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Nautilus Build Guide by 1Indian
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Threats & Synergies
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Nautilus's basic attacks deal 8 - 110 (based on level) bonus physical damage and root his target for 0.5 / 0.75 / 1 / 1.25 / 1.5 seconds.
This effect cannot occur on the same target more than once every few seconds.
Nautilus hurls his anchor forward in a line. Enemies hit are dragged towards Nautilus and he simultaneously dashes to them, dealing them magic damage and briefly stunning them.
If the anchor hits terrain, Nautilus dashes to the very end of its path and Dredge Line's cooldown is reduced by 50%.
Nautilus shields himself for up to 10 seconds, causing his basic attacks to deal bonus magic damage over 2 seconds to his target and all enemies around them while the shield holds.
Titan's Wrath resets Nautilus' autoattack timer.
Nautilus creates 3 waves of explosions that radiate from him, each dealing magic damage to all enemies hit and slowing them by an amount decaying over 1.5 seconds.
Enemies can be hit by multiple waves, with each wave beyond the first dealing half damage.
Nautilus sends out a Depth Charge that chases the target enemy champion dealing magic damage, knocking them up for 1 second and stunning them on arrival. All enemies hit along the way are also dealt lesser magic damage, are knocked up for 1 second, and are also stunned.
*sadly not all of the ability images have up to date graphics sorry bout that
*will have matchups and will be updated with time