Lee Sin Build Guide by D3str00
Ultimate Lee Sin guide - tips and explenations by D3str0By D3str00 | Updated on May 31, 2020
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Runes: Classic path
+10% Attack Speed
+9 Adaptive (5.4 AD or 9 AP)
+10% Attack Speed
+9 Adaptive (5.4 AD or 9 AP)
+10% Attack Speed
+9 Adaptive (5.4 AD or 9 AP)
Ability Order Standard maxing
Threats & Synergies
Biggest counter. Olaf has damage, healing, attack speed and immunity on slowing effect from E / your kick. When he throws axe at you, run. Always try to wait up his ultimate and go on him when it's effect will just end.
Ganking morgana is always pain. Not only she has her E, which prevents you from doing any kind of successful gank, but also her duration of root is huge. If you will do something wrong, you will probably end up dying on gank.
Gank him pre level 6, otherwise you can't do really anything when he is on full health. When you gank him, most likely you will get challenged on duel with him, which you can't really win, even if you will try to avoid his abilities properly.
He is beast on level 3, mostly because of his passive. However, you can engage a 2v2 fight when both of you meet on gank - he won't be able to proc his passive. In contrast to Rengar, you still can't fight him on level 6.
High level risk, mostly due to his healing. Even if you can avoid his E (by for example trinked - W combo), he still can beat You. Engage fight when he is low on mana.
Same as Kha'zix - beast on level 3. Also you can be ambushed from a bush. Avoid him in the early stages of the game, try to find opportunity on level 6.
When you meet him in jungle, don't engage fight on him. His attack speed and damage are extremely high on level 3. On level 6 You get a slightly advantage, and when you will be lucky enough to pull out a combo on him, do it. Your biggest power spike against him is when You have lvl 8, because of second max on your shield.
To be honest, fights with Graves all always equal. Trouble starts when he hit good smoke - you won't be able to hit Q properly, moreover You will have hard times hitting him with auto attacks, which is key to win early trades. In addition, because of his primary rune (phase rush) he is hard to track with your Q
Small threat, however you can't underestimate him. His E dash can easily make you miss Q and lose trade with him. And most probably his ult with make you angry, when he will survive on 50hp and use it for safety.
Thresh is quite small problem if you ask me - if you land a Q on him or an enemy adc, he will most probably try to use his Q or E. Try to wait up his E and then go in. You can also use a ward - jump to make him confuse and eventually make him miss.
When a decent player play FIzz, prepare for hard times ganking him. because his E makes him untargetable. I suggest ganking him when he is pushing, so he will have to use his E early and most probably he will die or burn flash.
Same as Fizz - his W makes him untargetable. I suggest ganking him when he is pushing, so he will have to use it W early and most probably he will die or burn flash.
Ungankable pre level 6. You can try smite one of his turrets, but if you do something wrong, you will end up probably dying
His lantern and your mobility is nearly always a successful gank. When he hits a hook, you can follow him with Q, or try to pull out some other fancy plays.
Another great example of a champion, who can work perfectly with Lee. His CC gives you oppurtunity to land all skills you have.
Because of his passive, which deals % of max health, you can easily finish off enemies with your Q and do early game drakes. And don't forget that Brand can also stun your targets.
If I was forced to choose one mid laner, who is good with Lee Sin, I would probably choose TF. His yellow card gives you big opportunity to land your Q without any chance of missing it. Moreover, both of You can do amazing ganks and roams to enemy jungle and helping side lanes.
Thanks to your kick, You can help Yasuo provide effective ultimate. You can focus on one target, like adc or mage, or try to go for a knock-up.
Vladimir is beast in late game, but his kit force you to shield him when his Q and W are on cooldown. Peel for him, and late game should be basically won.
Same as Vladimir - Kassadin is late game hyper carry, but he is vulnerable to enemy damage. Shield him as much as you can and it will grant you victory.
I choose Kaisa, because her ult usually force her to go in the middle of teamfight. In late game, your shields are effective, and moreover they are on low cooldown, so you can peel for her and let her take enemies down.
I dislike having Ezreal as my ADC, when I am playing Lee Sin, mostly because he doesn't have kit to stun / root / slow enemies. Moreover, even if you catch someone, Ezreal doesn't have damage to finish off enemy.
You can't really peel for Twitch in fights, because if he is in stealth and enemy will see You are using W to invisible target, you will reveal his position in teamfight.
Malphite and his slow from Q and R knock-up can prepare almost sure, successful gank
Champion Build Guide
The game has started
Regardless of whether you started the game on the red or blue side, it is always worth starting with the red (especially when playing on the bottom side, because it will give you a chance to top ganks, which on level 3 is the easiest lane to assist. Moreover, on lower elo - let's say somewhere to low platinum - you will have a huge chance for stealing enemy red buff. To do so, after your red, go straight down for enemy red, use Q on it, kill it and go back to your jungle. It will give you a small advantage. If it's not warded, you will most likely success, because nowadays many junglers goes for full clear.
You reached level 3 - now it's your job to kill scuttle crab and do gank on lane (as I said earlier, best option will be top lane). If it's possible, kill both scuttle crabs - you will have sligltly more gold and undoubtly higher level, which can win early stage of the game.
Now it's time for reset - if You killed someone, it's most likely you can rush Warhammer and 1 / 2 control wards. At this time you have level 4 or 5,
I always try to do sneaky drake, no matter which side I am. Place a control ward in pit, make sure your allies make pressure on lanes and try to kill it. With your kit you can easily lifesteal incoming damage (especially when you fight Infernal and Mountain drake, because their attack speed is low enough to always prepare your shield). Keep in mind, that as a Lee Sin you are always quite safe, even if enemies will come. Use trinket + W to run away when you will be in trouble. If you were unlucky and your enemy started doing drake, try to steal it - especially when you are on red side. In the early stages I always recommend throwing your Q when drake is at about 700-900 health.
Scuttles done, drake done, first gank done. Now you have to farm your way to level 6 and process more ganks. From this point I suggest visiting bot lane, because your current kit allows you to do a good gank and make successful 3v2 or 3v3 (if enemy jungler come) gank.
A risk I shall take
From this point, try to fight as much as you can, and when you will have a break, do some camps to stay up with your level. In fact, if you were ahead in early game (or at least even), from level 8 You can basically stay in your jungle with full hp bar, thanks to level 2 max W (it gives you decent shield and good lifesteal).
Force Rift herald, in most cases use it as fast as you can on pushing lane (well, you need your trinkets). Secure all drakes, give your third blue to your mid laner. If you aren't skilled enough, don't force unnecessary plays. I had this problem as well - back in the time I thought I am enough good to pull out some fancy insecs and generally flashy plays for style points. Yes, if you have good muscle memory after hundreds of matches, you can go for it. But use your kit wisely - one bad decision and you will be probably punished hard for that (especially in current meta, when you can get CC chained). You can always peel for your team and kick away enemy assasin from your ADC. Remember - focus on objectives and map control. Always buy at least 1 control ward on your back - 75g is worth map control, but also giving you an opportunity for ganking or escaping.
Nightmare of every Lee Sin casual. From this point you will lack damage in close fights against most bruisers. However, if you reached higher level, You can fight most of the fighters. Avoid duels with assasins like Kha'zix or Rengar, at this stage they can one shot you. However you can try to kill vulnerable mages with no dashes, same goes for adcs and top laners. Safety way will be ward jump --> land Q --> press R --> press q once again
Try to get one inhibitor, best option will be forcing either bot or top inhib, because it will give you opportunity to do safety drakes / baron
Fear clouds your mind
Tips for begginers:
1. Always try to start your gank with trinket + W close to your enemy. Hold Your Q, because enemy will most probably flash. Moreover, enemies quite often tries to "overdodge" your Q. What does it mean? They will try to sidestep and dodge your Q, but at the same time, you can just auto them to death
2. Do flash kick, instead of kick flash. I know all of you want to style on enemies, but that's not the point. You will end up probably missclicking your combo, and in fact wasting your flash. Do flash kick - it's still fast and in 90% cases your opponent won't use his flash or dash fast enough.
3. Go for plays in minion waves. Sounds stupidly easy, but I saw many Lee Sins going for insecs completely mindlessly (no minion wave, no teammates nearby, etc). Calm down and pull out your plays only, when you are assisted by your teammates
4. Predict. If you see for example LeBlanc using W, throw your Q in the place, where she was at the beginning. If you see Ezreal running from you, throw your Q ahead. By the time you will know most champions typical movement. Practise it on classic game mode.
Tips for players with experience
1. If you are going for insec, hit your Q in a person other than the one you want to kick. On higher elo, enemy mages and ADC will be prepared for your actions. Hit Q on a support or tank, you will make enemy carry feel safe. Then go for a fast combo
2. If you land Q on something and you will be ready for go in, take a few steps back. Again, you will make your opponents feel safety and comfortable, then go in.
3. Change the trajectory of your 'flight'. What does it mean? Enemies will most probably prepare their CC, when you will go straight on someone. Use your trinket + W to change your current location and force your enemies to miss, then use Q.
- high mobility
- decent early and strong mid game
- sustain and ability to stay in jungle for long
- countless combos
- versatile hero, you can build lot's of situational items
- ability to steal objectives and push towers with your passive
- vulnerable to any kind of hard CC
- if you missclick, you end up dying
- you have to be decent Lee Sin player in general to be useful in late game
- easy to play, hard to master
Master yourself, master the enemy
So, why would you even listen to me? I can't answer this question, because I am not a Gripex, Heizman, Insec and one of many other great Lee Sin mains. However I reached Diamond - it's not particularly high elo, but it's high enough I gained some experience, which I wanted to share with you. Playing League, and especially Lee Sin, is my passion. You can look up to my statistics - when I'm writing this guide, I have 61% wr in over 160 games as a Lee Sin. Link to statistics:
I also did my first montage video on Lee Sin and in the nearest future I want to expand my content. Video down below
And remember - you don't have to proof anything. You don't have to pull out spectacular plays. Do your job, improve, watch your replays, correct mistakes and learn more and more combos
I think it's all I wanted to share with You. I hope you enjoyed this guide and you will find it usefull. If you have any questions, you can start a discussion here, or add me in game. Nickname - D3str0 on Eune server.