This is what your final build for
Vel'Koz should look like,
Athene's Unholy Grail is a great item for cooldowns and extra magic resist, not to mention that it makes the mana consumption from his burst less ridiculous.
Sorcerer's Shoes is always necessary on any AP mid, there shouldn't be any reason why you're not building this. I will say that the
Alacrity
enchantment does make up a lot for how slow
Vel'Koz is, though
Homeguard might be just as viable in certain situations.
Deathfire Grasp is a great late game item, not only dealing health based on enemy health, but increasing his damage output so on the off chance you're trying to take out the enemy tank this item is gonna be your bread and butter. Next,
Rylai's Crystal Scepter it gives a great amount of health, increasing your survivability, and its passive is great for escaping from skirmishes and fights, letting you put your
Void Rift down and slowing everyone who passes through it. Not to mention the added slow that this item can stack onto your
Plasma Fission creating a 85% slow rather than the normal 70% making
Vel'Koz even more effective at peeling for his team and helping to catch up to enemies in teamfights.
Zhonya's Hourglass is also a strong item for
Vel'Koz because of the extra 120 AP and armor Zhonya's will probably save your life from most AD champions while adding to your already strong burst. Finally,
Rabadon's Deathcap is to give you a huge power spike in terms of your late game damage, as well as your full burst in teamfights.
Build Order:
I mentioned earlier that I would address which items to prioritize first, considering that
Vel'Koz's kit is designed for long range artillery, much similar to
Xerath, your defensive power really shouldn't be that high as you'll almost always be a safe distance away from most enemies. Your first item should be
Athene's Unholy Grail not only is this item great for utility, 20% CDR, but your burst is going to benefit from the boost in mana regen increasing your survivability, as after you get this item you'll probably never run out of mana for the rest of the game. After you've built Athene's prioritize
Sorcerer's Shoes, but don't buy an enchantment until later in the game as you'll need to decide if you want
Homeguard or
Alacrity
depending on the flow of the game. Next,
Rylai's Crystal Scepter normally
Vel'Koz is squishy and extremely easy to take down if he's out of position or getting focused so the extra health from Rylai's will ensure that you have the slight tankyness that you need, especially considering his large hitbox. Your fourth item should be
Zhonya's Hourglass, around now, you should be into the mid game, so the active as well as large AP from Zhonya's is going to help immensely in teamfights, provided you're at a close enough range to get focused from the enemy team. Second to last is
Rabadon's Deathcap the gigantic power spike that you'll get from this item is going to make you a force for you team. Finally, finish off with
Deathfire Grasp, now why do I finish with DFG? In all honesty you're not going to really need the extra burst that this item gets you until you're well into the late game, your active should be taking care of most enemies and the high AP from the other items should be keeping your power relevant, finishing with
Deathfire Grasp allows for a strong boost of ability power, especially with Rabadon's, and the active, in my opinion, has most relevancy in the late game.
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