The God Fist - Lee Sin In-Depth Jungle Guide [S14] [14.6] (WIP)
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Recommended Items
Runes: STANDARD RUNE PAGE
+10% Attack Speed
+9 Adaptive (5.4 AD or 9 AP)
+10-180 Bonus Health
Spells:
Flash
Smite
Items
Ability Order
Flurry (PASSIVE)
Lee Sin Passive Ability
Threats & Synergies
Pantheon
Ban this Leonidas cosplayer as much as you can or ask some of your teammates if you already have someone to ban in your mind like you know, Yasuo. Lee Sin and Leonidas pretty much shares the same early game though he lacks the mobility. He has a point and click stun which is really annoying and a bootleg Fiora parry as his E which both makes him a strong early game duelist. Pretty much what you'd do is either outfarm him and fight him if your ahead or just totally avoid him because he has a broken Q that acts like a skill shot and also as an execute, by the way.
Yasuo
I pretty much contradict myself on what I said on the Pantheon threat but hear me out, it's just a joke. Yasuo is actually a good pick alongside Lee Sin. Yasuo's Ultimate could be easily proc'd with Lee SIn's point and click knock-airborne which makes it easily for Yasuo to get his armor penetration from his ult, therefore having a higher chance on securing the kill.
Yasuo
I pretty much contradict myself on what I said on the Pantheon threat but hear me out, it's just a joke. Yasuo is actually a good pick alongside Lee Sin. Yasuo's Ultimate could be easily proc'd with Lee SIn's point and click knock-airborne which makes it easily for Yasuo to get his armor penetration from his ult, therefore having a higher chance on securing the kill.
Champion Build Guide
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Hey there, Alessa here! I've been playing League since late season 2 and I never took it seriously until season 4. I play on PH server and I'm currently in Emerald Division 1, peaking somewhere around Diamond - Masters almost any season. I play almost any role, so I can say that I'm qualified to make some guides here. Hope you learn something new from my guides. Enjoy reading! |
Lee Sin is an early game nuker that can outburst most junglers early in game. Pre-6 is Lee Sin's playground as he can easily deal damage without the help of his ultimate. He's also very mobile thanks to his two gap closers that both shares a decent cooldown. Pick him if you want to apply pressure anywhere around the map without sacrificing jungle camps for ganks. Getting ahead of the enemy jungler is also one of Lee Sin's strength. You might also want to lock him in if you want to have an ally snowball and smash their lane.
Pros
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+ Highly mobile + Fast camp clearing + Good ganking potential + Good early game damage |
With 2 gap closers in his kit, Lee Sin makes ganking really easily and less risky. His fast camp clears thanks to his passive, Flurry are also worth notable since you would spend less time on the jungle and more time around the map. Capitalize on these advantages to try and have your laners snowball and dominate their lanes. |
Cons
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- High skill ceiling - Suffers when behind - Falls off late-game (when played as off-tank) - Risky plays - Energy hungry |
Lee Sin's early game damage would eventually fall off if you build him as an off-tank, which is definitely the ones in this guide. Going lethality or assassin route would also make sense if you still want to be a big threat late game. Knowing when to engage and disengage is the key for a better Lee Sin game by building him off-tank. This makes him more like a utility champion that helps pick carries to try and win a team fight. |
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