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Recommended Items
Spells:
Ignite
Ghost
Ability Order
Battle Fury (PASSIVE)
Tryndamere Passive Ability
Introducion

Hi I am xDeathStriker from EU West, currently ranked in Silver 2 .
This is my very first Guide, so it is for one of my favourite Champs, the holy Tryndamere.
Pls notice that im new on mobafire and it would be very nice if you give me feedback :)
Now about Trynda
Tryndamere is one of the few Melee Carries in the Game,along


All these champs build (almost) only offensive Iteams because of their playstyle, doing the most damage as they can. Defensive is not so important one these champs, exspecially Tryndamere, because of his

They differ from normal ranged ADCs because they can outdamage them and can be played in Toplane or even Jungle. However, even if they are played top/jungle they are more like a second ADC as an Top Bruiser/tank so its important that your support/jungler can do the role of a tanky Initator/Caster.
The Meleecarries never got a lot of love because they have to be close and in the middle of the Team Fight, with not a single Defensive Item and their Easy Counterplay with any CC, additionaly because ranged ADCs can actually fulfill their roll better.

Also the current Meta makes him not the best Choice for an Ad Top , due to the tanky Meta with
a lot of CC.
However i believe that if played correct he's still a very strong pick, and has the potential to outscale any other lane oppenent, well in the Late game or at splitpushing.
With ''playing correct'' i mean this :D :
a Tryndamere Pro in Season 3 / 4 :
Tryndamere Pro
Pls note that this Guide is not complet yet.
You should know about Tryndas Abilitys, his playstyle, his role in Teamfights/skirmishes and when its time to play agressive and when not .
First his Spells and explanations to them :

Remember when ure about to fight or the Enemy might want to engage you soon , never use the heal before your ult, use it in the last second of your Ult. ( Timing takes a bit practice.)
However if a Trade goes for a little time you can use it once before you Ult to deny your ult and then Ult to regain Fury and heal again at the end of the Ult. (Usually only possible if


Important is that it only slows when enemies dont look at you. So don't make the mistake to instantly use your w after spinning to an enemy with

Dont forget the AD debuff (80 AD debuff in that large area is huge !! )
Usually use it before trading or in the middle of a Teamfight , if you don't need it to catch it to catch the squishier enemies up .

Use it of course for escaping/catching enemies, or even for pushing or when you max it before your


You can use it also for damaging Enemies when you're blinded or for damaging Jax while he used


Even if nerfed from Season 1 on from initial 8 sec to now only ( LOL ) 5 seconds, it's stil the Ulti with probably the most potential in the entire game.
This Ulti lets you build full on damage while still being the tankiest Tank out there.
90% of the Skill of a Tryndamere player decides if he can time this Spell or not.
Important is to always stay calm and dont use it to early, because it's not Kayle's

Don't use it to early, but more important dont use it to late. Rather you use it a few times to early while you still practice Trynd as if you die. One important thing on this spell is that you need to have a generall knowledge about enemy champs aswell. For example, you must know that against a

Practice it a lot if you want success.
The different parts of the Game
Early Game
For experienced Tryndas : Experienced Trynda players will know that Tryndameres early is, unlike most believe, isn't weak. His kill potentioal at Level 2 is extremly high.
Only lucky crit with a full rage bar can win the lane.
For beginners: Play safe. Farm as much as you can while not pushing to much. Try to not miss a creep and become more agressive from reacing level 6 on .
Mid game Enemy Laner might roam a lot but you stay top and punish him for leaving lane and maybe getting a kill mid lane, by killing his tower and getting a CS advantage.
Mid game you push all the time and maybe fight some Skirmishes with your jungler and the enemy Top laner and Jungler that should be pretty easy to win for you against most Top laners now ( OFC not mid game gods like Jayce ,Diana, Darius....)
Late Game At around 30 minutes in the Game, but for you it can start earlier if you farmed well or got a lot of kill.
Dont split push to much now and stay with your team . NEVER go in first let your Initator /Disengager do the tank job. You dont really have to go for the ADC/APC first because you have so much DMG you can also attack enemy front line.



you know, even if the trade goes bad for you, you can outsustain .
At 6 all in the Enemy and start Snowballing.
Try to last hit as much as possible.
If you have an average and think you can even dive the Enemy, push the lane a lot , but dont
forget to ward !
If you just need to sustain, dont push but do a few more AA as just last-hitting, for
getting more fury ---> more heal :)

If you do well and practice a lot , there's actually really almost nothing the enemy
can do to stop you, neither in Lane nor later in the Game.

and get fed.

to flee xd Never use your








At around level 8 , if she could farm good and maybe has her

Later will be a lot easier.
Fair

maxing w and buy a lot of pots. After Botrk , it should get a lot easier.



Remember not to ult, get kicked away by his






destroy the wannabe Dragon:9

Hard for u

but yeah, avoid if possible, he is to annoying and lets you farm just very slowly.


does ridicilous high damage, his






unless he doesnt WANT to get close to u anyway.


One might argue that you can bait his


against. Ive hears many people stay start with


If you are a bit behind after your first back, you got killed or had to back off, maybe you are behind in farm aswell, you should probably rush an


With that much sustain from items, combined with your

Just freeze the lane when the enemy pushed and give a fk about his harass. You can outheal it easily and he cant stand so near your tower forever , because he will get ganked by your jungler.
If ahead :
If you're ahead, have a kill or even 2, or just have a better farm as your oppenent and stand longer in lane before going back, you should rush a

It will add a large amount off damage , every 5 seconds suddenly 100 or when critting 200 magic damage additional damage is a lot .
You can with this item litteraly out push your opponent, you can dive after you pushed a few minion waves in his tower or proxy behind his tower.
One great thing to mention is that Tryndamere can, proxy like a god he can ( even if behind ) just farm behind enemy tower, farm all time once he has his ulti up because he sustains, escapes, trades like a boss. Only Singed can proabably proxy better.
After the early game, when you reached your Stattik, reached aroung level 8 or destroyed the first enemy tower , you buy this items (in what purchase order you think is best , depends on the enemy team) :





If you feel like you need a bit more defence , go for



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