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Lore about Thresh the Chain Warden
Thresh carves careful, deliberate paths through Valoran. He handpicks his targets individually, devoting his full attention to each soul in turn. He isolates and toys with them, gradually eroding their sanity with his twisted, maddening humor. Once Thresh takes an interest in a soul, he does not relent until he possesses it. He then drags those he captures back to the Shadow Isles for an unimaginably dreadful fate. This is his only purpose.
Little is known about the Chain Warden's past, and many of the details live only in nursery rhymes and campfire tales. They tell of a sadistic jailer from centuries past who took great delight in torturing his wards. Patient and brutal, he used a variety of methods to break his victims' minds before their bodies succumbed to his grisly designs. Chains were the jailer's preferred instruments of terror. Their shrill scrape marked his dreadful approach and promised agony to those he visited. His dark reign went unchallenged until his prisoners escaped during a massive riot. They overwhelmed him, and without ceremony or remorse, hanged him from his own chains. Thus began the unlife of the horrible specter known as Thresh, or so the tales go.
Thresh now haunts the land, leaving an aftermath of horror and despair. However, there is a devious purpose behind his dark machinations, and the meager spirits of average men are insufficient. He seeks stronger souls. Only when he has broken the wills of Valoran's most resilient warriors will he finally have what he needs.
''There are few things as invigorating as taking a mind apart, piece by piece.''
Hello my name is: MrNoIive.
At first this is not a guide for passive support.
This is my first build, so please dont flame or troll and my English is not very good. Thank you!
Also I have read many guides and the most I dont like with my playstyle. Mostly I play very aggresive with high damage output. So I build my own way you can always make some nice enhanchements if you don't like it.
Hopefully you read it and vote for it. In your reactions you can advise some more about everthing. I will reconsider this and maybe it`s great idea and place them in the guide!
*Greater Glyph of Ability Power x9
*Greater Mark of Magic Penatration x9
*Greater Seal of Magic Resist x9
*Greater Quintessence of Ability Power x3
Why I choose so many AP runes you ask? Now let me explain.
Early game you have not so many ability power. you cannot damage too much like late game. They also don't have many magic resistance. So your Abilities are much more powerfull. You can herras more if you like.