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Zilean Build Guide by lkycch
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Runes: (Please See Chapter 2)
+1-10% CDR (lvls 1-18)
+9 Adaptive (5.4 AD or 9 AP)
+15-90 HP (lvls 1-18)
Ability Order Q>W>E
Threats & Synergies
One Q and it's over for you. Your ultimate has to be wasted to save an ally if they get hooked and they will revive in the middle of their team, which is an easy kill for them. Only poke in lane when his Q is down, as you will need to Q+W+Q the ADC if he lands a successful grab on your ADC. By cc'ing their damage dealer, you can kinda even out his Grab+Knockup combo and force an even trade.
Be mindful of his W in lane, as it deals a lot of poke damage. If you walk up to engage on him, be sure to side-step his E+Q combo as getting stunned will get you killed. It will get easier after laning phase; just remember to spread out when he ults.
If he's coupled with a strong poke mage, your lane will be very difficult. He will always be able to dodge your Q+W+Q stun combo and pokes very well, which grants him lane dominance against you. Ask your jungler to gank when he overpushes.
Do not underestimate her poke damage and ability to shield her whole team! She can mitigate your Q+W+Q damage and also speed up her allies just like you. You have to coordinate with your team to make quick, burst picks! Any sustained fights and Karma will outshine you. She has a strong laning phase and scales well as a rallying shield bot in the lategame. Your job is to catch people out mid-game with GLP and force 5v4s once you kill the picked-off champion.
Devastating Black Shield! Your Q+W+Q stun will be useless against her and she also has a super-long bind that has crazy pick potential! You have to bait out her E with your E and hope she uses it. If not, just try to poke her down in lane. If she uses her E on one of your bombs, it is time to engage with your E+W+E combo. It's better to ask your jungler to come and gank, as you have more abilities to attack her with so she can't spellshield them all!
One Q and it's over for you. Your ultimate has to be wasted to save an ally if they get hooked and they will revive in the middle of their team, which is an easy kill for them. Only poke in lane when his Q is down, as you will need to Q+W+Q the ADC if he lands a successful hook on your ADC. By cc'ing their damage dealer, you can kinda even out his chain cc combo and force an even trade. His ultimate is a direct trade with yours, if he chooses to target a champion with no escapes.
Literally impossible to stun with Q+W+Q as he has too many opportunities to dodge things. It's true that your ult can negate his one, but his roaming potential is too strong for Zilean to deal with. It's important to bully Pyke in the laning phase and shutting him down early will help you win the game. However, Zilean just isn't that great for bullying as he only has one damage ability. Overall, Zilean isn't a strong laner but shines in teamfighting, so call for ganks and use your jungler to shut down Pyke.
Super strong right now in the current meta and can setup kills very easily.
One Q and it's over for you. Your ultimate has to be wasted to save an ally if they get hooked and they will revive in the middle of their team, which is an easy kill for them. Only poke in lane when his Q is down, as you will need to Q+W+Q the ADC if he lands a successful hook on your ADC. By cc'ing their damage dealer, you can kinda even out his Hook+Flay combo and force an even trade.
A lot of poke damage and outranges Zilean. You should look to all-in with an E+Q+W+Q combo as Vel'Koz is very squishy, but make sure that his Q is down first as you don't want to walk head-first into his slow.
Nasty poke just like Vel'Koz. A lot of poke damage and outranges Zilean. You should look to all-in with an E+Q+W+Q combo as Xerath is very squishy, but make sure that his E is down first as you don't want to walk head-first into his stun.
Nasty poke just like Vel'Koz. A lot of poke damage and outranges Zilean. You should look to all-in with an E+Q+W+Q combo as Zyra is very squishy, but make sure that her E is down first as you don't want to walk head-first into her root.
Amumu must get in range in order to cc his enemies, so Zilean's E is perfect for this. The amount of cc he provides is just too good for Zilean, since they can both lock down enemies for days!
Ashe is possibly the best ADC to go with Zilean! She is a strong laner and slows on her auto attacks, making it easier for you to land your bombs! Her W is a free setup for Q+W+Q, as well as her notorious ultimate!
Darius gets kited very easily and if he doesn't get to his enemies quick enough, his efforts will be wasted. Therefore, Zilean's E would be the perfect tool to help him get into range. Furthermore, Zilean can revive Darius if they manage to focus him down, so they will have waste resources to kill him again!
Now that Diana can dash pre-6, her jungle ganks are a lot more potent. You have a crazy combo-combo with her: E her so that she gets in range to dash in then followup with Q+W+Q. She will reel in all the enemies around her for multiple stuns, then combo that down with her ult to deal serious damage. It's like a Malphite engage, but with a lot more damage. You can then ult her if she doesn't have Zhonya's yet.
His biggest weakness is that he gets kited easily, but with Zilean's E it completely resolves this issue. Your opponents will expend all their abilities just to finally kill him, but then Zilean's R will revive him again! Since you'll be building AP as Mid Lane Zilean, you'll be able to revive him almost back to full health!
Synergy approved by KingStix himself! The speed boosts that Zilean provides is just too good and lets her get into range to cast her charm much easier. This leads into a free Q+W+Q stun! However, there are moments where his ult could be wasted since she escapes situations anyway using her own ult.
Fiddlesticks has a fear ability which can be easily chain cc'ed by Zilean's Q+W+Q. You can also use Zilean's E to speed him up while he's ulting into the enemy team. Zilean's R can revive Fiddle if Zhonya's is not available.
The beyblade must enter the arena before it starts spinning, so Zilean's E is perfect for this. Garen is already hard enough to kill, so Zilean's R makes it even worse!
Zilean's E will make Hecarim's engage even scarier and you can chain cc with Q+W+Q when he ults in and fears the target. You can then use R to revive him as well, since he will often take a lot of damage diving into the backline.
J4's ult is the perfect arena for a Q+W+Q combo. Zilean's AoE stun is guaranteed if J4 is able to lock in some enemies. Using Zilean's E, J4 can get into range easier and setup magnificent engages.
Whether it's Assassin or Bruiser Kayn, Zilean can compliment them both. Zilean can get Kayn into range with his E, or chain cc if Bruiser Kayn does a knockup. We all know how hard Kayn is to kill right? Well Zilean's R makes it even harder!
Malphite's main issue is that he gets kited easily, so Zilean's E is perfect for him to get in range. Malphite's ult is also the perfect opportunity for Zilean's Q+W+Q AoE stun; a beautiful wombo combo!
Maokai must get in range in order to root enemies, so Zilean's E is perfect for this. The amount of cc he provides is just too good for Zilean, since they can both lock down enemies for days!
Master Yi is the notorious hypercarry that works wonders with speed boosts, so who better to pick than Zilean? The revive makes Yi even deadlier, as focusing him down once will not be enough to stop him!
Nautilus must get in range in order to cc enemies, so Zilean's E is perfect for this. The amount of cc he provides is just too good for Zilean, since they can both lock down enemies for days!
Nunu & Willump
Nunu gets kited easily and lacks reliable engage, so Zilean's E is the perfect remedy. The slows and CC that Nunu provides really synergises well with Zilean, as a followup Q+W+Q means that Nunu can channel his ult without fear of his enemies escaping. Furthermore, Zilean is fantastic at helping Nunu escape after counter jungling!
With Zilean's E, Olaf is even more unstoppable. How do you beat something that is already immune to cc but has a speed boost, plus a free Guardian Angel? Exactly, you can't!
Quinn works very well with movement speed, so her synergy with Zilean's E is extremely overpowered! She's a very unique marksman that is designed to assassinate, rather than deal consistent DPS, meaning that she gets herself into dangerous situations in order to burst down opponents. Therefore, Zilean's ultimate would be perfect for her to survive after annihilating her chosen target.
Rammus must get in range in order to taunt his enemies, so Zilean's E is perfect for this. The amount of cc he provides is just too good for Zilean, since they can both lock down enemies for days!
Sejuani must get in range in order to cc her enemies, so Zilean's E is perfect for this. The amount of cc she provides is just too good for Zilean, since they can both lock down enemies for days!
Just like Darius, Sett gets kited easily and needs to get real close to deal damage. That's why Zilean's E is perfect for this scenario! Your revive will also make Sett even harder to deal with!
Singed relies on speed, which Zilean's E can provide. Zilean's R can also make Singed even more annoying! Make sure to followup with E+Q+W+Q after Singed flings his target towards you!
Skarner needs as much movement speed as possible to get in range and drag his chosen target towards his team. Zilean's E can provide this, making him unstoppable!
Udyr synergises perfectly with movement speed, which Zilean can provide with his E. Zilean can also give Udyr clean escapes after counter jungling, similarly to how Nunu works.
To stop getting kited easily, Zilean can E Urgot and get him into range to deal damage. Urgot needs to land his ult on a squishy target, so often risks taking a lot of damage just to get close enough. Fear not, as Zilean has a revive!
Varus pokes well with Zilean in the laning phase and is an absolute teamfight-monster post-6. His ult coupled with Zilean's Q+W+Q can chain cc enemies for days!
If Veigar manages to trap an enemy in his cage, Zilean can cast a guaranteed Q+W+Q. A glass cannon really would benefit from a free GA, which Zilean can provide everytime Veigar risks himself to oneshot a target!
Zilean's E can give Vi that little extra distance to gap close instantly on a squishy target with her R. Afterwards, Zilean can followup with Q+W+Q and a sweet revive.
Getting Vlad into the backline is all you need to do to win teamfights, so Zilean's E is perfect for this situation! What's more, is that your revive can be used to save Vlad who's already extremely difficult to kill, how annoying!
Warwick synergises well with movement speed and his fear will give Zilean an easier time landing Q+W+Q.
The ultimate wombo combo! Zilean casts E on Wukong, so that he can stealth in and knockup several targets! This will allow Zilean to land a gorgeous AoE stun with Q+W+Q! Moreover, Zilean has a free Guardian Angel for Wukong!
Yorick can trap enemies to setup Zilean's Q+W+Q combo! Also, the speedups can really help Yorick hunt down the enemy backline.
Zac's engage is now even deadlier with Zilean's Q+W+Q wombo combo! Giving Zac double revives with his passive makes it even more annoying!
Champion Build Guide
- Makes your laning phase stronger with different summs!
- You need to focus on buying your mana items, so it's a no-brainer for free boots
- Healthier laning phase!
- Allows 45% Max CDR
- Lowers cooldown of summoner spells
- Lowers cooldown of GLP and Twin Shadows
Presence of Mind:
- Mana gained amplifies Seraph’s Shield
- Tenacity will give you a lot more time to react and help you time your R
Your Q is a very powerful lane-pushing ability. At level 1, use your Q to push rather than poke, as it will allow you to reach level 2 before your opponents. As a result, you will burn their summoner spells or even get first blood with a Q+W+Q AoE stun combo!
Focus on poking the enemy carry in the bot lane with Q as the laning phase progresses. However, only do this when it is safe to do so, as you need to save your Q for a stun (Q+W+Q combo) if you're getting ganked or if the enemy support is going aggro. Also, you have a long auto-attack range to help you abuse Spellthief's passive.
How To Actually Guarantee Landing Your Bombs?
The trick is to use your E to slow your enemies and WAIT 2 seconds! Your E duration lasts for 2.5 seconds, meaning that after 2 seconds you still have half a second to cast your Q+W+Q combo.
This works because your target will often think that you're not going to use your Q+W+Q combo, since you did not cast Q straight away. Also, by being patient and waiting it out, they might even burn their flash, who knows!
All-in-all, patience is key. Just wait out the 2 seconds, then quickly cast Q+W+Q. They won't suspect it!