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Choose Champion Build:
Spells:
Smite
Flash
Ability Order
Eternal Hunger (PASSIVE)
Warwick Passive Ability
Jungle build
Lane build
When jungle I start with Hunters Call, but you can also start with Hungering Strike, there isn't much difference.
You simply want to max skills in this order.
Lane build
When jungle I start with Hunters Call, but you can also start with Hungering Strike, there isn't much difference.
You simply want to max skills in this order.
Flash
Some possible replacements:
Teleport - Can be good for gangs (teleporting to wards), or for not losing exp/gold.
Ghost - If you prefer this skill over flash and whatnot.
Cleanse
Surge - Could work, haven't tried it out yet.
Some impossible replacements:
Revive
-
- I'd say the best choice for initiate/escape with ww.
- With ghost you will lose the chance to surprise, and when escaping you will have bonus speed from E most of the time anyway, so you don't need ghost.
-
- Quite obvious for a jungler, ww can jungle without it but it's most usefulness comes when dealing with dragon/baron.
-
- Some extra damage for you, you can replace this skill with whatever suits you more or your team needs.
Some possible replacements:
Teleport - Can be good for gangs (teleporting to wards), or for not losing exp/gold.
Ghost - If you prefer this skill over flash and whatnot.
Cleanse
Surge - Could work, haven't tried it out yet.
Some impossible replacements:
Revive
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