Ekko Build Guide by XD001
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Runes: Easy lanes that you are comfortable with
+9 Adaptive (5.4 AD or 9 AP)
+9 Adaptive (5.4 AD or 9 AP)
+9 Adaptive (5.4 AD or 9 AP)
+9 Adaptive (5.4 AD or 9 AP)
+10% Attack Speed
+9 Adaptive (5.4 AD or 9 AP)
Threats & Synergies
The only way you will die is if you get hit with E (charm) after 6 while your R is down. If you know she has R down and she recently missed her charm, go for a solo kill. Be wary, however, because her W does give her a burst of tiny MS to juke your Q skillshot. Mid-Late game you will never be able to kill her because of her R and Charm. Juke her charm and try to 1 shot the enemy backline. In teamfights, getting hit by the charm means you are 99% dead. Ekko outscales her. electrocute + sorcery + ignite
Dodge as much Q poke early as possible. If she is good, she will play around her shroud cooldown and take every trade that she wants when it is up. Due to her invisibility it is very hard to proc your passive and you have to get sweeper early to hit your Q in her shroud. As soon as she shrouds, W on top of it. This forces her to run or get stunned. Parallel convergence and shroud have very similar cooldowns, so you should be able to track her long CD easily. Only take short trades you think you can win, she can easily get 3-4 Q into empowered auto-attacks in a sustained fight. If she has Conqueror + Riftmaker, grab an early grievous wounds. Mid-Late game teamfights you will both be targeting the enemy team's squishies, so try to pop the enemy backline faster than Akali can do to yours. Ekko outscales her. electrocute + inspiration + ignite
Use E to dodge her stun every time, it is not worth risking getting chunked for half of your HP and being forced out of lane. If for some reason she uses her stun on minions, don't be afraid to engage on her. For the most part it is a farm lane, but if she misplays you can put her behind and pop her revive. If she has no egg, clear vision, try to freeze it in front of your tower, and call for jungle to gank. In mid-late game, focus on popping Eggnivia or Zhonya's, and then 1 shot her in teamfights. Anivia slightly outscales Ekko. electrocute + sorcery + tp
Mostly a farm lane. Good Annie's will hold stun for as long as possible to disengage Ekko if you jump on her, but if she is playing past turret with no R or stun and you know their jg is not waiting for bait, try to abuse the small window and engage to force her out of lane or kill her. Be careful, however, because her shield gives her a burst of MS to dodge your Q. In mid-late game, don't stand very close to your teammates or you will get 5 man stunned and penta'd. Look for a flank or she can easily shut you down with CC. Ekko slightly outscales. electrocute + sorcery + tp
Free lane. He can never ever kill you unless you play like an idiot, and you can almost never kill him unless you land a good W stun. He gets bursts of MS from expanding his stars and he can stun you if you engage on him. A-Sol wants to push and roam, but Ekko's Q waveclear denies that possibility. Farm up and follow roams if he does leave lane. Ekko heavily outscales him. electrocute + sorcery + tp
Very good matchup for Ekko, but you will rarely, if ever, see him in most elo's. In the early levels play safe, Azir will poke you out for any CS you overextend for and he does a surprising amount of damage. Wait for first back at around level 6 or 7 and then try to kill him. If you farmed efficiently you should have enough AP to nearly 1 shot him or chunk him out of lane. If he R's to disengage, you can trade R and it is worth. His R is longer CD then yours. From then on he has to play way back or else you one shot him because he used nearly his only self peel. Late game, Azir turns into a monster and you have to try to 1 shot him or force his Zhonya's/R or he will pentakill you. If he ends up doing a W-E-Q-R combo/Shurima Shuffle into you and your team, instantly R back as you will risk getting CC chained and dying. Look for a flank as Azir can easily poke you out if you stand next to your team. Azir outscales Ekko. electrocute + sorcery + ignite/tp (choice is yours).
Dodge his pillar of flame as much as possible as it is his only substantial poke in lane. Same as Anivia, use your E to reposition and dodge his stun. If you manage to dodge it without your E go ham on him, you can easily 1 shot him mid-late game. In team fights, one shot him or force his Zhonya's or his AOE burns will melt your team. Even scaling. electrocute + sorcery + tp
Dodge her tiny pool of poison with your E or she will gain MS and run you down and kill you. If you get hit by it and get grounded afterwards you are probably dead. She can disengage and kill you if you randomly E onto her with her R. Try to predict when she will use her R and look away. If you do end up jumping on her, play around the grounded pool's long cooldown and try to trade when its down. If you E on her and you miss Q and can't proc passive you will get kited and killed. Focus on farming and call for ganks pre-6 when her grounded pool is on CD. If you are struggling look to buy early mercury treads. Make sure to buy grievous wounds to counteract her healing. In mid late game, don't stand to close to your teammates and look for a flank in team fights. Focus on 1 shotting her or popping her Zhonya's in teamfights when you know her R is on CD. Cassiopeia slightly outscales Ekko. electrocute + inspiration +ignite (if you are confident)/tp, choice is yours.
You will nearly never die in this matchup until lv 8-9 or so when he gets item, so just focus on getting good CS. Even when he gets item its really hard to die to him. Cho'Gath has good gank set ups so make sure to ward river and track enemy jg. Use E to dodge his knockup. If he's building tank don't bother fighting him, you will deal no damage. If he built AP watch out for the Everfrost root or you will be CC chained into knockup + silence + R. 90% of the time its just a farm lane as Ekko and Cho'Gath don't have the tools to kill eachother. Grievous wounds is nice, but not necessary vs him. Mid-Late game look to match him in a side lane and TP to fights. In team fights, try to avoid/go around him and 1 shot the back line. Cho'Gath outscales Ekko. Electrocute + sorcery + tp, If enemy team has 2 more tanks/bruisers take Conqueror + domination
Really simple matchup. Kind of impossible to die to him. Take trades whenever your CD's are up and you know you won't mess up the wave state. Be wary of his mythic (immortal shieldbow) as it can save him and put you in bad scenarios if you aren't expecting it. Ping your team when Corki has package and is missing after recalling. Mid-late game play in a side lane and 1 shot him if he comes to match you. Ekko slightly outscales. electrocute + sorcery + ignite (to snowball) / tp (if you aren't confident)
Darius mid is rare but a pocket pick for some. In this matchup you never want to take extended trades as he will beat your ass. Try to get early grievous wounds if possible. Focus on keeping your CS up and don't call for jg. Good Darius' can 1v2 jg + Ekko, especially when he has stridebreaker and R. Eventually at mid-late game you won't have to deal with him that much and will have to instead focus on 1 shotting the enemy back line, not Darius. Darius slightly outscales Ekko. electrocute + inspiration + tp. If the enemy team has 2 more tanks/bruisers take Conqueror + domination
Very annoying matchup. Her Q is low CD and can chunk you for a lot if you don't get good at dodging them. If you do get hit by it, back up and wait for the mark to go away. If you get chunked low enough by her trades just back, she can burst you very quickly with electrocute + W + E + R combo and its not worth dying and giving her a chance to snowball the game. If she has wasted her dash or shield try to go in but be wary of her attack speed passive. It can bait you into engaging and just getting auto'd to death early. If enemy team has lots of AP or CC feel free to grab mercury treads or banshee's veil. Mid-late game you want to focus on 1 shotting enemy back line so they cant follow up on Diana's R engage. If you end up in a side lane against her you can solo kill her if you land a good stun with your full combo. Even scaling. electrocute + inspiration + tp/ignite (whichever you prefer)
Nearly identical to Darius. Very rare to see in mid lane but some people pocket pick it. Focus on good CS and very short trades you know you can win. Invest in early grievous wounds. If she pops r dont be afraid to flash away, she can 100-0 very quickly. Try to freeze it under your tower and avoid pushing up too much. Mid-late game she will just stat check you in a side lane, your time to shine comes in team fights. Try to 1 shot enemy backline and squishies. Fiora heavily ouscales Ekko. electrocute + inspiration + tp If the enemy team has 2 more tanks/bruisers take Conqueror + domination
The most skill reliant matchup on the list besides Zed. If you are good you can win. Play around Fizz's long playful/trickster (untargetable) CD and E + Q + AA passive proc to win short trades. If he hits 6 first he can 100-0 burst you, so pay attention to XP. Same thing on the flip side, however. If you hit 6 first try to engage and force his flash. If the Fizz is good he will save his R for after you used E, so make sure to keep that in mind. If you do end up getting hit by his R, W on top of where you are and prepare to R. After you R, run into your shield and run away. Flash if necessary, its not worth it to give Fizz the chance to snowball. If you get a lead on Fizz you can solo kill him 20 more times, but if he gets a lead on you he can solo kill you 20 times. Play really smart early and try to abuse his E CD. Fizz is a feast or famine champion, so you can try to freeze lane and ask for ganks to put Fizz really behind. If you are not confident in your abelites you can play safe and not fight him. In a side lane, you should win the 1v1, and if things go south you should be able to Zhonya's and R to live. Just like Akali your roles are to 1 shot the enemy back line. Try to pop the enemy squishies before Fizz can do the same to yours. Equal scaling. electrocute + inspiration + ignite.
One of Ekko's counterpicks, there is little counterplay. If Galio has a brain he will just save his taunt for when you go on him. Dodge his Q poke as best as possible in lane. His E + W + Q + P-AA combo can chunk you for about half your HP at all stages of the game. In mid-late game teamfights it is really hard to assassinate anyone as Galio give everyone in a certain distance a giant magic shield + enemy knockup. If you go on the high priority squishies, odds are he will just peel them with his taunt and you will get CC chained. Look for fights when Galio has no R and you can catch an enemy squishy out. The one good thing about this matchup is that you will basically never get solo-killed by him, but that's where it stops. Even scaling electrocute + inspiration + tp if the enemy team has 2 more tanks/bruisers take Conqueror + domination
Mid GP is really annoying due to his sustain and constant poke. If you do end up landing a good stun in lane he can just Remove Scurvy (cleanse) and run away for free. Do your best to dodge barrels and play around their CD's if he ends up wasting them. Focus on CSing well and eventually in mid-late game you will nearly 1 shot him and the backline if he isnt too tanky by then. Gangplank outscales Ekko electrocute + sorcery/inspiration + tp/ignite (if you want to kill and snowball) if the enemy team has 2 more tanks/bruisers take Conqueror + domination
You will never die to each other. If he Q runs at you, you can just slow him with Ekko's Q (timewinder) and E away. Focus on CSing and dont fight him that much. He wins extended trades and can burst you with ignite + R if you are low enough. Play with a brain and eventually in mid-late game you will be able to 1 shot the backline. Ekko slightly outscales electrocute + sorcery + tp/ignite (personal preference) If the enemy team has 2 more tanks/bruisers take Conqueror + domination
She wins basically all 1v1s with Ekko levels 1-18 so you have to focus on CSing. Never try to engage when she has W + 4 stacks Q up, its basically suicide. Early grievous wounds is valuable as she usually has conqueror and riftmaker. You never really want to fight her so try to push the wave with Q and then roam to jg, top, or bot skirmishes to snowball them ahead. Gwen outscales Ekko electrocute + inspiration + tp
Never fight him, he will kite you and his turrets will slowly but surely kill you if you run into him. Focus on CSing and invest into early Verdant Barrier if the enemy team has a lot of AP champions. Eventually you can close to 1 shot Heimer in the mid/late game. Look for a flank and do everything you can to not get hit by his E stun. Even scaling electrocute + sorcery + tp
You never win. Irelia is one of the best and most opressive laners in the game. Invest in early grievous wounds. Don't walk up when she has 5 stacks on her passive or you will end up taking an extremely bad trade. If you try to take short trades with her she will just heal up through Q and lifesteal. Your best shot in this lane is to survive and CS as best as you can. If possible, shove in the lane and roam jg, top. bot to try to enable them to snowball. Mid/late game you want to be teamfighting as much as possible as Irelia benefits heavily through splitting and stat checking her opponents. Try to flank and 1 shot the back line so they can't follow up on Irelia's R engage. Irelia outscales Ekko. electrocute + inspiration + tp If the enemy team has 2 more tanks/bruisers take Conqueror + domination
This guy is annoying but can't really kill you unless you eat every poke he throws at you. Play safe in the early levels and try not to get chunked. in levels 6-11 you can try to kill him and snowball yourself. In teamfights you can just 1 shot this guy along with his backline buddies. The only thing the remember is his knockback, which can sometimes catch you offguard. Even scaling, electrocute + sorcery + tp/ignite
Really, really annoying matchup that is unfun and kind of unplayable early. You will get poked out to 1 HP and hate your life. After first back you have to continue to farm because if you engage on her she can just run away and root you. Late game you need a good flank to avoid CC chains and you can eventually 1 shot her and the others in the back line. In the late game you win the side lane split and she can't match you or you kill her. Even scaling electrocute + sorcery + tp
His entire kit kind of butt fucks you. Due to his passive of taking 15% less magic damage, you are playing a rigged hand the entire laning phase vs him. Try to freeze lane infront of your tower and call for jg before he gets 6. His Q will poke you out levels 1-6 and you will have to back or risk giving Kass an early lead to snowball with. Levels 6-11 you should try to push as much as possible to deny Kassadin roaming and killing your other lanes. Eventually try to force fights mid game and get a flank on the back line to 1 shot the AD and support. If you can do this your team should be able to kill Kass and close out the game fairly quickly. Kassadin heavily outscales Ekko. electrocute + inspiration + tp
Abuse her early game and long CD's. After 6 try to push the wave and roam to other lanes to snowball. If she takes a poor fight with you, you can freeze and force to to back and deny her lots of resources. Remember that Katarina's R applies 60% grievous wounds on hit, so your R will heal significantly less than normal. Make sure to ping if she is roaming. Mid/late game you win the side lane split push. Try to fight her and force more than 2 to come stop you. Even scaling electrocute + inspiration + ignite
Abuse her early. If she walks up for a creep you can deny, heavily trade with her and run away with your passive. You win trades with your sustain from corrupting pot. Even in levels 6-11 you can win 1v1 vs Kayle if you are good enough. If she is building shieldbow or riftmaker early make sure to pick up an early grievous wounds. Mid late game you are looking to flank and 1 shot enemy back line like always. You dont win side lane split so you want to force as many fights as you can before Kayle lv 16. Kayle heavily outscales Ekko. electrocute + sorcery/inspiration + ignite.
She hard wins levels 1-5 and you can't really do anything about it. Do your best to get good CS as well as dodging her ethereal chains. They do lots of damage and are a pretty long root as well. Mid/Late game you can catch her out and 1 shot her, but she can do the same to you so be wary. Whoever has farmed/done better wins the side lane but you should win most of the time, especially with your R up. Ekko slightly outscales LeBlanc. electrocute + inspiration + ignite/tp
Play relatively safe early and you will outscale him later on. At level 6 you can start trade with him and kill him if he plays really poorly. Mid/late game you can look for side lane but you won't really be able to kill eachother as you both don't have the dmg; Lee will be to tanky and we have 2 lives. In teamfights, focus on 1 shotting enemy squishies through a flank angle. Ekko outscales. electrocute + sorcery/inspiration +_ ignite If the enemy team has 2 more tanks/bruisers take Conqueror + domination
Nobody will ever die. She doesn't have the dmg and you don't have the mobility to catch up to her. If you engage on her she can just root you and drift away. If she attacks you, you can just R back and live. Try to shove lane and rotate for jg, top, and mid. Late game look for a flank or Lisandra will just R you and you will get CC chained. Ekko outscales. electrocute + sorcery + tp
Annoying, but playable. Levels 1-5 just play passive, don't force any plays that can possibly back fire. You will be able to 1 shot him soon enough. Once you get hextech rocketbelt you can kill Lucian on cooldown. In teamfights its the same thing. Squishies that have little mobility are Ekko's favorite. Ekko outscales. electrocute + sorcery + ignite
Free lane. dodge as many skillshots as you can early and at level 6-11 just kill her on cooldown with your full rocketbelt combo. Shove waves mid and look for roams jg/top/bot. In the late game you can look to 1 shot Lux and other squishies through flanks. Be careful to not get CC chained. Ekko outscales Lux. electrocute + sorcery + tp
Just really really annoying. Shove in the wave as fast as possible and look for roams. If you get really ahead make sure to buy a QSS. Late game look for flank routes and do not get CC chained cause this shit is so cancer. Easy lane, just annoying as hell. Malzahar slightly outscales Ekko. electrocute + sorcery + tp
Never fight him. He wins levels 1-18. Shove lane in and look for roams around the map. Mid/Late you can't split. Look for flanks and try to 1 shot back line squishies. Equal scaling. Electrocute + inspiration + tp If the enemy team has 2 more tanks/bruisers take Conqueror + domination
Play around her long early E and W CD's. If she procs phase rush through poke, wait for her to W and then go in on her. She will have no speed boost because both W and phase rush are on CD. Proc electrocute and passive and run. Try to this as much as possible. Otherwise, farm up. Look for flanks and don't group in a pile on your team. Try to 1 shot her as she is a monster late game if not taken care of. Orianna outscales Ekko. Electrocute + inspiration + ignite/tp
Dodge her root and you win. If she ever engages on you with R, you can time your R to dodge the pop of hers. During laning, move back and forth as much as possible while CSing to juke out Neeko's skillshots, as they are her main source of damage. If she misses her root you can E on to her but she will just W run away. Late game look for flanks as she will look to engage on your team with R. You can one shot her in side lanes as well.
Never fight. You lose levels 1-11 but if you get Zhonya's + healing reduction you can win in side lane. In team fights he will either peel the squishies or try to engage with his ult on your team. If he does the latter, try to 1 shot the backline so they can't follow up. If he does the former, fish for a stun for your team to engage on the high priority targets with. Ekko heavily outscales. electrocute + inspiration + tp/ignite If the enemy team has 2 more tanks/bruisers take Conqueror + domination
Just like Fizz, Talon, and Zed, Qiyana is a very skill and mechanical dependent matchup. If you are better than the enemy, you will win. Abuse Qiyana's long early cooldowns. She wins short, bursty trades but you can use W to win longer trades, running away with passive afterwards. At level 6 don't stand next to terrain. In team fights don't stand next to your team and focus on targeting the enemy squishies. Ekko outscales her. electrocute + inspiration + ignite
Never walk up or fight him. Just like with some other bruisers, like Darius and Fiora, you lose every single trade, short and long. CS safely and look to roam if you can shove your wave in. Mid/Late game try to ignore him and focus on diving the back line. Even scaling electrocute + inspiration + tp If the enemy team has 2 more tanks/bruisers take Conqueror + domination
You can 1 shot him at all stages of the game basically. Levels 1-3 play safe and then start to combo him from there. Play around his phase rush cooldown. If he is playing safe just shove the wave and look to roam. Late game you can still 1 shot him and other squishies. Even scaling. electrocute + celerity + ignite
Really easy, just dodge her ult and you will never die. If she walks up without full stacks pre -6 you can try to kill her. She will most likely build support item and play around her team, so do your best to find a good flank angle and stun + 1 shot the backline, including her. Even scaling. electrocute + sorcery + tp
Sylas has insanely long early cooldowns but will absolutely smack you in short trades. Make sure to always trade with your W shield. His full E1 + E2 + AA + W + AA + Q + AA + AA fully stacks conqueror and can chunk about 2/3 of your HP if he lands everything. At level 6 its almost impossible to kill him solo because of his R. In side lanes you can solo kill him if you have grievous wounds. Everyone can see Sylas' echo, as well. Sylas slightly outscales Ekko. electrocute + inspiration + ignite If the enemy team has 2 more tanks/bruisers take Conqueror + domination
levels 1-5 can be rough if you have a problem dodging skillshots. After level 6 it becomes impossible to get solo'd by her if you have your R up. If she uses scatter the weak (the force pulse) and misses her stun you should all in her and try to kill her as she has no self peel after that. In teamfights and mid/late game she is an easy 1 shot. Even scaling electrocute + inspiration + ignite/tp
Do everything in your power to get level 2 first. Talon's level 2 spike can kill you 100-0 with no counter play, so if he gets it first he can deny you a lot of farm that you have to use Q and mess up the wave to get. at level 3 you win BUT only if you trade using your W shield. Play smart and trade when he misses his 2nd hit on Rake (W). Try to remember which walls he has vaulted recently as well. After 6 neither of you can kill each other as you both have built in get-out-of-jail free card ultimates. Match his roams as best as possible. Zhonya's is a must buy here. Ekko slightly outscales. electrocute + inspiration + ignite
Respect her range advantage levels 1-5. Once you have ult you can play a bit more aggro and farm safer. Reaching your hextech rocketbelt spike is huge here as it allows you to reach her once she immediately jumps away. Kill her on repeat when her flash is down. In team fights don't let her play the game. Even scaling. electrocute + inspiration + ignite
He can never solo you unless you dont dodge a single Q. What you have to worry about is his roaming. Tell your team where TF is at all times so they don't get caught offguard by his roams. Shove in mid wave as hard as you can and hover which lane you think is going to be roamed to. Also, in lane if he uses gold/red/blue card on minions you can go in and burst him in a short trade, possibly killing him or blowing a flash if you have enough AP. Late game play safe in side lanes cause you can get collapsed on easily. Even scaling. electrocute + sorcery + tp
Shove and roam. Veigar has a hard time stacking under tower. Also, your E2 blinks past his E/cage. Use this to your advantage to catch him off guard and 1 shot him while he is trying to combo you. Late game do your best to get a flank angle vs him and avoid CC. Veigar heavily outscales Ekko. electrocute + sorcery + tp
Play around his cage and empowered auto. He gets a speed boost and shield from the empowered auto, so make sure to trade when that is down. On the other hand, whenever he cages disengage immediately. The slow and stun are extremely long and you can die if you are unwary of them. It has a long cooldown, however, so use that to your advantage. Late game you want to flank and try to get a stun off to 1 shot Viktor. Late game Viktor is basically god so trading 1 for 1 against him is usually worth. Viktor heavily outscales Ekko. electrocute + inspiration + tp/ignite
Abuse his early game weakness. His Q is about 8 seconds tier 1, so trade and try to bait his W (pool). Once that is down try to all in and kill him before he can sustain up from his Q again. Be careful of his R as he can bait you into all inning him and then heal for half his HP in 3 seconds. Grievous wounds is absolutely necessary here. Mid game you can match him but he will eventually be able to solo you in the late game. You need to finish the game out before that can happen. Vladimir heavily outscales Ekko. electrocute + inspiration + ignite
All depends on the Xerath and you. If you are good and he is bad, you win. If you are bad and he is good, he wins. It is that simple. E him when his E is down and you can 100 to 0 him mid-late game. Late game you 1 shot him. Equal scaling. electrocute + sorcery + tp
If the Yasuo is good this matchup is borderline unwinnable for you. You can also very easily go even in the lane, however. Do your best to match his roams to jg and top/bot skirmishes and try to have lane priority. Although you win short trades, he can usually heal back up so its more worth to shove the lane and look for plays on the map. Late game you can't match him and you should look to buy grievous wounds. Yasuo heavily outscales Ekko. electrocute + inspiration + ignite If the enemy team has 2 more tanks/bruisers take Conqueror + domination
Harder version of Yasuo. Its losing to trade with him in his mini death mark E as he can just snap back any time that the trade looks bad. As soon as he E's (soul unbound) pop a W either on his body if you think you can 100-0 him or where you are going to be running away to block some of the damage. After he gets shieldbow it's impossible to outtrade him as he instantly will heal everything lost back up. Do not match him in side lane as he can solo you. Try to flank and kill the back line in team fights or stun his anchored body while in E to help your team burst him. Yone heavily outscales Ekko. electrocute + inspiration + ignite If the enemy team has 2 more tanks/bruisers take Conqueror + domination
Play levels 1-5 smart. Taking to much poke can lead you to losing lots of resources and being poked out of lane. Try to get seeker's armguard early. If he uses W to clear minions, E onto him and all in him. When he r's you. W on top of yourself and continue to fight. When the damage is about to snap press R and run into your W field for a shield. If he has no W you should win nearly every single trade. You scale about evenly so whoever has better macro/mechanics will win. In teamfights you both are looking to one shot the back lines. Even scaling. electrocute + inspiration + ignite
dodge poke and especially her sleep trouble bubble. If she has no spell in W and has recently used sleep bubble, all in her. She has no built in escape if these circumstances are met and you should be able to solo her. if you do get hit by sleep bubble, R as soon as you are about to fall asleep and it cancels the animation and status effect. equal scaling. electrocute + inspiration + ignite
it's yuumi bro.
it's yuumi bro.