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Spells:
Heal
Flash
Ability Order
The Relentless Storm (PASSIVE)
Volibear Passive Ability
Story, Quotes & Trivia.
Donning the chieftain's traditional armor and enchanted gauntlets, Volibear began the long and perilous climb up the slopes of the mountain. When he reached the peak and gazed into the raging storm above, he saw a horrific vision of a Freljord utterly consumed by war. Amidst the carnage, the Ursine fell dead upon a bloody battlefield. Believing the vision to be an omen of things to come if he did not act against them,
"Few can weather the storm that follows in the wake of Volibear's roar." -
Quotes
Upon Selection
"Let the storm follow in my wake."
Moving/Attacking
"Strength and wisdom guide me."
"So it shall be."
"As fate decrees."
"Let the storm follow in my wake."
"To war."
"The Ursine do not know fear."
"Battle is in my blood."
"Trust in your instincts."
"The thunder calls."
"Tremble at my roar!"
"I do not pity cowards."
"By Freljord's might."
"Is that a challenge?"
"Sniveling cubs!"
"Let none survive!"
Taunt
"A fool and his head are easily parted."
​Joke
"Hmm, I suppose you're expecting an unbearable pun."
Upon using
"Face the storm!"
Upon slaying
"Your time has run out, Chronokeeper"
"I have a special claw for you,
Trivia
- Volibear, the Thunder's Roar, is a response to an ongoing joke on the League of Legends forums about armored bears.
The champion actually led to the creation of pro-armored bear and anti-armored bear factions, with leaders being the designers of the Riot Team, which eventually escalated the Riot Wars.
His name is derived from Travis 'Volibar' George, the Riot producer who first put forth the idea of an armored bear champion.
When there is an enemy Zilean present in game,
In
Armored bears appear inThe Golden Compass also Philip Pullman's His Dark Materials Trilogy, known as panserbjørne (lit. 'armored bear', Danish/Norwegian origin).
Sources: Qoutes & Trivia from LoL Wiki
Now, this is nothing but a suggestion, since I have not had a chance to actually try out this build yet.
Basicly, this
Volibear build is based on his synergy between HP and AD/AS. Also, it's mostly designed for solo top.
Basicly, this
Pros
- Very durable.
- Mediocre to high damage.
- Good chaser.
- Good at destroying towers.
- Exceptional offtank.
- Decent AoE.
- Very deceptive, HP-wise.
- He's an animal... And he's way more badass than
Warwick.
Cons
- Lacks a bit of armor and resistance with this build.
- Rather slow while skills and items are cooling down.
- Somewhat expensive build.
- Very durable.
- Mediocre to high damage.
- Good chaser.
- Good at destroying towers.
- Exceptional offtank.
- Decent AoE.
- Very deceptive, HP-wise.
- He's an animal... And he's way more badass than
Cons
- Lacks a bit of armor and resistance with this build.
- Rather slow while skills and items are cooling down.
- Somewhat expensive build.
I've chosen to go with Greater Mark of Desolation, due to the fact that enemy solo top champions are often equipped with some sort of armor improvement (through runes or build) right from the start. Unless countered, this will negate a fair amount of your damage early-game, and thus rendering you incapable of putting up a good fight.
For seals I go with
Greater Seal of Armor, simply because you will usually meet an AD-based champion in top.
Greater Glyph of Attack Speed seemed like the right choice due to
Volibear's reliance on AS for his
Frenzy
.
And last, but definately not least, I'd use
Greater Quintessence of Health, to give you that early game HP boost.
For seals I go with
And last, but definately not least, I'd use
For this build, I feel that the AS boost from the Offense tree is a must. Apart from that, most of the points are somewhat optional, however I recommend maxing
Hardiness
,
Resistance
,
Veteran's Scars
and
Mercenary
.
This section is very simple. I max
Frenzy
right away, since the entire build is centered around this skill.
After
Frenzy
, I max
Thundering Smash to further improve my lethality.
Ult is improved whenever possible, and
Sky Splitter is maxed last, mostly because it doesn't deal a lot of damage, since this build doesn't contain any AP items.
After
Ult is improved whenever possible, and
Flash provides the ability to move across walls, and thus escape dangerous situations by blocking the enemies' paths.
Now for the centerpiece of this guide (for now, anyway. I may end up revamping this guide to make a complete
Volibear guide once I get the chance to actually test him properly.)
So, at first, I'm going to explain the items that I've selected for the main build, after which I will go through alternative items.
I start off with
Regrowth Pendant, since I feel
Volibear needs to health regen to be viable in the earliest part of the laning phase.
Once you recall the first time, you'll want to have enough gold for
Boots and Philosopher's Stone.
Before your next recall you'll be aimed at having enough gold for a
Giant's Belt as well as either
Mercury's Treads,
Ninja Tabi or
Berserker's Greaves. Most of the time I'd go with Mercury though, since this build lacks a bit of magic resistance, plus, the tenacity bonus is a huge benefit.
By now, you should start thinking about pushing the top tower, call for help from your jungler if you have one.
Once you manage to bring down the enemy tower in top, recall and buy your
Warmog's Armor if you have any additional gold, go ahead and grab
Chain Vest for your [Atmog's Impaler] which will be your next item either way.
Next finish your Shurelia's Reverie. You need the movement speed boost to be able to dart around teamfights and wreck havoc upon your enemies.
The remaining two items can be built in any order, depending your team setup. In general, if you team has a lot of CC, build
Zeke's Harbinger first. if your team lacks CC, get
Frozen Mallet.
Alternative Items
Guardian Angel seems to be a fairly viable item on Volibear. Can be used instead of
Zeke's Harbingerif you're not a huge fan of that particular item.
Banshee's Veil is also a viable replacement for
Zeke's Harbinger if you want to go fully beefy HP-wise.
Trinity Force seems to be a very strong item for Volibear, however, it's quite expensive, so I've chosen to leave this one out for now. If you do want a
Trinity Force you should get it instead of
Frozen Mallet
So, at first, I'm going to explain the items that I've selected for the main build, after which I will go through alternative items.
I start off with
Once you recall the first time, you'll want to have enough gold for
Before your next recall you'll be aimed at having enough gold for a
By now, you should start thinking about pushing the top tower, call for help from your jungler if you have one.
Once you manage to bring down the enemy tower in top, recall and buy your
Next finish your Shurelia's Reverie. You need the movement speed boost to be able to dart around teamfights and wreck havoc upon your enemies.
The remaining two items can be built in any order, depending your team setup. In general, if you team has a lot of CC, build
Alternative Items
This build is centered around being able to stick to teamfights without dieing. Your job is simple. Deal damage damage to suppress the enemy team, and stay alive.
Try to use your
Thundering Smash to interrupt channeled spells like
Nunu & Willump's Below Zero.
Also, you may want to consider intercepting skillshots headed towards your team's squishies. After all, you're way more durable than your carry and support.
Try to use your
Also, you may want to consider intercepting skillshots headed towards your team's squishies. After all, you're way more durable than your carry and support.
So, this was my idea for
Volibear Thus far. I'll return to update this guide once I've played a bunch of games with this guy.
I'm open to suggestions, and happy to discuss the build as well as any other possible builds. Also, I'm considering to add full tank build to this guide. The tank build would be centered around being extremely beefy HP-wise (much like
Cho'Gath or
Singed.)
I'm open to suggestions, and happy to discuss the build as well as any other possible builds. Also, I'm considering to add full tank build to this guide. The tank build would be centered around being extremely beefy HP-wise (much like






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