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Spells:
Flash
Ignite
Ability Order
Ravenous Flock (PASSIVE)
Swain Passive Ability
Introduction

Hello and welcome to my fourth guide here on Mobafire. I spent quite a while on this guide and as such, I would appreciate no troll votes pleas =D and if you don't like my guide, tell me why in the comments! I can't improve if I don't get any feedback.
First off,






Credits to lacorpse for doing the wonderful pictures and credits to jhoijhoi for the wonderful template. <3 y'all.

spaaaaaaaaaaaaaace |
Pros
![]() + He transforms into a bird...like...its not even fair to the other champs + Damage amplification from ![]() + Strong snare with ![]() + Can out heal alot of things with ![]() + Slow and DoT from ![]() + sustainable with ![]() ![]() |
space |
space |
Cons
![]() - He's an old man - Not as bursty as ![]() ![]() - snare is hard to land at times - Can't keep ![]() - people can run out of your ![]() |

Masteries

I choose these masteries for

Runes

-
: I take Flat AP quints on swain because he has a natural tankyness about him. While health quints are a good option, I perfer these over health.
-
: I take this for any mage I use. Its standard for every single mage. No questions asked.
-
: I take AP per level blues because these runes are excellent late game, where most mages shine. You could get flat ap to have a better early game, but they wont be of much use late game.
-
: I take the mana regen per level yellows because I feel that
Swains passive,
Carrion Renewal, isn't enough to sustain me.


In teamfights, your goal is to focus down the ad carry (
Vayne ) or the mage (
Brand ). Lay out all your skills in the form of
Nevermove than
Torment into
Decrepify and lastly, finish it all off with
Ravenous Flock. After you pop your ult, you should use
Zhonya's Hourglass. Again, its the health regeneration from his ult that makes
Swain so good. You can pop
Zhonya's Hourglass earlier, but it will depend on how hard the enemy team focuses you. After zhonya's active is done, just wait for your cooldowns to come up. Also, don't forget to ignite them! It might not do alot of damage, but the healing reduction can be very valuable. The combo should look like this.















You're going to want to max out Decrepify after Torment and before Nevermove .



Tips and Tricks
- You can land
Decrepify making it easier to hit them with
Nevermove.
- People can move out of it, so dont rely on it to kill people. (although it can)
- Skill is also known as lazer bird







You're going to want to max out nevermove after Decrepify.
Tips and Tricks
Nevermove is NOT A STUN. DON'T FORGET THAT
- Learn to lead with this. If you don't, you probably won't land it
- This is a great farming ability combined with
Ravenous Flock




You're going to want to max out Torment before Decrepify.
Tips and Tricks
- This will be your main harras ability combined with
Decrepify
- When trying to kill a target, make sure to use
Torment as your first skill so you can get the most out of the damage amplification.
- If trying to kill a low health target and only have enough mana for this, use
Torment combined with ignite. It will do more damage than you think





You're going to want to max out Ravenous flock at level 16, taking it whenever you can.
Tips and Tricks
- When getting ganked, turn this on. It will save you 9 times out of 10
- If you feel like your going to get cc'c (
Infinite Duress, cutthroat) turn it on before and heal some of the damage you take.
- Again, DO NOT KEEP THIS ON ALL THE TIME. Only use it when you need health or when your bursting someone down.
Ability Sequence Order


I max






-
: Pretty basic item for any mage. Allows your spells to hit even harder.
-
: I find this item to be mandatory for
Swain.
Swain should be played as a tanky mage, healing while bursting. This goal can only be obtained if you rush
Rod of Ages.
-
: This item is essential to
Swain. I get this after
Rod of Ages instead of
Zhonya's Hourglass because more AP turns into bigger heals from your ultimate. Regenerating health will almost always be better than 50 armor. And its fun to make your opponets say WTFFFF when you run away from a 5v1 unscathed.
-
: This is also a must on swain. Pop this in a teamfight and literally gain free health. Make sure to use
Ravenous Flock before you use this otherwise you wont get the free health.
-
: This item is great for
Swain because you will basically perma-slow the entire enemy team.Ravenous flock will hit 3 enemies at a time ,so there is 3 enemies perma slowed. Not including your main target if your ult doesn't hit them. It also gives health to make you even more tanky. Just a great item for him overall.
-
: Enemies already mad at you out healing them? Get this and piss them off even more. No, but in all seriousness this item is like swains baby. You might be asking "if its swain's baby, why not get it earlier?" well first of all your ult will make you have an "in-built"
Will of the Ancients. In late game team fights your ult won't be enough so this item accentuates his healing even more.
Other Items

-
:I honestly don't know why some people get this on swain. It's horrible for him. Sure, it might be good for champions like
Karthus,
Ryze, or casiopeia but they all have short cooldown, easily spamable spells. THAT is what makes a good
Archangel's Staff champion. Swain's cooldowns are WAY to long for this item. Plus, he isn't mana hungry at any stage of the game. And if those reasons aren't enough, you should
ALWAYS have blue buff. No exceptions. <3
-
: This is a great item if the enemy is AP heavy. Replace this item with
Zhonya's Hourglass or
Will of the Ancients depending on the situation.
-
: Only get this item if you are doing really well. And I mean REALLLYYY well. Even than, this item is very risky. Get this with your own caution
-
: I try to stray away from this item in games. Why? because Randuins will have a much better effective output in team fights, while
Thornmail is really for a one vs one scenario.
Randuin's Omen will always be a better choice in my opinion. Just a good item overall.

In lane, I play



But if they get close to me, I give it all I have(metaphorically speaking of course). You should feel something like this


levels 1-3


This will be your main harras combo.



Levels 4-6
This is when





level 4+ harassment combos
If you can land nevermove
If you cant land nevermove first
Harass combined with ravenous flock
This is assuming you get the first ability off




Harass if you DON'T get the first skill off
You want to cast
Ravenous Flock before using your other skills because if you don't get the first skill off, you could potentially take alot of damage. The healing from
Ravenous Flock will help immediately.




In teamfights, your goal is to focus down the ad carry (
Vayne ) or the mage (
Brand ). Lay out all your skills in the form of
Nevermove than
Torment into
Decrepify and lastly, finish it all off with
Ravenous Flock. After you pop your ult, you should use
Zhonya's Hourglass. Again, its the health regeneration from his ult that makes
Swain so good. You can pop
Zhonya's Hourglass earlier, but it will depend on how hard the enemy team focuses you. After zhonya's active is done, just wait for your cooldowns to come up. Also, don't forget to ignite them! It might not do alot of damage, but the healing reduction can be very valuable. The combo should look like this.










While










If you made it this far, you get imaginary


you have any suggestions, please leave a comment on telling me what I can do to improve. If you don't like my guide PLEASE tell me why! I can't make it better if you dont tell me!
Also, i'd thought you guys would like this video by McR00sterDota!


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