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Vi Build Guide by Zulkhundae

Not Updated For Current Season

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League of Legends Build Guide Author Zulkhundae

Vi - Nice smile! ... as target!

Zulkhundae Last updated on December 23, 2012
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Team 1

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Jungle Role
Ranked #11 in
Jungle Role
Win 51%
Get More Stats

Ability Sequence

Ability Key Q
Ability Key W
Ability Key E
Ability Key R

Not Updated For Current Season

The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.



Offense: 9

Honor Guard

Defense: 21


Utility: 0

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Welcome to Vi, the Piltover enforcer first guide!

I've been trying both top and jungle lanes, and this lady is so interesting, but is a bit hard to master her (at least, first times you play her).

This guide will be my personal opinion with her, all coments are really welcome, of course!

Hope this helps you!

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As Vi, you can be really hard to kill.

If you get nice def, and nice amount of hp, you will be unbreakable (of course, playing with head). That's why I focus on def masteries.

Relentless is taken because Vi needs a nice movement play to be useful. Your Vault Breaker slows you enought (15%, I think reduced with this talent), and you need to be able to catch your enemies with it.

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Usually, most of people thinks that Mark of Armor Penetration is more useful than Mark of Attack Damage. I don't think so, cause Vi Denting Blows already gives extra arpen, and masteries does too.

You could get also Quint of Movement Speed for more movility and more precission on your Vault Breaker.

If you think you can handle magic damage, you can get some Glyph of Cooldown Reduction cause Vi's CD's are so long early game.

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Summoner Spells

We get Ignite and Ghost.

Both spells will benefit of masteries, and Ghost is in my opinion the best spell you can get with Vi.

Ignite is what you know for xD

You also could get Barrier, Heal, or Exhaust (this one instead of Ghost maybe). Teleport is also good if you are pusher.

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Skill Sequence

Why do I start with E instead of Q for solotop?

Your Excessive Force works similar as Evelynn's Hate Spike: you will throw a bOoM behind the minion you hit. This way, probably you become a pusher, but don't use that headless, always use it if you can kill at least some minions with it. Pay attention on your enemy to throw it each time you can, and probably you will get his blood in your rocket punchs ^^

Remember that Excessive Force can be used to demolish turrets really fast. It's good if, for some reason, you are not enough fed to go into a teamfight and you push lanes while enemy team is trying to get your team. This is not as recommended as it seems tbh, but is useful to destroy some turrets for your team (free gold for all).

As jungle, you must start with Denting Blows, because it increases your attack speed, and each 3 attacks you deal % damage. Then you proceed with Excessive Force, and finally Vault Breaker. That's the optimus moment to gank lanes.

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Team Work

As Vi, probably you will be the target chooser. Don't worry, if you are 5v5, probably you get down, but you must be wise (if there's tank on your team who initiates fight) and have all possible time localized their most fed carry. Here starts the use of Assault and Battery. It will be a crucial ulti on teamfight, so notice your teammates that you are getting that target to fast delete him.

In the other hand, I can assure you that you may be able to delete his carry alone with Assault and Battery, Excessive Force, and once he runs, Vault Breaker.

Is not an easy champ, but it's extremely fun (imo).

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This is just a guide to guide you through a begining of punching enemies faces. It's not big, and probably very resumed. Well, I wan't to learn more about this and I will be updating guide each time I discover more interesting things.

Hope this small guide helps you! I wait unpatient for any apportation to guide.

Thanks and leave coment!