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Choose Champion Build:
Recommended Items
Spells:
Ignite
Flash
Items
Ability Order
Damnation (PASSIVE)
Thresh Passive Ability
Introduction
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Build Update 1/30/13
Changed sunfire cape to atma's impaler for more attack damage. Moved Warmogs earlier in the build for mid game sustain.
Pros
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Cons
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Ignite
This is a great Summoner Spell to take because of its offensive utility and scaling true damage. The healing reduction debuff is a big help against lifesteal champions you may face top. The damage of this spell is great for finishing off that last little bit of health as they run away or hide under there tower.
Flash
This Summoner Spell is awesome for catching or escaping champions. Its can also be used to avoid skill shots during fights. But the best part of this spell is it allows you to move through walls.
I take skills in this order to give the highest damage output while having your rank 1 shield at level four for utility.
Damnation
This passive lets you harvest souls from slain minions and champions which in return gives you bonus armor and ability power. Just be sure not to put yourself in a bad position when collecting souls. Sometimes its just better to let one or two go instead of taking heavy damage from harass. You can also throw your lantern on top of souls to collect them as well.
Death Sentence(Q)
This skill has two parts, a passive and an active. The passive scales off your current AD up to 200% plus the amount of souls you have collected as damage on your next auto attack. The passive charges up over time which is indicated through an icon above your skill bar. A red icon means your next auto attack will do the maximum amount of damage. When auto attacking continiously you only do damage by the number of souls collected plus a small percentage of your AD. This is what makes getting AD on thresh worthwhile. The active on this skill lets you throw your chain, if a target is hit you do magic damage and pull them to you a short distance twice. The AP ratio of the active is only 50% and it has a long cooldown. I would suggest you practice getting used to using the active because it has a short delay before casting.
Dark Passage(W)
This Skill has a lot of utility. You can throw your lantern to shield yourself and/or nearby teammates. You can throw it to a near by teammate to help them escape or join in a fight. You can also use it to pick up souls if there in a tricky spot. But I wouldn't rely on this for gathering souls as it has a long cooldown and you may need it as a shield. If you throw it and walk out of its radius it will comeback to you applying its shield as well. The AP ratio on the skill is 40%.
Flay(E)
This Skill can be used two ways. It can be used as a knock back or a knock forward depending on the position of your cursor. If your cursor is in the direction of the target when you use this skill it will knock them back slowing them for 1.5sec. But if your cursor is behind you in the opposite direction it will knock them forward towards you slowing them for 1.5sec. It takes a little practice to master. This skill has a AP ratio of 40% and a 9 sec cooldown no matter what rank it is.
The Box(R)
This is your ultimate, when you cast it walls pop up around your champion with you inside. If a enemy champions runs into your wall they take a large amount of magic damage and a 99% slow for 2 sec. But when a wall is hit it disappears. After one wall is down the other walls only do half the damage and slow of the first one. This skill is great for blocking a jungle escape or just boxing someone in while you dps them. You can also use this skill in conjuction with your Death Sentence and Flay to push or pull them into one of your walls. This skill has a 100% AP ratio which is the best out of all your skills but it also has the longest cooldown.
Starting Items
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Core Build
sight ward I can't express how important these are it could make or break you winning your lane. Always try to get at least one on your first trip back! If you have the extra gold and your having trouble with your jungler getting spotted everytime he tries to gank, get a
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Mid-End Game Items
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Situational Items
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Adding attack damage/attack speed build to this soon.
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