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Recommended Items
Spells:
Flash
Ignite
Items
Ability Order
Contempt for the Weak (PASSIVE)
Zed Passive Ability
Threats & Synergies
Extreme
Major
Even
Minor
Tiny
None
Low
Ok
Strong
Ideal
Kayle
Ideal
Strong
Ok
Low
None
About This Build
Your first question about this build probably revolves around whether this will acutally work and if so, how. Short answer: It works because of Zed's W and because of the interaction between the Items themselves. The long answer will be given throughout the following Chapters. I will use the rest of this Chapter to answer your second question: "How did you even come up with this?" Well the answer to this is quite simple: Pure bordeom. I was thinking about different "unusual" Items in League (such as Death's Dance) that have a cool mechanic, yet don't see play that often, which filled me with determination to create a guide relying on said "unusual" Item. This Build is not 100% Champion Specific; You can build this on some other AD based DPSing machines like Riven, Panth, Olaf and so on. This Build also works on other "Assassin"-Type champions such as Talon or Riven. |
Pros
|
+ Tanky as hell + Decent burst + Great late-game + Snowball-y |
With this build you will become a super tanky, yet super bursty threat to the enemy team. This build scales great into the mid/late-game, but does not have to sacrifice any early-game prowess to achieve that. Because we run a set of offensive runes and masteries, our early-game is just as good as the any Zed's early game. |
Cons
|
+ Prone to negative snowballing + Less burst than a full AD Zed + Mediocre poke |
This build is very prone to negative snowballing, i.e. making a mistake in lane and falling further behind, than you would with your usual 08/15 AD Zed build. Since this is a more tank-oriented build, your burst is not as good as the burst of a full AD Zed. That means, that you might not be able to 100-0 the enemy bruiser. Also, your poke is really ... meh, so you won't chunk 3/4 of the enemy adc's health with a W-E-Q Combo. |
Item synergy
First things first: This build will make you incredibly tanky compared to any other Zed build. This will make it much harder for the enemy team to kill you, since you're stacking a lot of health paired with a lot of Armour and Magic Resist to survive even the greatest of hits. To top that you get

On top of your extreme tankiness, this item takes 12% of all damage deal to you and deals it to you as a bleed over three seconds. With this passive, you do no longer give a toss about being caught or anything like that. If you get stunlocked, whilst having this item and some tank items on the side, the enemy team will not be able to burst you down at all. Its other passive heals you for 12% of all of your physical damage dealt (though AOE damage has an efectiveness of only 33%) and since you will almost exclusively deal physical damage, the amount of healing you will recieve from this single item is immense (hence the optional Spirit Visage to further boost your healing).
The second item that makes this build is




Ease of play
Building tanky always makes for an easier time playing, since you won't get one-shot by anything. This will allow you to have a less stressful Zed-experience and is a great way for newer players who want to get to know Zed a little better, which means, that you can probably qualify this guide as newbie-friendly.
It's not the tankiness alone that makes this build easier to play than any glass canon build, though. It's your whole playstyle that's easier to adapt to from scratch. If you ulti into a fully grouped enemy team, you won't be stunlocked and instantly killed, since you are really tanky and have your


Maxing


We max

Maxing



Since we are melee, we benefit greatly from

I like to go for



The rest of the tree is just basic Thunderlord's stuff. Nothing fancy about that.
Runes are completely based on personal preference. For glyphs, you can also take either




With this set of runes, you guarantee a strong early-game (AD marks and Quints) but also a good scaling into the late-game (per level seals and glyphs)
Item Sequence

Ionian Boots of Lucidity
900

Death's Dance
3300

Black Cleaver
3000

Dead Man's Plate
2900

Titanic Hydra
3300

Spirit Visage
2700
Boots are completely situational. If you are against a heavy-cc-team, buy


As mentioned before,

It provides us with great survivabitly through its passives and with some damage on the side.





The one item that barely made it into the top 6 recommended items is


The only two core items in this build are


Getting kited a lot? Buy

Is your team lacking crowd-control? Get a

When playing tank Zed, you are no longer there to only keep the enemy carries from playing the game, you are also a - who would have guessed it - tank.
Usually on Zed, you start a teamfight off by
ing the enemy carry and proceeding to killing them in one second with a swift
> razor blades - combo, but now, you will be there, to attract the enemies attention.
You are now the one who jumps in and makes the enemies use all they have on him in an effort to kill him. The only problem the enemy team will face is: They can't. Once you are dropped to about half your hp, just spam your spells and basic attacks and heal yourself up, with all that sustain you have now acquired.
Congratulations, you have now killed the enemy marksman, made them use all their cc on you and yet you still survive.
That is what it's like to play tank Zed.
Usually on Zed, you start a teamfight off by


You are now the one who jumps in and makes the enemies use all they have on him in an effort to kill him. The only problem the enemy team will face is: They can't. Once you are dropped to about half your hp, just spam your spells and basic attacks and heal yourself up, with all that sustain you have now acquired.
Congratulations, you have now killed the enemy marksman, made them use all their cc on you and yet you still survive.
That is what it's like to play tank Zed.
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