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Recommended Items
Spells:
Flash
Heal
Items
Ability Order
Living Vengeance (PASSIVE)
Varus Passive Ability
Threats & Synergies
Threats
Synergies
Extreme
Major
Even
Minor
Tiny
Show All
None
Low
Ok
Strong
Ideal
Extreme Threats
Ideal Synergies
Synergies
Ideal
Strong
Ok
Low
None
This build will help you win.
Read the build notes by hovering your mouse at "Notes" and follow the build order to win.
Tips:
Farming/CSING
Farming hard a is a MUST! Don't auto-push the lane, vulnerable to enemy jungler. If a game ever goes bad, farm hard to come back.
When a huge wave comes under your turret. You do NOT use abilities instantly against full hp minions. This makes it hard to last hit($$$). - Assuming the enemy minions are full hp and that they are attacking your turret, and not you. Let the tower shoot melee minions twice, then you LAST HIT. Let the tower shoot the mage minion once, have your support auto it once then you LAST HIT, OR auto the minion once and use an ability to LAST HIT it
Ability Usage:
Maximize the passive of your W. Meaning, shoot an opponent three times. Then use a Q to proc the 3 stacks. This should half hp them. Try to get 3 more hits and E them to slow them and proc the 3 stacks.
You can initiate fights by landing your ultimate onto groups of enemies. Great for following up after your quick trades when they try to run away.
Mechanics:
Don't do double attack speed items until you get familiar with ADC mechanics:
Kiting - Moving back after every auto (Great way to outplay a melee tank running at you)
CSING (Last Hitting Minions for $$$)
And orb walking (Stutter stepping) - Right clicking the enemy and moving with them so they never get away. Don't just right click them and let the game do the work, it doesn't. Although red buff/frozen mallet will help you if you can't do this.
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