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Lol.
No armor seals in jungle. GG.
I said it is an another possibility in Runes section of the guide.
No armor seals in jungle. GG.
Lets get the non-constructive criticism going. Runaans on Quinn... she can go melee so no. Take no armor into the jungle...your dumb.
I didn't say Runaan is a must, I said it is an option. It is true that you are melee, but for how long? 20 seconds, and you will probably become Quinn sooner since you will need the 2nd cast damage. You can still replace this with a defensive item, it is just optional since there are more situational defensive than offensive items. It is just when you are doing extremely good..
I forgot to add GA in the situational items, Ill do it now.
And I do take armor in the jungle, early Mardreds. I don't need more armor after this since I have the extra magic DMG on the item, I only buy more armor if most enemies are AD, I may add Thornmail to the situational defensive items though.
Slow clear? Did you even TRY this build? She can gank just fine with Vault and you clearly didn't try this build. She hasn't got a slow clear time.
Look, if I tried every stupid build on MOBAFire before commenting/voting, I'd be Bronze V with a grand total of 100 normal wins. Of course I didn't try it. Because it sucks. And she does have a slow clear time and you're (clearly) bad and your guide just lost more credibility.
Slow clear? Did you even TRY this build? She can gank just fine with Vault and you clearly didn't try this build. She hasn't got a slow clear time.
im not one to argue on forums but this is annoying me. Quinn is an ADC; she has a slow clear... no freaking item or mastery page in the game is going to change that..
Quinn is not a viable jungle pick, she has a slow clear, sustain problems, can't gank for **** before level 6, and isn't even that strong after level 6.
do not post parts of a guide with the wanting "coming soon" or "under construction" instead simply do not post them at all. if your guide is not complete then dont post the guide. simple as that. guides are meant to help people and saying "coming soon" is not helping them.
im sure i need not say what has already been said. however, quinn is a bad jungler compared to some of the other adc in terms of jungling. the blind is lackluster at best. ezreal can jungle safely, quickly and he has jungle utility... just one example
and lastly its too short. far too short and uninformative.
And my spelling errors will be fixed today if I get time to.
Please don't go negative until you actually try out this build in the jungle, after you play it, you may tell it is good or bad, but please at least try out this. It is Quinn's free week anyway.
About ganking pre red, you don't have really to do it, it's just that I have a great chance to give my laner a kill usually. You can gank post red too, it's not such big of a deal it's just in the positioning of the allies/enemies.
Often I get asked by a mid laner or a top laner to *guard their lane* so I basically change lane and def the turret for a while and I get CS or if I am lucky, kills.
About the Sheen/Triforce I will make a special chapter about it after I finish matchups.
I always play aggressive as any ADC (dat Vayne multikilling) and I do the same with Quinn, but still I may make a little *different* runes choice. About the masteries, I think this is the best option for Quinn.