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Introduction
I generally use a base combo to fight, with obvious in the moment variations as I see fit. The way to start in a 1v1 is to Q in, get in an AA to proc your W, then E, and repeat minus the Q. If they flash or have superior movement speed/escapes, you can R them. I only recommend this if you either have vision, or really need a kill to get on track. This is essentially the same way to play Teamfights, only here you have to prioritize. I always go for the enemy that does the most damage first. Since they are often squishy, mid game it is very possible to 100-0 them in a matter of seconds. I skip using R to catch people in Teamfights until the fight begins to break up. You can smite to keep up with a straggler and then Q them to end them instead of popping the Ult. R can then be used to pick off any remaining stragglers.
Vi built with damage is one of the most terrifying things to deal with. The CC provided plus the broken damage can allow you to carry a game, or feed your carries. The only note I have left is that you should never be forced into a fight. managing your Q well can allow you to easily avoid in encounters you would like to avoid. And with that, the Ult is a valid escape as well.
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