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Spells:
Exhaust
Ignite
Ability Order
Battle Fury (PASSIVE)
Tryndamere Passive Ability
Introduction
For runes, i go full attack speed runes. These help to get your
Bloodlust to stack faster, thus letting you heal more, and letting you stay in your lane more. In case you don't know what runes to get, the runes are the following: Greater Glyph of Attack Speed Greater Mark of Attack Speed Greater Seal of Attack Speed Greater Quintessence of Attack Speed
Basically, its a flat out AD/crit/attack speed build. Youmuu's Ghostblade is good for closing the gap between you and your enemy. Combine this with Exhaust and Mocking Shout to almost ensure you get the kill. Phantom Dancer is excellent because of its movement bonus, the attack speed, and the crit chance. Infinity Edge is an EXCELLENT item to get on Trynd. Not only does it give you a ton of attack damage and crit chance, but it also makes your crits do more damage. Bloodthirster is another great item to get on Trynd, mainly for its lifesteal to ensure you can survive fights. Our final item, Black Cleaver is great for reducing the enemy's armor to make you do even more damage than you already do.
Lets talk about Summoner spells.
Good Summoner Spells
Exhaust is excellent for closing gaps, running away from enemies, and reducing damage enemies do. Overall, i think it is a must.
Ignite AKA the first blood spell. And for good reason, too. This spell is good against Dr. Mundo and Volibear. Just cast it onto them when their massive hp regen starts.
Ghost excellent for running from enemies, chasing enemies, and just getting where you need to go faster.
Heal is a good summoner spell if you need that little bit of extra health for your next fight. However, when you have almost full Fury, and your Bloodlust is at rank 5, you can heal for even more than what Heal can provide.
Good Summoner Spells
Exhaust is excellent for closing gaps, running away from enemies, and reducing damage enemies do. Overall, i think it is a must.
Ignite AKA the first blood spell. And for good reason, too. This spell is good against Dr. Mundo and Volibear. Just cast it onto them when their massive hp regen starts.
Ghost excellent for running from enemies, chasing enemies, and just getting where you need to go faster.
Heal is a good summoner spell if you need that little bit of extra health for your next fight. However, when you have almost full Fury, and your Bloodlust is at rank 5, you can heal for even more than what Heal can provide.
Bloodlust is usually the ability I rank up first. Its heal can be very useful to stay in the lane and farm minions. However, if you want to do more flat out damage, i would recommend ranking up Spinning Slash by level 9 instead of Bloodlust. However, Mocking Shout should ALWAYS be picked up at level 4 and finished at level 18.
PROS
+ Can tower dive easily without much consequence thanks to Undying Rage
+ Easily shreds enemies when later into build
+ Spinning Slash can go through walls for any easy escape or chase
+ Is self-sustaining with his Bloodlust and lifesteal
CONS
- Doesn't have much survivability
- Teemo can counter him easily with Blinding Dart
- Is countered by a Thornmail
+ Can tower dive easily without much consequence thanks to Undying Rage
+ Easily shreds enemies when later into build
+ Spinning Slash can go through walls for any easy escape or chase
+ Is self-sustaining with his Bloodlust and lifesteal
CONS
- Doesn't have much survivability
- Teemo can counter him easily with Blinding Dart
- Is countered by a Thornmail
If your team initiates and the enemy team is focusing your allies, you can Spinning Slash in and shred the lower health enemies, especially the supports such as Sona, Soraka, or Lulu. If the enemy team begins focusing you, activate your Undying Rage and do as much damage as you can before you die. IF you die, I mean. (hahaha)
Not much here. Kind of obvious how to farm... Spinning Slash into the minions and finish them off with basic attacks.
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