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Why Yasuo should be mainly a bruiser






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Introduction
Though the skill that this champion requires is exactly what makes him so deadly if played correctly. Yasuo is a mid/top fighter who scales progressively with the game. Late game is where Yasuo is really hard to play and late game is where Yasuo gets extremely dangerous. This guide will describe all the weaknesses that Yasuo has and how to deal with them ( well, supposedly how to deal with them

Exhaust really gives Yasuo the upper hand through the early-mid game against high burst since Yasuo has high damage too, but is really squishy and easy to catch off-guard. Plus late game Exhaust is probably the most powerful summoner spell so there's another good point.
Now against champions like Brand and Katarina, Yasuo can easily take Ignite. Why? Because in 99% of the match-ups Yasuo ***** on those champions just because their early game is pretty weak compared to Yasuo's and they can't do too much about it. Yasuo can easily burst him when he gets his Last Breath and it's pretty much a one shot combo without counterplay.
The main spell as always is Flash. I don't recommend getting any other movement spell ( Ghost, Heal ), just because they really don't work with Yasuo's kit ( Let's not forget the E-Q-Flash things and yeh), you can't really get the style points if you don't have flash.
And yeah, when you're playing Top Lane Yasuo the best choice is Teleport.
1. You can catch up if you're getting **** on on lane quicker.
2. You can do whatever you want with the lane if you just got a kill and need to back or something.
3. Teleport really gives you that all-map pressure and if timed correctly, that's a free double for you.
1. Conqueror is the best keystone for Yasuo just because he really gets that high burst true damage especially in the late game, when he goes for someone and just one shots him without even his passive being touched.
2. Press the Attack is more of a sustained damage keystone for Yasuo. He does get some extra damage, but let's be honest against tanks we all would prefer true damage over more physical damage.
I'll drop 2 pictures of the 2 keystone set-ups.


1.
Item Sequence






The Mortal Reminder


The Frozen Mallet


And for the Guardian Angel




2.
Item Sequence








This build is good for waveclear too, because of the Statikk Shiv

3.
Item Sequence








The Ninja Tabi


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