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Recommended Items
Spells:
Exhaust
Flash
Items
Ability Order
Iron Ambassador (PASSIVE)
Poppy Passive Ability
Introduction
I am FidoWolfy, I am an EUW player, and I have been playing lol a lot since s4, even tho I started during s1.
I am a main support since I started playing the game, I love the feeling of peeling the adc and giving him kills so he'll just get stronger and stronger.
I love seeing exotic picks, and I thought when

I may not have the best ideas and tips to give here, but I wanted to share some of them here.
Don't forget to comment and rate this guide to help me out about this!
Let's get started! :


She's one hell of a champion for the early game! Playing with her and a premade, I usually go for the first blood at 2-3 mins or so with a timed flash + Exhaust/Ignite and the carry following in.




She became one of the best at disengaging with this ultimate of her. She might not be the queen like

Now we're at it: Let's get started!
PS: Don't be like. Don't forget to change runes and masteries.
PROS
+ Doesn't consumne a lot of mana early on.
+ Can proc really easily targon, or poke with her passive

+ Has powerful peeling potential with almost all of her skillset.
+ Strong tank, powerful passive allowing trades easily.
+ Powerful late game potential with her abilities scaling off ennemies' max HP with



CONS
- If you fail a

- Her



- Her ultimate

- Doesn't have a powerful teamfight engage tool like


This is a must-have. May it be running away or engaging using a surprise flash +

I like this spell because it's always useful in any situation. May it be to escape a gank, lower the burst of an assassin or catch easily someone running away. This is really my favorite spell as a support.
I don't often take this one, but it is useful as to secure early kills. Up to you whether you want to pick Ignite or Exhaust.

I like to go for

It's one kind of runes that you will always be happy to have all game long. They're really expensive, thought.
Greater Mark of Armor Penetration
Coupled with your nice early damages, some mark of Armor penetration are nice to gain even more damages. Those are classics one for supports anyway as it gives better harrass or trades early game.

Classic


Classic

Here comes the best part, items!
As a tanky support, the best to go with is
Relic Shield, as it'll give you nice lane sustain for the early levels, and your needed gold income, coupled with 3 pots and a
Stealth Ward; else, you can start with
Relic Shield, a
Vision Ward to help your jungler, but only one pote. Up to you!
Depending on how goes your laning phase, the amount of gold you bring back changes everytime (duh).
Sadly, there is no rule from here onward. Depending of the ennemy team's midlaner and jungler, you may want to rush
Sightstone as your first item, if you can. I usually follow this pattern:
Starting items
As a tanky support, the best to go with is




Prefered items on first back
Depending on how goes your laning phase, the amount of gold you bring back changes everytime (duh).
Sadly, there is no rule from here onward. Depending of the ennemy team's midlaner and jungler, you may want to rush

Does the ennemy team have a powerful ganking Jungler/Mid Laner?
YES
Rush
Sightstone, unless it's a
Shaco,
Rengar,
Twitch, then you can buy your Targon's brace first for a better gold income, then buy your
Sightstone (replace the
Sightstone with
Vision Ward, thought!)). After your
Sightstone, go for a Targon's brace, then face of the mountain, the active can save your adc in a trade, or a gank!
NO
Then you are free to upgrade your Targon's brace as a first item to increase your gold income and have faster itemization.
Do NOT rush your face of the mountain over your
Sightstone!
By the mid game - late game, you should have at least face of the mountain,
Dead Man's Plate and at least
Raptor Cloak. Do not forget your
Oracle's Lens and/or
Oracle Lens as midlaners often prefer the
Stealth Ward now for the increased vision and control on the map. Dewarding objectives is really essential at any point in the game!
I usually build my
Poppy with a lot of Movement speed items, it helps a lot at warding and catching ennemies off guard.
Zz'Rot Portal is a powerful item as it gives you good defensives stats, a powerful passive if you rush toward a tower and an active that drives people crazy!
Mikael's Blessing is a powerful item as it allows you to remove one cc on one of your teammate or yourself, as long as it is either a silence, slow, root, stun, taunt or fear. It also gives mana regen and magic resist, really good on a powerfull cc-reliant ennemy champion.
Locket of the Iron Solari gives your team a nice aoe magic resist boost. The active allows you to shield them for a short duration with a small shield, still good to go against an ignite/dot.
Turbo Chemtank gives you nice health stats (watch out for
Vayne tho) and a pretty nice active that gives you and your team a movement speed buff as long as you run toward the ennemy team or an ennemy turret.
Iceborn Gauntlet It's a powerful offensive item, tho it's not really the best as to catch people. The slow mechanic in lol is not multiplicative, neither additive, it works as "the biggest slow is the one that works on the ennemy", so it may not be useful for you to have
Dead Man's Plate' slow and the one from
Iceborn Gauntlet; the passive is really cool, tho, with nice stats.
It's all up to you now!
YES
Rush








NO
Then you are free to upgrade your Targon's brace as a first item to increase your gold income and have faster itemization.
Do NOT rush your face of the mountain over your

Core Items
By the mid game - late game, you should have at least face of the mountain,





I usually build my


Alternative Items







It's all up to you now!
I think boots are one of the most important item you chose during the game. Depending on how you want to play, you may want to either pick
Mercury's Treads for the tenacity, or
Boots of Swiftness for the movespeed + slow resist bonus, or
Mobility Boots for the passive movespeed it gives when out of combat, so that you can ward more easily.
For the enchant, I really love
Enchantment: Captain as it makes you the princess of disengagement. It's like a small
Janna's passive! I don't get why people don't build this more often.



For the enchant, I really love


A nice thing to note is that when you want to go for a trade, you can throw your shield on a creep about to die so that you proc the
Relic Shield's passive: spoil of war, this will kill the minion and automatically return poppy's bucklet to her

Your passive, coupled with
Dead Man's Plate and
Steadfast Presence will allow you to rush ennemies and catch them when they'll least expect it, slowing them with
Dead Man's Plate's passive, often leading to a catch with
Heroic Charge.
Always Remember: Any ennemies you manage to catch is an ennemy you won't have to bother about during a teamfight!




Always Remember: Any ennemies you manage to catch is an ennemy you won't have to bother about during a teamfight!
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