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Recommended Items
Runes: Best runes
+8 Ability Haste
+9 Adaptive (5.4 AD or 9 AP)
+65 Base Health
Spells:
Flash
Ignite
Items
Ability Order
Crimson Pact (PASSIVE)
Vladimir Passive Ability
Threats & Synergies
Fiddlesticks
He silences you (can interrupt your E channel), haunts you and you cannot cancel his W casting your W, it will still damage you and he will keep healing himself. Play safe against him.
Amumu
I think amumu goes with every champ in this game, but specially with champs with area damage. If he ults, you can ult and do all the combo easily.
Amumu
I think amumu goes with every champ in this game, but specially with champs with area damage. If he ults, you can ult and do all the combo easily.
Champion Build Guide
ABILITIES
PASSIVE: Crimson Pact is not a big deal. Part of your bonus HP is converted to AP and part of your bonus AP is converted to HP. The thing is that it doesn't scales too much with HP, if you buy Spirit Visage, it will gives you only 11 AP. However, it scales much better with AP, because if you reach 700 AP at late game (you will have even more), you will gain 980 HP. |
Q: Transfusion is the core ability of Vladimir and the one you must max. It damages the enemy and heals you, and when it is charged, the damage and the healing is almost doubled. Every 2 casts, the next will be charged for 2.5 seconds. That charged Transfusion counts as a first cast for the next round, so you will need only one more cast to get it charged. |
W: Sanguine Pool is not designed to do much damage, it is more like a lifesaver because it makes untargetable and gives you some movement speed. It can cancel most abilities and ultis, like Zed's ulti or Syndra's ulti. |
E: Tides of Blood damages enemies around you, costs HP and can be cast while casting Sanguine Pool. It is hard to hit because when the enemy sees you are charging it they will try to scape and if you fully charge it, you are slowed down. That's why vladimir needs to close gap enemies with Hextech Rocketbelt, it will help you chase your enemies. |
R: Hemoplague makes enemies receive 10% more damage from all sources and after 4 seconds it damages them and heals you for each enemy infected (it is reduced a 50% for each additional enemy). In early game, you will have to reduce the enemy's HP before ulting them and do all the combo. In late game you will kill almost everyone with the combo. Hemoplague combines perfectly with Zhonya's Hourglass, because if you cast the ulti and you see they are going to kill you before you heal, you can use the hourglass. |
COMBO
The max damage combo is R-Q-E-W-Q if you started the combo with one charge of Transfusion because the last one of the combo will a charged one. You can add the Hextech Rocketbelt to get closer and ignite to make sure you kill the enemy. You can flash while charging Tides of Blood to give a nice surprise to the enemy.
Primary: Sorcery |
Transcendence will give you the CD you need to cast your abilities faster. This is important will vladimir because if you can use Transfusion faster, you will heal and you damage the enemy faster, which is sometimes a matter of life or death as it is to have Sanguine Pool ready.
Gathering Storm gives you damage over time, which is a better option than Scorch and Waterwalking. More damage means you will heal even more, apart of killing faster and better.
Secondary: Domination |
Ravenous Hunter is just why I choose domination as secondary path. You heal for a total of the 14% of the damage you deal to the enemies with all stacks. It is reduced to a third of the damage with area damage, so Tides of Blood will heal you less against only one enemy. But the magic comes with the ultimate. If you follow my instrutions, you will brutally heal at late game if you use Hemoplague against several enemies. The powered Transfusion healing is also broken with this rune.
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