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Wukong Build Guide by Ruddy2007

Not Updated For Current Season

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League of Legends Build Guide Author Ruddy2007

Wukong - What You Have Been Waiting For [Season 3 Update]

Ruddy2007 Last updated on June 10, 2013
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Ability Sequence

Ability Key Q
Ability Key W
Ability Key E
Ability Key R

Not Updated For Current Season

The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.



Offense: 22

Honor Guard

Defense: 8


Utility: 0

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Hey, this is my first guide and I hope it will be a good one. I have been playing Wukong for a while now and feel that I should share my knowledge with you guys. I will do my best to share my views on how I feel he should be played and give as much information on every view I give.

Any questions at all please do message me.

This guide is not finished, I will keep adding more and more when I get time to. I hope to cover everything you should know about Wukong including tactics and strategies.

I have published this guide to help everyone wanting to learn Wukong could get there hands on this ASAP. It will be updated daily until completed.

I hope you enjoy the guide.

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Pros / Cons

Right, starting off with the pros and cons with Wukong. If you have any question about any of them please feel free to message me and I will do whatever I can do help you understand why I have put each point.

I must say that Wukong is a easy to learn champ, but that said you need to learn when to do what with him. When should you enter a battle, when should you push your lane, should you buy X item now or is there a better item for you to buy. All of this you will need to learn with playing him.

You should be able to get the hang of it after a few games and the more you play the better you will become. I find a huge amount of my kills is down to timing, knowing when to move in and what ability should be used first. Do you enter with Decoy to sneak up on your target or do you need that to make a quick getaway.

High damage early game
Enter and exit fights easily
Decent mana costs


Needs a good amount of early gold
A lot of time needed to learn when to do what
Hard to make a comeback with

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About Wukong


During the chaos of the Rune Wars, an enormous runestone was lost deep within the Plague Jungles. It remained there, untouched for centuries, emanating a potent magic which infused nearby wildlife with sentience and vitality. A group of monkeys who were particularly empowered by it came to worship the stone, and their leader - a wise sage - became convinced that he could harness its power to make the monkeys immortal. He performed an elaborate ritual, but things didn't go as he expected. The runestone was destroyed, and instead of granting immortality, it produced Kong, a monkey who carried in his heart the strength and power it had contained. Kong was driven by an unquenchable desire for greatness. He sought out every beast and monster the Plague Jungles could offer, eager to find a worthy opponent, but none offered the challenge he craved. He asked the sage for advice, and learned about a legend of hairless monkeys to the north who, with wits and might, had bent the world to their will.

Kong left, journeying north, determined to discover if the legend was true. He crossed the Southern Wastes and then the Great Barrier. On his way, he happened upon Master Yi, who was deep in meditation. Kong asked him who the strongest warrior in the north was, and Yi told him about the League of Legends. The tale intoxicated Kong, a place where he could battle the strongest fighters in the world was, to him, paradise. Kong asked Yi to introduce him to this League, and to teach him the ways of humans, so that he could be a fitting champion. In return, he would honor Yi by using Yi's Wuju style to become the greatest warrior Runeterra had ever seen. Admiring his passion, Yi agreed, but under the condition that Kong would one day teach the lessons of Wuju to a pupil of his own. In the spirit of this agreement, he renamed Kong Wukong, and gave him a weapon suited to his unusual nature - an enchanted staff that the young Doran had crafted. The weapon was an unrivalled masterpiece. Guided by Yi, Wukong joined the League of Legends to prove himself as the best, and to show the world the true power of Wuju.

Wukong "Only in combat do you learn who you truly are."


Crushing Blow
(Active): Wukong's next attack, within 5 seconds, will deal additional physical damage and will reduce the enemy's armor by 30% for 3 seconds.

Cost: 40 mana

(Active): Wukong becomes stealthed for 1.5 seconds and leaves an uncontrollable decoy that doesn't attack or move from the place he activated it. The decoy will deal magic damage to nearby enemies after 1.5 seconds.

AoE: 350 (estimate)

Nimbus Strike
(Active): Wukong dashes on a cloud toward a target enemy and sends out images to attack up to 2 additional enemies near his target, dealing physical damage to each enemy struck. He also gains an attack speed bonus for 4 seconds after hitting a target with this skill.

Cooldown: 8 seconds
Range: 625 (estimate)
Max. AoE: 325 (estimate)

(Active): Wukong's staff grows outward and he spins it around for up to 4 seconds, dealing damage every second and knocking up enemies once per cast. Wukong gains 5% movement speed bonus every half second for the duration of the spell, with the bonus disappearing once he stops spinning. Wukong cannot attack or use other abilities while Cyclone is on, but he can deactivate it at any time.

Cost: 100 mana
AoE: 325 (estimate)

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Summoner Spells


I have ignite mainly for early game kills, I find that you can output a lot of damage solo top but 90% of people use flash to get away with next to no health. Ignite is there to catch them after they flash, this is the worth having every time you play Wukong.

Late game ignite can help you to pick up them kills that people try to steal from you, the amount of times people have tried to get the last hit on one of my kills is unbelievable.


Now we don't want them to run from us now do we. I use this mainly for the build I have, I do not get my upgraded boots for a while so this helps stop the target from getting to far away from you.

Later in-game you will be using this in 1 v 1 battles and it will help you a load, they will be hitting a small amount on you and that's your time to hit a ton on them. It can be used to open and attack or during a battle. I tend to use it during a battle as I find it will trick people into thinking they can kill you. Using this spell will save you and get you more kills. Use it!

Other Spells

Any spell could be used with Wukong, I have given the spells that I find work best with him. It just a matter of what works best for you, even heal could work with him if you know when and how to use it. I recommend using the spells above but please do try others out and see how they work, feedback from that would be great.

Worth Mentioning


For a solo top this could come in handy to get back to your tower quickly if needed. Later in a game it can also be used to get to team fights quicker and even cut off the other team if used correctly. I personally would not take this spell tho as the idea of this build is to stay in lane for as long as you can get gain as much gold as you can. I tend to go back as soon as I have killed my target top lane. If you do need to go back with your lane still being pushed you could always call in your jungler to hold your lane.


Flash is another spell that could come in handy, getting out of fights or chasing down a enemy. The thing is with Wukong you have Decoy that can allow you to get out of fights and sneak away from enemy's chasing you. For chasing an enemy you have your Nimbus Strike that will allow you to leap to your target. Flash to me is more of a backup in case you mess up your Decoy to get away.

I would recommend using flash for people that are new to Wukong until you feel comfortable using Decoy.

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Why these items?

Right, lets get straight into this. Boots of Speed and 3 Health Potion. This is needed so you can stay top longer without them pots you would have to keep going back. Doing this you will miss out on creeps, missing creeps means less gold and exp!

Boots will help you dodge and get in and out of fights faster, also you will be hit less when killing creeps. You can run in get the last hit and run away.

Next Doran's Blade's, this is where you get your early power from. Having one of these will give you the hp and attack needed to kill pretty much any solo top, having 2 of them you should be set! Keep the pressure on your target by hitting them and falling back.

Next we go for the Trinity Force, this is an all round item, we get Phage first for the attack but mainly HP. This will help you stay in lane, the slow also helps a lot. the next item is up to you if you have enough to get the whole item then do it, if not then Zeal is what I would get, the extra attack speed helps as well as the crit.

After that you need to finish off your boots, we need the speed to catch are targets. Here you can get what you want! I tend to get Mercury's Treads as then I have some magic resists. I would recommend getting some sort of defense boots tho, so Ninja Tabi will also work.

Now we are getting there! The Bloodthirster is the next item, we need this to stay alive in them fights! This will give you the life steal and attack needed to win fights. Remember you fill it before you do anything, it will make a HUGE difference. I get the Vampiric Scepter first so I can again stay in lane longer, the gold from creeps really means a lot to this build.

We have our attack sorted for now, lets get some health! Warmog's Armor is amazing for Wukong, you need to be able to take a hit as you will be targeted. Getting this item will give you the HP you need to take 2 people at a time! (If you are able to get to this item quickly). Again you need to fill this bad boy, it will save your life doing so.

Lets get back on that attack, now we have a Warmog's Armor we have a good amount of health, this is where Atma's Impaler comes in. This will give you armor and crit! On top of that it will give you 1.5% of your health to you in damage, around this point that should be around 55 attack damage. this item is great to have with Warmog's Armor.

Now we need to have an item to finish with, if you haven't already won the game that is. Blade of the Ruined King getting the extra damage on there HP is key for your last item, by now they enemy team will have some tanky people. This will rip them apart.! Can this get much better?

With this build you can deal with 1 v 1's with no problem with the attack and health you have, team fights not a problem with your attack damage. Get targeted? No worries you have a Warmog's Armor to save you as well as extra armor from other items.

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Tips & Plays (Videos)

I have recorded some videos so I can show you how I play Wukong using this build. It will be short clips and I will write a little bit under each to explain why I did what. This should help you when you go to play him.

Clip 1

In this first clip I am just starting a game, I am solo top and have Mordekaiser in my lane. This is also the first time I have played a Mordekaiser top, so I am new to this.

I start with a poke using Nimbus Strike to test how much I will hit on him, finding that I hit a good amount on him I continue to attack him. He then backs away as I start hitting more on him. Waiting for a moment I see that I can jump back in so I using Nimbus Strike again and follow with Crushing Blow and I get the kill.

Poking is a great way to keep your enemy's health down and taking very little damage, it also lets you test how much you will hit on them. Having a early kill like this makes the game so much easier.

Be careful for stuns and snares, that could cause you to die when poking.

Clip 2

In this clip I am in a fight with Mordekaiser and he starts doing a bit more damage that I thought so I use Decoy to get away and let him hit that. Lucky for me he wastes his ignite on the decoy, I back away and wait for a opening so I can jump at him and get the kill.

This is an example of when you should use decoy, you can also see what abilities I use in the clip so take a look, it may help.

Clip 3

I am using this clip to show just how powerful Wukong can be. The whole enemy team has just started attacking the bottom tower and I needed to try and save it. I run to the tower and use Decoy to get into range without being seen so I could use Nimbus Strike, right after I use Cyclone to try and get them away from the tower. I did not go for any kills as 1 v 5 is near impossible to do. Wukong managed to scare 5 people from a tower and not take too much damage.

Decoy is not just to be used as a getaway, it can be used to enter a fight as seen in this video.

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How well this build works for me

Right, I have a few screenshots to show just how well you can play with him using this build. Remember that just by using this build it will not make you super powerful and allow you to rule the world. Timing is everything, knowing when and how in a game is key with Wukong.

Screen 1

Here is one of the most recent games I have played, I have left everyone else there so you can compare. The build will only do so much, this is down to good game play as well. I seem to lose a good amount of games due to players with lack of skill of no teamwork. Still if you play well you maybe able to drag your team and win the game.

Screen 2

This is the same game, I put this here to show how much damage this build can get you. Once again this is down to knowing when to do what. The build is builds you with a bit of health so you can last in a fight and gives you a good amount of damage to smash your targets face in with.

Screen 3

List of games played by me to show what this build could do for you. Yes there are loses on there, again this is a team game. One person could not win a game for a whole team.

Anyone that use's this build is more the welcome to send me screenshots and I will put them up here for other people to see.