Brand Build Guide by Owender
[Updated] ¬[ Hell In Earth ] Brand Support You For WinBy Owender | Updated on June 17, 2019
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+9 Adaptive (5.4 AD or 9 AP)
+9 Adaptive (5.4 AD or 9 AP)
+15-90 HP (lvls 1-18)
Threats & Synergies
Your Champion Is Game Changer
*Remember your passive lasts 4 seconds so when using combos try to spread them out to take every advantage of those 4 seconds of burn. For example if you use the combos one after the other you will get around 5-6 seconds of burn. If you use an ability, auto attack use an ability, auto attack you can get around 13-15 seconds of burn. Of course sometimes that isn't realistic and you need to get them off quick just keep it in mind.*
Brand abilities burn the enemy for 2% of their max health over 4 seconds. If you stack the enemy with three abilities before blaze goes out, an explosion around the enemy will burst for % max health damage.
This is my favorite part of Brand, the passive is what rips tanks, and rips teams. This ability is what makes you do the most damage in the game by far. If you can get a ult, W and E off to proc two or more passive explosions. You most likely will win the team-fight. The % damage is too raw. Blaze always is what gives you a permaslow with Rylai's Crystal Scepter
is a straight line skillshot that only effects the first enemy hit. When low on mana use this flaming ball to poke as it has the smallest mana cost. If you land a Q on an enemy within four seconds of hitting another ability, Sear stuns the enemy for a long 1.5 seconds.
is AoE skillshot that after a brief delay damages all enemies withing the circle. If you land a W on an enemy within four seconds of hitting another ability, Pillar of Flame does 25% extra damage taking the base damage from 75/120/165/210/255 to 94/150/206/263/320 magic damage. This is Brand's bread and butter, his poke, his main source of damage.
is a simple point and click ability that instantly blasts the enemy with magic damage. If you land an E on an enemy within four seconds of hitting another ability, Conflagration spreads and does the damage to enemies around them spreading the passive as well.
is a point and click that summons a bouncing unstoppable ball of fire that bounces five times from enemy to enemy. This is the teamfight damage that squads fear. If you can send one of these ults straight to bounce on there back line. you will easily take there two carries down to 25% health. Otherwise send this straight into a clumped team followed by a Pillar of Flame and then Conflagration to do insane group damage.
You Have The Best Team Fight Ulti
Temmo Can RIP
With Rabadon's Deathcap you will easily do that most damage on the team.
Blaze will now do around 26-30% max health. If more then one passive gets proc'ed then you can potentially do 90% max health+ damage to a group if they all explode over and over.
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Posting some videos for brand in a bit how OP he can be And Game Changer also