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Choose Champion Build:
Spells:
Heal
Ignite
Ability Order
Eternal Hunger (PASSIVE)
Warwick Passive Ability
Note
i am 16 i have recently finished high school and play lol in my spare time. my 3 favorite champions are Warwick, Shaco and Amumu. This is my first guide and i need some helpful criticism to perfect the build, also please like and vote the build up if you thought it is good or vote the build down if you thought it was c***. please don't vote down if you believe you have seen a build like the one i have shown.
Item Sequence
Spirit Visage
2900
Madred's Bloodrazor
3800
Phantom Dancer
2800
Warmog's Armor
3100
Bloodthirster
3400
Wriggle's Lantern -> Bloodthirster
in lane i chose Heal and Ignite this is because i hate it when i run low on health and so i have a spell that can stop me from dying as easy and my argument for using Ignite is because i hate it when that pesky Master Yi gets away with low hp you know what i'm on about, but other spells can be great as well.
In jungle you need Smite because it helps kill baron quicker and also get blue buff and red buff quicker.
it is great for two situations running away and chasing an enemy because it has an increase of speed and you can run through minions like a ghost.
this could be used to get in front of a fleeing enemy or help you escape worse situations than Houdini, it also gives you double the range for you ultimate Infinite Duress
this could help as much as the two above because if you are solo top then you need something to help you get back to a turret after recalling it all so has many other helpful advantages that could be used in game.(it works like recall and takes 4 seconds to work)
this slows your enemy down which may help your team kill them if you are low health but i would either go for ghost or flash because it allows you to get away from them quickly if you are about to die or chase them if they are almost dead.
With Warwick i wouldn't use , and this is because they don't help as much as the spells above and warwick can live without them.
In jungle you need Smite because it helps kill baron quicker and also get blue buff and red buff quicker.
it is great for two situations running away and chasing an enemy because it has an increase of speed and you can run through minions like a ghost.
this could be used to get in front of a fleeing enemy or help you escape worse situations than Houdini, it also gives you double the range for you ultimate Infinite Duress
this could help as much as the two above because if you are solo top then you need something to help you get back to a turret after recalling it all so has many other helpful advantages that could be used in game.(it works like recall and takes 4 seconds to work)
this slows your enemy down which may help your team kill them if you are low health but i would either go for ghost or flash because it allows you to get away from them quickly if you are about to die or chase them if they are almost dead.
With Warwick i wouldn't use , and this is because they don't help as much as the spells above and warwick can live without them.
1. WOLVES
2. BANSHEES
3. GOLEMS
4. REPEAT UNTIL LVL 3
5. RECALL IF BELOW HALF HEALTH OR HALF MANA
6. BLUE BUFF
7. RECALL IF BELOW HALF HEALTH OR HALF MANA
8. IF 7. DIDNT APPLY TO YOU REPEATE 1. TO 3. UNTILL SMITE HAS COOLED DOWN
9. IF YOU ARE BELOW HALF HEALTH RECALL IF NOT KILL RED LIZARD FOR RED BUFF
10. GO AROUND THE JUNGLE UNTILL YOU ARE LVL 6 OR SOMEONE WANTS HELP THEN GANK
11. SOLO DRAGON AT LVL 10
12. GET BLUE BUFF BEFORE SOLO BARON
13. WHEN YOU HAVE PHANTOM DANCER AND ARE LVL 18 SOLO BARON
2. BANSHEES
3. GOLEMS
4. REPEAT UNTIL LVL 3
5. RECALL IF BELOW HALF HEALTH OR HALF MANA
6. BLUE BUFF
7. RECALL IF BELOW HALF HEALTH OR HALF MANA
8. IF 7. DIDNT APPLY TO YOU REPEATE 1. TO 3. UNTILL SMITE HAS COOLED DOWN
9. IF YOU ARE BELOW HALF HEALTH RECALL IF NOT KILL RED LIZARD FOR RED BUFF
10. GO AROUND THE JUNGLE UNTILL YOU ARE LVL 6 OR SOMEONE WANTS HELP THEN GANK
11. SOLO DRAGON AT LVL 10
12. GET BLUE BUFF BEFORE SOLO BARON
13. WHEN YOU HAVE PHANTOM DANCER AND ARE LVL 18 SOLO BARON
With Warwick I would farm whenever possible because :-
1. Through life steal it heals you
2. It increases your rank
3. you gain money
1. Through life steal it heals you
2. It increases your rank
3. you gain money
best creatures to farm for gold and exp lowest gold income to highest :-
creep camps
1. caster minion 16.5g 29 exp
2. melee minion 22.5g 59 exp
3. siege minion 27g 92 exp
4. wraith 48 g 95 exp
5. wolf camp 57 g 148 exp
6. golem camp 60 g 156 exp
7. red lizard 92 g 274 exp red buff
8. blue ancient golem 92 g 295 exp blue buff
9. dragon 190 g 400 exp the gold and exp goes to allies
10. baron 300 g 900 exp the gold and exp goes to allies
11. champions the amount of gold and exp is juged by their level and kills
creep camps
1. caster minion 16.5g 29 exp
2. melee minion 22.5g 59 exp
3. siege minion 27g 92 exp
4. wraith 48 g 95 exp
5. wolf camp 57 g 148 exp
6. golem camp 60 g 156 exp
7. red lizard 92 g 274 exp red buff
8. blue ancient golem 92 g 295 exp blue buff
9. dragon 190 g 400 exp the gold and exp goes to allies
10. baron 300 g 900 exp the gold and exp goes to allies
11. champions the amount of gold and exp is juged by their level and kills
This guide was made by TERMINATOR951 and some friends. I was inspired into creating this guide because there are so many other guides that i have read and i decided that i should contribute a guide into the mass. My warwick guide was created because my play style just didnt go well with the other guides so me and my friends made a new build. please comment on how you found the guide and vote it up :) or down :( depending on your opinion.
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