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Recommended Items
Spells:
Flash
Ignite
Items
Ability Order
Stone Skin (PASSIVE)
Wukong Passive Ability
Pros / Cons

+ Great Burst Damage
+ Can get away easily with

+ Is pretty good at harassing the enemy
+ Excellent solo top champion
+ Skills take little mana usage
+ Can be an easy champion to pick up and play if played correctly.
Cons

- Is sort of squishy early
- To be great he needs his items
- If you start to do really well will get focused
- Requires player to play smart to maximize abilities
- Using ult can make you die fast if not used correctly


MY SUMMONER SPELLS
I think there isn't much to explain here, I always run




OTHER USEFUL SPELLS












Passive: Stone Skin

Increases Wukong's armor and magic resistance for each nearby enemy champion. This is

1st Skill (Q): Crushing Blow

Wukong's next attack deals additional physical damage and reduces the enemy's Armor for a short duration. This skill move right here is the key to your burst damage. Without the use of this move your burst would not exist. Once you press Q to activate this skill you have five seconds to land it. Use this after hitting with


2nd Skill (W): Decoy

Wukong becomes stealthed for 1.5 seconds. An uncontrollable decoy is left behind that will deal magic damage to enemies near it after 1.5 seconds. You can use it to move forward as well as retreating. Also a neat little trick is press S on the keyboard. This will make your character abruptly stop just like the decoy would. So if positioned right you could make the enemy team believe that you are actually a


3rd Skill (E): Nimbus Strike

Wukong dashes toward a target enemy and sends out images to attack up to 2 additional enemies near his target, dealing physical damage to each enemy struck.


4th Skill (R): Cyclone

Wukong's staff grows outward and he spins it around, dealing damage and knocking up enemies. Wukong gains speed over the duration of the spell.




TOP LANE PHASE
All you need to know, is that


This skill will attack your targetted character plus TWO nearby units/enemies.
Use it wisely, cause attacking two minions with this skill will makes your minion wave to push and this will cause TWO things:
1 : You'll be more "Gankable" from your enemy jungler.
2 : Having no control about your lane against a good TOP LANER will cause him to freeze your minion wave right before his turret and you'll be constantly in danger cause the enemy jungler may gank you oftenly. It's really a tough situation, because to reach the enemy minion you need to stay near the enemy tower and the your opponent may punish you ,forcing you after a while to leave the lane because low hp. NEVER PUSH WITH NO VISION.
SO, what can you do? Simply: Harrass your enemy just with your Q. Whenever he comes near a minion of you, you have to be sure he's going to last-hit that minion, so he can't counter-harrass you. It's all about practice, but i guess you'll be fine after few games of practice. In that situation you Autoattack him then right before your autoattack landed successfully press your Q and autoattack again, go back and start again last-hitting.
Use your E just when the enemy minions wave if almost finished and you won't risk that much about pushing the lane or when COMPLETLY sure your combo will make him dead.
A good thing to do is Freezing your lane, for this i suggest you a great video which will explain you few tips to dominate your top lane , punish your enemy top and force the lane to be freezed so you'll have an easy life and your jungler will be able to easily gank your lane, granting you a big advantage!
Remember,


That's your way to avoid ganks, use it to prevent the enemy to focus you with his single target skills or to confuse them about: "Where is he? DO i have to spend mana using a skill which may miss him or no? :S"
If you like

MINDF*CK!
Yeah.
If you press your S while walking, you'll notice it will be the same animation that


Using this tip wisely may let you juke your enemy, escape from very bad situations and letting you escape from impossible,weird situations!
Practice this and you'll notice how effective is on your enemy team :) Dont use it THAT often or they will predict you, keep this as your secret card!
Right, his play style he's versatile and i'll explain you while.
Your main combo is Autoattack, Q,, E Autoattack, autoattack R.
You can execute this combo in very different situations and in a different order adapting to your situation.
For example if you have to initate a team fight try to judge the situation: Do i have the survavibility to remain alive in the teamfight? Is my damage enough? Is their damage too much?
If you're sure you can survive from a situation, simply E on your target, Autoattack, Q and R to throw him in the air, use your movespeed to repeat the same with his team members around him and let your team engage the fight, following you to victory.
If you're sure they may be able to stop you right after you press E to engage on that target, use E, and right after

So choose: Will i use this




SO basically: Like i said before you need to confuse your enemy with your


Choose between initiate with a fight using

Initiate only when you're sure your team will follow you or you'll be an easy kill.
If you're built as an assassin, you will be probably able to kill one of them if your team protects you and follow you, in another situation you will be destroyed, since you may be a bit of glass cannon. So what i suggested is :
Depending on your items build, adapt your playstyle and role as an initiator.
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