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Recommended Items
Spells:
Exhaust
Flash
Items
Ability Order

Damnation (PASSIVE)
Thresh Passive Ability
Threats & Synergies
Threats
Synergies
Show All
Extreme Threats

Lulu
Lulu is difficult for Thresh. Her strong poke makes it difficult to trade and the amount of CC that she has makes it hard to kill her. At all stages of the game, Lulu has the disengage to make it difficult for Thresh to be useful.
Synergies
Introduction
Thresh is one of the strongest supports in the current meta. He has high utility, damage, and is tanky, even while building team oriented items. His kit is very rewarding when used properly, and his high mechanical skill cap means you'll always have something to improve on. By dominating your lane and properly cc'ing priority targets in the late game, you can easily carry your team to victory with Thresh.
Pros
- High damage with
Flay passive
- Three forms of CC
- Low Mana costs
- Very powerful vs AD teams with so much free armor
- Can save allies with
Dark Passage
Cons
- No sustain
- Hard to learn
- Skill shot based
- If you get behind and can't collect souls, you will get bursted in team fights
- No scaling MR as a tank, very susceptible to AP burst.
Damnation: // Damnation is Thresh's Passive. When minions that are nearby to Thresh die, they have a chance of dropping a soul. When Thresh collect a soul, he permanently gains 0.75 armor and ability power. As a result of this, Thresh does not gain armor and ability power per level like other champions. You should try and collect between 4-6 souls per level.
Death Sentence: // Death Sentence is Thresh's Q. After an 0.5 second windup, Thresh throws his hook towards a target. If it hits a champion, minion, or monster, thresh will tug them towards him twice. If he activates the ability again when the hook is attached, he will be pulled to the hooked target.You're going to want to max out [Death Sentence] first, before [Flay] and before [Dark Passage].
- // Because of the long windup, try and judge where your opponent is going to be and cast it there rather than where they are currently.
- // Land hooks through walls and terrain and then activate this ability again to pull yourself to your target for an easy kill or setup.
- // Save your hooks early game as the cooldown is very long and the mana cost is very high.
Dark Passage: // Dark Passage is Thresh's W. Thresh throws a lantern to a target location. Standing near the lamp will grant one ally and thresh a shield from incoming damage for a short period of time. If an ally clicks the lantern, they will dash to Thresh.You're going to want to max out [Dark Passage] after [Death Sentence] and [Flay].
- // The Lantern can be used to collect souls that are out of your reach.
- // Use the lantern to help allies escape from bad situations
- // Use the lantern to move allies to you faster when going in for a kill.
Flay: // Flay is Thresh's E. The passive of Flay grants bonus Auto Attack damage based on how many souls you have acquired. When cast, Thresh sweeps his chain in a area towards a target direction. Any Champions, minions, or monsters will be pulled in the direction o the cast.You're going to want to max out [Flay] after [Death Sentence] and before [Dark Passage].
- // After landing [Death Sentence] cast flay backwards, away from your target to pull them even closer to you.
- // Use flay to push back overwhelming minion waves or pursuing enemies.
- // Use flay to re-position enemies in team fights for easier kills
The Box: // The box is Thresh's Ultimate. After a short channel, Thresh summons a five sided box around him. When broken, these walls do massive damage and slow enemies by 99%. This is useful for trapping enemies for ganks and easy kills.Like all ultimate abilties, you're going to want to level up [The Box] at levels 6, 11, and 16.
- // In team fights, try and capture as many enemies in the box as you can to make kills for your teammates easier.
- // Use [Flay] to force enemies to run through a side of The Box.
Thresh is a tank. His passive allows him to stack massive amounts of armor. This health will help him through the early game.
9x
Standard yellows for support; you take physical damage from the enemy AD, support AA's, turret shots and creep damage.
9x
You are usually in the front line so MR helps your survivability. Most supports do quite a bit of magic damage too so it helps a lot in lane.
3x
As a support, Thresh doesn't farm. these gold quintessences will help him with gold generation throughout the game so he can keep up.
and
As a support, Thresh has many responsibilities. The first and most important one is to help the AD Carry in the bot lane get fed with CS and easy kills. For this reason, you start with a Relic SheildAnother essential role of the support is to grant vision to your team. Early game, buy multiple
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Face of the Mountain
Face of the mountain is a very important item in this build. It gives a lot of health, contributing to becoming a tank. Also, it gives CDR, making you more dangerous with lower cooldowns on your hook. Finally, its active effect allows you to shield an ally. This can help you get your squishy teammates out of bad situations. |
The |
The |
In conclusion, Thresh is a very tanky support that can still dish out punishment with his abilities. In the current meta, he is the most popular support being played. Have fun playing Thresh and don't get caught by

















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