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[*] READ THE NOTES GUYS FOR THE BUILDS AND RUNES ETC FOR EXTRA INFORMATION
I had uploaded this build, pretty soon after I tried kayle, only reason why I done a build in the first place, is because i didn't see any AD
Kayle, on Mobafire back then, i had searched all over for a build to follow an ad guide, but saw none, so I decided to make my own and it became pretty successful :). I'm Currently in Platinum rank in solo queue. The guide is to display a simple and yet very effective build, implementing that however is based on how much you practise.
When I played her, I had no idea of anything really, all I saw was her magic damage add on from her
Righteous Fury so I just started building AD to have that early game advantage and also because of her ult. Also I tried hybrid, I really disliked it, the items were the biggest problem with synergy's not making sense. For example, should I build AP/AD, crit? flat AD? Tri force? Lifesteal? I love the feeling of carrys, AD kayle felt much more stronger due to critical hits, so I played and played and came up with this simple rune set and item sequence to deliver an unstoppable AD
Kayle (items bought should not be followed blindly).
AD
Kayle dominates almost any lane, in mid lane she is awesome (only go AP in mid), in top lane she is amazing, due to whacking some bruisers butts like
Darius and
Garen. You can kite well in lane, have good sustainability and have your ult ready to counter things such as executions from
Darius or tight situations, or even baiting them into turret diving.
Oh and add me if you wish to play and show me your skills with AD
Kayle ;) add me on 'SexP3ke' Oceanic server

When I played her, I had no idea of anything really, all I saw was her magic damage add on from her


AD




Oh and add me if you wish to play and show me your skills with AD

In a world far away where an ancient war still rages, Kayle was a great heroine - the strongest of an immortal race committed to destroying evil wherever it could be found. For ten thousand years, Kayle fought tirelessly for her people, wielding her flaming sword forged before time itself. She shielded her delicate features beneath her enchanted armor, the sole remaining masterpiece of an extinct race of craftsmen. Though a beautiful, striking creature, Kayle, now as then, avoids showing her face; war has taken a terrible toll upon her spirit. In her quest for victory, she sometimes would try to lift the wicked up from their morass of evil, but more than often she instead purged those she herself deemed beyond redemption. To Kayle, justice can so often be an ugly thing.
Ten years ago, Kayle's war against evil was nearly won... until her rebellious sister
Morgana, a pariah amongst their people, suddenly gained powerful new allies: magicians of a hitherto unknown world called Runeterra. Morgana traded servitude to a number of the summoners in Runeterra's League of Legends for powerful new abilities that, if mastered, threatened to bring Kayle and her people to their knees. To save her world, Kayle had no choice but to make a pact with the League herself. She approached the leader of the League, High Counselor Reginald Ashram, with a deal of her own. In exchange for a thousand years of Kayle's service, Ashram halted all League interference on Kayle's world. With Ashram's disappearance five years ago, Kayle has new causes on Valoran: find out who or what caused Ashram to disappear, defeat her sister Morgana upon the Fields of Justice, and bring her own brand of justice to the League of Legends.

Kayle can be categorized as many types of champions, 'healer', 'support', 'fighter' or 'carry'.
Holy Fervor (Innate): Kayle's autoattacks against enemy champions reduces their armor and magic resistance by 3% for 5 seconds. This debuff stacks up to 5 times.
Ability Description Leveling up
Reckoning (Active): Blasts a target, dealing magic damage and slowing its movement speed by 35% for 4 seconds.
â– Cooldown: 8 seconds
â– Range: 650
â– Missile Speed: 1300
Cost: 70 / 75 / 80 / 85 / 90 mana
Magic Damage: 60 / 110 / 160 / 210 / 260 (+1.0 per ability power) (+1.0 per bonus attack damage)
Divine Blessing (Active) Blesses a target allied champion, healing them and increasing their movement speed for 2.5 seconds.
â– Cooldown: 15 seconds
â– Range: 1200
[*] Cost: 60 / 65 / 70 / 75 / 80 mana
Heal: 45 / 85 / 125 / 165 / 205 (+0.35 per ability power)
Movement Speed: 15 / 17 / 19 / 21 / 23%
Righteous Fury (Active): Kayle harnesses her righteous fury to increase her attack range by 400 (to 525) for 10 seconds. These attacks splash, dealing additional magic damage to her target and nearby units take a percent of her attack damage plus magic damage. Splash and magic damage won't proc when attacking a tower directly.
â– Cost:[/color] 45 mana
â– Cooldown: 16 seconds
â– Radius of Splash AoE: 300
Magic Damage: 20 / 30 / 40 / 50 / 60 (+0.2 per ability power)
Splash Damage: 20 / 25 / 30 / 35 / 40% of attack damage
Intervention (Active): Kayle bathes a target ally champion (or herself) in holy light, rendering them immune to all damage for a few seconds.
â– Range: 1200
Cost: 100 / 75 / 50 mana
Cooldown: 90 / 75 / 60 seconds
Duration: 2 / 2.5 / 3 seconds
Ten years ago, Kayle's war against evil was nearly won... until her rebellious sister





Ability Description Leveling up


â– Cooldown: 8 seconds
â– Range: 650
â– Missile Speed: 1300
Cost: 70 / 75 / 80 / 85 / 90 mana
Magic Damage: 60 / 110 / 160 / 210 / 260 (+1.0 per ability power) (+1.0 per bonus attack damage)


â– Cooldown: 15 seconds
â– Range: 1200
[*] Cost: 60 / 65 / 70 / 75 / 80 mana
Heal: 45 / 85 / 125 / 165 / 205 (+0.35 per ability power)
Movement Speed: 15 / 17 / 19 / 21 / 23%


â– Cost:[/color] 45 mana
â– Cooldown: 16 seconds
â– Radius of Splash AoE: 300
Magic Damage: 20 / 30 / 40 / 50 / 60 (+0.2 per ability power)
Splash Damage: 20 / 25 / 30 / 35 / 40% of attack damage


â– Range: 1200
Cost: 100 / 75 / 50 mana
Cooldown: 90 / 75 / 60 seconds
Duration: 2 / 2.5 / 3 seconds
![]() + good harassment in top lane/hardly beaten + Very good survivability + Excellent team player + Ult and can save your behind + Both melee and range is in your grasp + ![]() + ![]() + Multiple build paths, AP or AD + Can lane almost anywhere, top, mid, jungle or even adc at times + AWESOME LEGENDARY SKIN :D |
........ |
![]() - Your the carry, they will be after you - Once your ![]() - Burst champions could be a problem eg: ![]() ![]() |
Its a matter of taste, in no way is AD bad early game, but AP does have its advantage on AD, till about middle game. Depending on how you build of course, some go the
Sheen and full AP, whilst others go
Nashor's Tooth.
Overall, AP
Kayle has HUGE burst. Her Q got nerfed pretty badly, she lost MAJOR burst, but still has great DPS. As for AD, you Crit on average 600 late game with an attack speed of 1.7 Making the sustained damage high as a carries.


Overall, AP












Start off
Long Sword, so on your first basing you can get vamp sceptre for the lifesteal and sustain.
rush your berserker greave's, why rush second tier boots? Because its a must against melee bruisers, so you can kite, run faster and so they cannot touch you. A MUST.
After this when you go back to base you should build into two different ways, either buy a
Zeal for building a
Statikk Shiv or start building towards
Blade of the Ruined King. It just depends on you and your match up, hell if you love both buy both, I do.
After this set up, its all up to you, you can prefer to build your own way, to a crit chance build, flat ad, or tanky AD
Kayle build. Totally up to you, just I find that these first few items are a must for top lane AD
Kayle.
Runaan's Hurricane Is also now a great pick up for
Kayle and almost necessary.

rush your berserker greave's, why rush second tier boots? Because its a must against melee bruisers, so you can kite, run faster and so they cannot touch you. A MUST.
After this when you go back to base you should build into two different ways, either buy a



After this set up, its all up to you, you can prefer to build your own way, to a crit chance build, flat ad, or tanky AD





Kayles 'E' is alot like Sions
Enrage, the additional damage especailly at level 1 is a must for early kills, her
Reckoning is the second most important because you need to slow down players to finish them off with your 'E'. Put one level in her
Reckoning only, for kiting and chasing.
Kayle's
Divine Blessing all depends on your lane if your getting harassed some way, or just want to be safe and never be low on health, level your Q and E once and level up your heal or put one point in her
Reckoning and max her
Divine Blessing after her
Righteous Fury.
As for her Ult
Intervention it is always the same, 6,11 and 16 in levelling.



Kayle's




As for her Ult




















Never waste time, farm up, push your lane and roam for objectives or small things that could win you the game.
Farm up continuously the entire game try getting around 250 minions for late game, many people in silver or bronze or even some gold players do not farm enough, they get hungry yet they don't know about 30 farm is equivalent to one kill. I would be like 6-6 whilst the other champ is like 12-3 yet I have more money overall. Farm, just farm every chance you get.


Now stick in the middle or back of the team, NEVER go in front, the only time you should be infront is if your chasing and its 1v1 OR if the team fight is going to initiate and one of the enemy carrys have slipped up and moved to close in, so you need to land that

Use your


Okay first of all with thsi build while you might be insanely strong, however you are very squishy and dont have much defensive attributes other than your abilities. The list is champs you should be aware of.
First up is
Nasus .His wither makes you useless in team fights, however in lane you should rape him.
Okay second of all is
Malphite, you will win your lane however in team fights he can get you obliterated, via his slows and his knock up ultimate.
Well
Irelia can't exactly shut you down however early game her bursts can deal 'tons of damage' and really, really ruin your early game. Plus her stun is a pain in the ***, in team fights her job is to annihilate you, just keep that in mind.
Lee Sin if mastered can give you a run for your money in top lane. Want to know the secret of winning him in top lane? Or winning in trades overall. Dodge his Q and you will cut his damage potential by almost half. Sounds simple, yet most forget this.
Darius Yes the champions
Kayle is supposed to counter, might actually counter her, You have range, but he has a pull. The scary thing with
Darius if that like at lvl 6. He can insta burst you. IF he pulls you in, Lanes a W, Then uses his Q, you have already lost a third of your health, then with ignite and his ultimate, he can literally put out about 400-500 true damage at level 6.
BE careful.
However with a little bit of jungle help
Darius could be placed miles behind, you have a strong slow with the aid of ganks darius has 0 ways of escaping other than
Flash.












BE careful.
However with a little bit of jungle help


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