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Recommended Items
Runes:
Spells:
Ignite
Flash
Items
Ability Order
Contempt for the Weak (PASSIVE)
Zed Passive Ability
Threats & Synergies
Fizz
Hard lane. Before level 6 you cannot really outdamage him. Watch for VERY short trades and farm safely. On level 6 a well placed Death Mark will finish him off, as most Fizz's only rely on his E to get them to win the trades. Try to outplay his kit and you win every fight with him, even late.
Introduction





So next on






Then you need to go with

And last but not least you need to get the







First you need to take




And at last you need the







Contempt for the Weak

So this is what makes


Razor Shuriken
Zed and his shadows throw their shurikens.
Each shuriken deals damage to every enemy hit.
Zed and his shadows throw their shurikens, each dealing 80/115/150/185/220 (+90% bonus Attack Damage) physical damage to the first enemy they pass through, and 48/69/90/110/132 (+54% bonus Attack Damage) physical damage to each additional enemy.
That's the main damage ability that










Living Shadow
Passive: Zed gains energy whenever he and his shadows strike an enemy with the same ability. Energy can only be gained once per cast ability.
Active: Zed's shadow dashes forward, remaining in place for a few seconds. Reactivating Living Shadow will cause Zed to switch positions with this shadow.
Passive: Zed gains 30/35/40/45/50 energy whenever he and his shadows strike an enemy with the same ability. Energy can only be gained once per cast ability.
Active: Zed's shadow dashes forward, remaining in place for 5 seconds. Reactivating Living Shadow will cause Zed to switch positions with this shadow.
That's like the main ability that makes





Shadow Slash
Zed and his shadows slash, dealing damage to nearby enemies.
Zed and his shadows slash, dealing 70/95/120/145/170 (+80% bonus Attack Damage) physical damage to nearby enemies.Each enemy champion hit by Zed's slash reduces Living Shadow's cooldown by 2 seconds.Enemies hit by a Shadow's slash are slowed by 20/25/30/35/40% for 1.5 seconds. Enemies hit by multiple slashes take no additional damage but are slowed by 30/37.5/45/52.5/60% instead.
This ability comes in great use when you're either chasing someone or being chased by someone. When you use


Or though there's nothing too flashy about this ability, after all it's just a slash.

Death Mark
Zed becomes untargetable and dashes to an enemy champion, marking them. After 3 seconds the mark triggers, repeating a portion of all the damage Zed dealt to the target while they were marked.
Zed becomes untargetable and dashes to an enemy champion, marking them. After 3 seconds, the mark triggers, dealing physical damage equal to 100% Attack Damage + 25/40/55% of all damage dealt to the target by Zed while the mark was active.The dash leaves a shadow behind for 6 seconds. Reactivating Death Mark causes Zed to switch positions with this shadow.
Reaper of Shadows: Zed reaps the shadow of the strongest foe slain under Death Mark, gaining 0 attack damage. ([object Object] + 5/10/15% of the victim's attack damage.)
Aaaand we finally reached the gamebreaking ability, the

This is what makes Zed the champion he is, this is what makes him different from basically every other champion. The ability to untargetable go and in the next second 100-0 someone is insane. Of course it comes with the skill needed to control the shadows perfectly, but if you know what you're doing, this ability is just insane. It has so much playmaking potential once it's used that it can change the entire course of a teamfight.





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