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Taliyah Build Guide by BUILDAWALLLL

Jungle gold

TALIYAH JUNGLE GUIDE! ON A MISSION TO RANK 1 TALIYAH

By BUILDAWALLLL | Updated on March 16, 2019
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Runes:

Domination
Dark Harvest
Cheap Shot
Eyeball Collection
Relentless Hunter

Sorcery
Celerity
Waterwalking
Bonus:

+9 Adaptive (5.4 AD or 9 AP)
+9 Adaptive (5.4 AD or 9 AP)
+15-90 HP (lvls 1-18)

Spells:

LoL Summoner Spell: Flash

Flash

LoL Summoner Spell: Smite

Smite

LeagueSpy Logo
Jungle Role
Ranked #29 in
Jungle Role
Win 46%
Get More Stats

Threats & Synergies

Threats Synergies
Extreme Major Even Minor Tiny
Show All
None Low Ok Strong Ideal
Extreme Threats
Ideal Synergies

Champion Build Guide

TALIYAH JUNGLE GUIDE! ON A MISSION TO RANK 1 TALIYAH

By BUILDAWALLLL
WHO AM I?
I am a Taliyah jungle main I have 165 games this season with a 62 % win rate ive been playing since the end of season 4 and ive never been able to climb past gold until this season and now I am on a role, this season i have a main goal and that is to be RANK 1 Taliyah in the world , currently in the world im rank 330 and in NA im rank 40 , its a long journey but a fun one im looking forward to , im making this guide in hopes that someone will decide to play taliyah jungle and have as much fun as i do . taliyah jungle is definetly in my opinion a tier 1 jungler even after the nerf . if you are interested in more of what i am about plz go check out my youtube channel where i teach jungle and how to carry in the jungle ! https://www.youtube.com/channel/UC6jZTawea8B7unDcNpy2BeQ?view_as=subscriber
PROS AND CONS Back to Top
Pros
    SUPER MOBILE
    POTENT GANKS
    STRONG LATE AND EARLY GAME
    COUNTERS ALMOST EVERY JUNGLER ATM
    CAN HYPER CARRY
    VERY FUN


    CONS
    MANA ALL GAME (THANKS FOR THE NERF RITO)
    SQUISHY FOR THE MOST PART

RUNES Back to Top
DOMINATION TREE IS ALWAYS WHAT YOU ARE GONNA CHOOSE FROM IF YOU ARE IN JUNGLE FOR A PRIMARY RUNE ROLE
THE ONLY GOOD CHOICES ARE DARK HARVEST OR ELECTROCUTE AND IVE NEVER EXPERIENCED ELECTRO BETTER THEN DARK HARVEST
DOMINATION:CHEAP SHOT IS A GREAT RUNE FOR TALIYAH BECAUSE YOUR W IS A FORM OF CC AND ITS THE FIRST PART OF YOUR COMBO SO WHEN YOU W E Q ALL THE DAMAGE HAS A LITTLE TRUE DAMAGE FOR A SECOND ITS AWESOME!
DOMINATION: THE THIRD ONE IS REALLY UP TO YOU BUT I TAKE EYEBALL COLLECTION BECAUSE I BUY A LOT OF CONTROL WARDS AND GET A SWEEPER LATER ON
DOMINATION : RELENTLESS HUNTER IS A MUST HAVE ON TALIYAH FOR THE MOVEMENT SPEED IT HELPS GET YOU AROUND THE MAP WITH YOUR PASSIVE AND CELERITY ITS GREAT THIS IS ONE OF THE REASONS TALIYAH IS A GREAT JUNGLER BECUASE OF HER SPEED TO GET FROM LANE TO LANE


SECONDARY TREE
    SORCERY :
    CELERITY: IS A GREAT RUNE ON TALIYAH BECUASE THE MOVEMENT SPEED GETS ENHANCED EVEN MORE FROM HER PASSIVE AND EVEN MORE WHEN YOURE IN THE RIVER BECUASE OF
    WATER WALKING: YOU WILL BE IN THE JUNGLE ALOT GET THIS RUNE
ABILITIES Back to Top
PASSIVE ROCK SURFING=Taliyah gains up to 20% − 45% (based on level) bonus movement speed, which builds up over 1 second, if she had been near terrain or structures for at least 0.4 seconds and decays by the same amount if out of range for at least 0.8 seconds.
Entering combat or casting an ability puts Rock Surfing on a 2 second cooldown that is continuously refreshed while remaining in combat.

Q Threaded Volley=Active: After 0.25 seconds, Taliyah unleashes 5 Stone Shards in quick succession in the target direction over 1.5 seconds, dealing magic damage to the first target hit. Units hit by multiple Stone Shards take 50% damage beyond the first.
Minimum Magic Damage:
»
70 / 95 / 120 / 145 / 170 (+ 45% AP)
Taliyah can move and cast other abilities while launching Stone Shards. After launching the third Stone Shard she's also able to basic attack.

Casting Threaded Volley creates an area of Worked Ground 450 units radius wide around Taliyah that lasts 45 seconds. While on Worked Ground, Taliyah only hurls one Stone Shard upon casting Threaded Volley, reducing its mana cost to 1.

W Seismic Shove= Active: After 0.25 seconds, Taliyah marks the target location and selects a direction. After 1 second, the ground erupts, dealing magic damage to all enemies hit and knocking them in the chosen direction for 1 second.
Magic Damage:
60 / 80 / 100 / 120 / 140 (+ 40% AP)


E UNRAVELED EARTH= Active: After 0.25 seconds, Taliyah scatters 18 boulders over the ground in a cone before her, dealing magic damage to all enemies hit.
Magic Damage:
»
50 / 75 / 100 / 125 / 150 (+ 40% AP)
The boulders then remain for 4 seconds, slowing all enemies within the area by 20% (+ 4% per 100 AP). At the end of their duration, all remaining boulders explode, dealing Unraveled Earth's initial damage once more.

Enemies who dash over or are knocked through the boulders will detonate them instantly, each dealing magic damage. Enemies can detonate multiple boulders, but they will only take damage from a maximum of 4, reduced by 0% − 45% (based on boulder hit).


R WEAVERS WALLLL=
Active: Taliyah channels for 1 second before summoning a massive wall of spiraling rock that tears through the battlefield in the target direction, creating impassable terrain for 5 seconds and knocking aside allied and enemy champions it passes through as it emerges.

Taliyah can reactivate Weaver's Wall while channeling to ride atop the wall at 1500 speed as it emerges. Taking damage during or after the cast time will force her off the wall, which will continue along its path normally. After 0.75 seconds she can input a movement command to manually jump off the wall.

Weaver's Wall can be reactivated after it reaches its maximum range to destroy it instantl
JUNGLE PATH Back to Top
NOW TIME FOR YOUR JUNGLE PATH, ALWAYS START ON THE SIDE YOUR BOT SIDE IS AT FOR A NICE LEASH, ALWAYS MAKE SURE TO KITE THE BUFFS , I ALWAYS GO FROM THE BUFF TO EITHER GROMP OR RAPTORS DEPENDING ON WHAT SIDE IM ON , THEN I GO STRAIGHT FOR THE SCUTTLE REMEMBER NOT TO INT FOR THE CRAB ITS NOT WORF RIGHT AFTER I WILL LOOK FOR A POTENTIAL GANK, YOU WILL BE LVL 2 BUT YOUR GANKS ARE STILL NICE AFTER THE GANK USUALLY MID I GO TO MY OTHER BUFF THATS UP AND LOOK FOR MORE MORE MORE AND MORE GANKS ! THEN JUST CLEAR CAMPS ON THE WAY TO GANKS
TEAMFIGHTING Back to Top
IN TEAM FIGHTS YOU WANT TO HIT YOUR W E Q COMBO ON ANYONE WHO IS OVER EXTENDING ALOT OF PEOPLE DONT KNOW THE RANGE OF YOUR ABILITIES SO IF YOU CAN LAND A W INTO YOUR TEAM WITH AN E Q TO FOLLOW AFTER THEY ARE DEAD FOR SURE UNLESS THEY HAVE FLASH , ALWAYS LOOK FOR PICKS WITH YOUR COMBO, AN ALTERNATIVE IS WAIT FARTHER BACK UNTIL THE FIGHT STARTS AND ULT BEHIND THE ENEMY TEAM SO THEY CANT ESCAPE ( THIS ONLY WORKS IF YOU ARE SURE YOU WILL WIN THE TEAM FIGHT ) , DONT GET CAUGHT OUT TRYING TO CATCH SOMEONE ELSE OUT
CONCLUSION Back to Top
THANK YOU FOR GETTING THIS FAR AND TALIYAH IS A SUPER FUN CHAMP IF YOU HAVE ANY MORE QUESTION OR COMMENTS OR CONCERNS LET ME KNOW EITHER HERE OR AT MY YOUTUBE CHANNEL ( https://www.youtube.com/channel/UC6jZTawea8B7unDcNpy2BeQ?view_as=subscriber )

HAVE A GREAT DAY AND GOOD LUCK ! <3
League of Legends Build Guide Author BUILDAWALLLL
BUILDAWALLLL Taliyah Guide
TALIYAH JUNGLE GUIDE! ON A MISSION TO RANK 1 TALIYAH