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Spells:
Ghost
Cleanse
Ability Order
Battle Fury (PASSIVE)
Tryndamere Passive Ability
Introduction
Hello, I am an old Trynda player, started playing him back in the open beta when his mechanics were quite different, as time went on he evolved, some changes I wasn't very fond of at first but I quickly got accustomed and enjoyed him for 2 years now. The thing is with most guides out there they haven't really moved on that much. Now I never made a guide for any game let alone champion but it started to kinda bother me seing all the copy+paste guides with few minor differences.
Now I am going to focus on the synergy between runes, masteries, summoner spells and ofc items.
NOW PLEASE DONT scroll down and -1 me before actually reading this guide. I have put some time and thought into this so with an objective mind you might learn something new!
UPDATE: with an upcoming buff on
Runes
The runes are pretty standard BUT important. I have seen some people use crit runes. Just dont the era of crit runes on trynda has past.
Quintessences and marks best choice is arp.
Seals and Glyphs provide armor and mr which are also essential. The thing about trynda is he needs survavability or you going to be like that another noob with high crits but dead every fight which isnt productive or proper way to play trynda.
Masteries
The masteries are also important 6 mr and armor are in good harmony with runes and items that I buy. The rest of masteries are pretty standard and self-explanatory.
Quintessences and marks best choice is arp.
Seals and Glyphs provide armor and mr which are also essential. The thing about trynda is he needs survavability or you going to be like that another noob with high crits but dead every fight which isnt productive or proper way to play trynda.
CORE
/ / (very expensive)
OMG YOU NOOB! NO
NO
NO
??!!
VS AP/CC
/ / /VS AD/Tank
/ / (very expensive)
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