies forward without using any abilities until you are out of the bottom river bush. Once you are in the lane, stay back from enemy fire and burst them down with Spray and Pray. Try to aim for both with the piercing shots. For this to work better, the enemies shouldn't be full health and preferably have an ability or two down, as you will get chunked out fast if you do this poorly. Even better, if you catch your jungler walking down to bot lane, gank with him for maximum carnage.
3: Gank Mid Lane: Make sure the enemy is pushed up and walk in behind them. Be sure to keep your distance especially if it is something like a Yasuo who wont hesitate to ult you. Activate your ultimate once you are in a good spot and fire away. They will usually die, especially if your mid laner pitches in. Just watch out for the enemy jungler, if they see this play happen, they will come in to assist and it may spell death for you.
4: Proxy: This play is extremely risky and should only be done if you are ahead to increase your lead AND you have experience doing it. Practice it in normal.
The goal here is go behind the enemy tower and take one wave of minions with the help of your W and E, then go back to base in a bush. When walking through the tri-bush or gromp bush(?), be sure there arec no wards. You may consider getting a sweeper if you plan on making this play. In doing this, you push your wave up into their tower and deny them CS. This play is very situational and requires a lot of planning, so make it count.
Either way, without these plays, Twitch still is powerful in the Mid Game, after he gets Runaan's Hurricane he will clear waves much faster and he can probably take down the tower at his first item with the correct support. Ganks aren't necisarry, but are helpful and usually end in a kill if you play well and use your ultimate.
Overall, the midgame is good and ends once you get Blade of the Ruined King and maybe destroy your tower. After that, I consider it late game and the stakes are about to rise higher, so prepare to carry your team.
Late Game (Lets finish this off...)
Twitch is a beast in teamfights (I have gotten two of my twitch pentas in team fights), and will definently be looking to start some once he gets Infinity Edge. I recommend avoiding starting teamfights without it, but don't hesitate to assist in shooting the tanks during them. Don't attempt to 1v1 anybody if they have more items than you, are higher level, or are one of your bad matchups. Doing so may not only lead to your death, but also start a teamfight that your team wont win.
You can split push now, which is a strength of Twitch, but I wouldn't do it without aformetioned Infinity Edge unless you are going for the outer towers. Still, even with your crit chance or going for a T1, you still need to follow Penove's Rules of Split Pushing, or PRoSP. (patent pending).
Rule One: Have Vision on the Enemy: Not a lot of new players actually care if the enemy is anywhere nearby. They push, they die. Be sure to at least get a glimpse of where enemy is. If you can only see four out of the five, determine if you can fight the remaining enemy, and be sure to keep your eyes on the map as you do your work.
Rule Two: Have the Enemies Dead: What is better than having vision? Killing them! Optionally, you can try to push a lane when 3 or more enemies are dead for a good chance of getting a wave into the base. To improve this, push the lane while the rest of your team pushes mid lane. If your team wants to attack Baron Nashor, help them. The Nashor will help you more than a split push and you can use rule one to improve your Nashor push.
Rule Three: Don't get Greedy: Killing a tower is nice, but, late in the game, minions are worth more. Even if you can't get the tower, but safely kill a single minion wave, you will get a lot of money and XP, and force the enemies to push the minions back. Overall, you're not only getting closer to your next item, you also split the enemy team, opening teamfight options up. You will have the numbers advantage if you do it well.
Rule Four: DON'T DIE: You are an asset to your team, play as safe as possible. If two enemies run out of the jungle, you need to have your Ambush ready so you can run away like a madass. BE SAFE! If you die, your team will lose footing and objectives.
Other things you can try in the late games is the Legendary Two Player Nashor. If you have a high attack speed Jungler like Trundle (who is really good at these), Nocturne, or Shaco (further proving this champions worth), you can take on this with two players only. Be sure the enemies are dead or occupied with your team. Try to make it as quick as you can and use your abilities as much as you can. Hold onto your W if you need to stop someone from aproaching. It won't do much to Nashor anyway.
Other than that, group up, build your items, look for picks and collapse oppertunities and try to keep your distance, and don't dive with your ult and flash (even actual pros make this mistake, it happened at Worlds once). You are on your way to winning yourself a game.
Conclusion
To finish, I say Twitch is an extremely powerful late game carry that will probably not get nerfed any time soon. If you get past the early stage, you will win with good play. Just watch out for Nasus and stay strong against any of your matchups. Don't forget to like the guide if you enjoyed. Or do, that quote is overused.
I will answer any questions the best I can in the comments.
Hope you enjoyed this guide and if you are an aspiring Twitch player, I hope this allowed you to win a match or two.
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