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Yuumi - A Comprehensive Guide: Playstyle, Complete Threats
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Threats & Synergies
His CC is really annoying and makes it hard for Yuumi to proc passive without dying. In fights take not of his AOE CC before going out to proc passive. The good thing is that he can't really do a lot of damage so if you can avoid getting hit by his CC it is not that hard to keep your ADC alive or kill him. Crucible is good here or Redemption.
Just dodge her CC and it shouldn't be too hard. Make sure not to step on her ult for too long because it deals a lot of damage and also her E combined with her ult can kill you easily. You don't want to walk up to her face and proc passive because she can easily CC you. Just play safer. Crucible is good here.
Annie deals a lot of burst damage and her stun is really annoying but pre-6 she is pretty weak so abuse her then. Her range is also short and she is squishy early so it shouldn't be too difficult early.
This is really annoying mainly because of his auto-q root, which makes it easy for the enemy support to follow up CC chain you and you are just dead. Just stay inside your ADC here.
Get Crucible for her ult and you should be okay. Before that when she ults your ADC just ult her back and she shouldn't be able to do much either. Be careful when going out to proc passive because her q can deal quite a lot of damage if you take too many autoattacks and it also slows you.
Bard is pretty weak to Yuumi because he can't proc his stun on ADC and support. Make sure not to go out until he has used his Q or you can be flamed for inting.
He's really annoying because he can pull both ADC and Yuumi and then you are both just dead. Ban him. Every game. Unless you have an Ezreal or Sivir ADC then you are okay and Blitz becomes useless.
Brand deals so much damage a lot of times you won't be able to heal your ADC quick enough. If you get out of your ADC to proc passive you might end up taking a lot of AOE dmg and die or end up causing your adc to die by Brand's ult.
Braum isn't really a counter to Yuumi except his ult that he can cc chain Yuumi to death. Build crucible for his stun.
Caitlyn is easy to beat because her ult is basically useless. Usually Yuumi will still be high hp when your adc is low or medium and you can just get out at the proper angle and easily block Cait ult. The annoying thing is that you probably can't proc passive because of her insanely high auto range.
He is really scary because he deals so much damage and you can't even get out to proc passive since he can just cc you. He also kills you in like 2 hits. Tell your ADC to play safe. If you can get an upper hand usually you can just free poke him. Consider getting morellos here.
Ezreal can't really do much since with your E your ADC can basically just dodge all his spells.
Janna has a lot of knockups especially her ult is a one click knockup that will put your W on cd. Other than that Janna doesn't really pose much of a threat. Bait out her shield before engaging. Usually you can't kill her or enemy ADC in fights because you don't have any CC to cancel her ult but she shouldn't be able to kill you either.
Jinx is one of the worst ADC for Yuumi to face. Her passive makes it easy to go straight for Yuumi after killing your ADC and her E if placed correctly makes it impossible for you to escape. This is really deadly if their JG come to gank and your ADC doesn't run away fast enough.
Same as Caitlyn, you can stand in front of your adc to block the last shot since you are usually high HP so it shouldn't do too much damage to you unless in late game. You can also block his W if you go out in time.
Use your E to negate Kaisa's burst. She is annoying because she can ult away from your ult but she isn't really that scary early.
Her ult is an annoying CC and she deals so much burst with her E sometimes you can't negate her damage. Also she can easily chase you or your adc down.
Karma isn't that scary, she doesn't have anything special in her kit. You will probably want to focus on healing or poking depending on the ADC on your team and theirs. One side will end up poking a lot while the other will just be playing defensively and healing/shielding.
He has no CC and nothing special. But he deals a lot of damage mid to late so be careful.
BOTH of her abilities will put your W on cooldown. If she times it right, she can literally just ignore your ADC as soon as you go out to give your ADC a shield, and run you down. It's insane. Just stay in your ADC and run away. I recommend Crucible or Redemption here. You want to Redemption when she ults your adc.
He has a lot of burst so use E. But he has no CC so it's not bad. You can also use your body to block his R but be careful because it deals A LOT of damage really quickly so don't block all of it.
Her ult knockup is really annoying and her polymorph make you or your ADC useless.
She has a lot of burst, usually she can 100-0 your adc with her full combo and help from the enemy adc. Her Q also can hit 2 people so keep that in mind.
MF deals a lot of damage but it shouldn't be too much trouble. The bad part is when she E-R your ADC and you both are stuck there and die.
Get your ADC to get cleanse and she is basically useless. Just make sure that she has used her Q or stay behind minions when going to proc passive.
Nami has a lot of CC which is annoying and she can also keep her ADC alive easily. The good thing is that she doesn't really do a lot of damage. I would recommend getting a Crucible here and you should be okay for her bubble. Her ult is relatively easy to dodge since it is quite slow.
He has a lot of CC and can chain CC you to death.
Neeko has a lot of CC and damage but her range is pretty short and if she misses her E in laning phase you can just walk up to proc your passive.
Rakan knockup and charm makes it difficult for Yuumi to do much, but you can ult to match his, just make sure you don't go out of your adc or you will probably get charmed too.
Her CC is pretty weak and she doesn't really do much damage early.
Sivir has no CC and can only block your Q once in a while. Her shield also doesn't really defend against your ult since it will only negate 1 time.
You can match her poke early, just be careful post-6 not to get ulted or you will most likely die.
Just make sure not to get stuck in her E and be rooted, you should be fine. Consider getting morellos here. Also Ardent would be good here.
Taric ult can counter your ult. While they are still rooted your ADC does no damage so you have to back off. The good thing is that when Taric ults , you can just ult to counter him too and they won't be able to move.
He has a lot of CC and can CC chain you to death. Also his ult slows you by 99%.
She deals so much burst that there's not much you can do to save your adc. She can easily 100-0 him. But post-6 you can ult her if she jumps in.
Twitch is just annoying because of his stealth but he has nothing special against Yuumi.
Varus ult doesn't affect Yuumi if you are inside your ADC so it isn't so scary. Also you can just ult him back if he ults your ADC. Just be careful of his poke because his Q deals quite a lot of damage.
If you can root Vayne you will most likely win the fight because your ADC will probably outrange her and get off free damage.
Yasuo deals a lot of damage but as long as you respect his damage and make sure not to get out when he has knockup ready you should be okay.
Zilean has CC and Speedup which is annoying because he can render your E basically useless, and AOE CC you and ADC. He also have 2 lives.
Zyra CC is really scary and if you get hit you are probably dead. Her E and ULT will murder you. She also deals an insane amount of damage.
Champion Build Guide
Your first item will 99% of the time be Athenes. This synergizes very well with Yuumi's Q for dmg and her E for healing. This is the power spike for Yuumi
After getting Athenes, you need to check enemy team comp.
Do they have a lot of CC?
If yes, then buy Crucible ASAP. UNLESS it is a suppression (WW or Malz ult), Airborne (Yasuo, Cho, etc), Nearsighted (Noc, Quinn, Graves), Blind (Teemo, Quinn), Disarm (Quinn) , Ground (Cass, Poppy, etc).
If no, then get ardent.
If it doesn't seem like you will die or you are ahead, upgrade Dark seal to Soulstealer.
Optional DMG Item build after:
Do you need damage and slow? Get GLP.
Do you need burst damage? Get Ludens.
Do they have lots of healing? Get Morellos.
Optional Support Item Builds:
Get Redemption if your team has a lot of bruisers or tanks that can last long enough in fights to make use of Redemption.
Get Shurelyas for assassins or more mobility for your teammates. (need to dodge lots of spells, run away faster, chase, etc).
In laning phase, you want to mainly:
1. Heal ADC with E when they are below 70-80% HP (Or less depending on your mana)
2. Get out and pop passive for Shield and Mana
3. Poke with Q if you have spare mana or don't need to heal as much.
In that priority order.
You want to stay with your ADC mid to late game and keep them alive while they deal a lot of damage. If your ADC is really behind (you had a really bad laning phase) or you can't save him from dying, then you can roam with jg or with the strongest person on the team right now. But be careful not to stay with them for too much because you can end up leeching exp from the laners and putting them behind. Only stay with them until your ADC farms up enough and become strong, then rejoin your adc.
In teamfighting, Yuumi should stay with the frontline and ult as many people as possible. After that (or during), use W to go between people to get as many people in the ult as possible and to heal the low ones. DON'T forget your ADC because they are really squishy and as soon as you leave their side they can easily die. Mostly stay with your adc after your ult run out unless someone is low then heal them and go back to adc.
When facing against a high CC champ, make sure that they have USED their CC ability, or bait it out, before walking up to proc passive.
If they don't use their CC ability, sometimes it is better to just stay inside your adc and not get out until the middle of a fight than to risk dying. Because Yuumi is super squishy, 1 cc can mean her death, especially if the enemy bot lane is able to chain cc.
In a fight, always go out to proc passive so that you can shield your adc as her passive is quite a good shield. However, always keep in mind the CD of your W when you pop out, because sometimes when the passive CD is down and you just W to your ally to heal them, you W out for passive and can't get back in, leading to both of you dying.
In teamfights, remember to keep using your passive. Make sure that the enemy has used up AOE CC first. In some enemy team comps where they have a lot of CC, it is better to be safe by not going out at all and just staying in your allies and healing them. That is more useful than just dying.
You want to use Q in lane mainly to poke. Try to target the side first instead of straight forward so that it can proc the 1 second extra damage.
It is easy for the enemy to shield or dodge Yuumi's q by going inside minions so keep that in mind. Try to use Q when there is no minion wave (usually you want to use it when there is only ~3 minion left in lane so that it is hard to dodge).
Also, it deals more damage when the enemy has high health so when you get back in lane and everyone has full health try to use it more.
When chasing, you can also use Q to slow the enemy since it has a 20% slow in its empowered form.
In teamfights, try to twirl your q around so that you hit people with empowered q, not just normal q.
In laning phase, this can be used to proc Aery, giving your Adc a small shield. This is especially useful if they have Comet and you can use Aery to shield your Adc from the dmg of their comet.
In lane, you will also use W mainly to proc your passive.
NOTE: It is important that when you are with an ADC with an escape (Ezreal, Trist, etc) you don't use W to proc a shield in the middle of the fight until AFTER they use the escape ability. Otherwise, you will just be stuck in the middle of the lane with a W CD while they escape and then you will either die or your adc will come back to save you and you both die.
Use Yuumi's W mainly to redirect the healing to an ally who is low, or to save yourself when your ally is going to die. Yuumi's W will go on CD if you just attached to your ally and then they die, leaving you vulnerable.
A good Yuumi should know when it is possible to save an ally and when they cannot be saved, so you should let them die and save yourself. However, if your ally has an escape ability, usually your 1 heal is enough to give them enough health to escape, so take risks.
You should also take note of the CD on your W everything you detach especially for passive. This is very important because your W basically decides how vulnerable you are so timing is important.
Yuumi's E is her main kit as she can literally be just a healbot. In laning phase you want to use your E not only defensively to heal your Adc but also offensively like chasing the enemy under tower for 1 autoattack or small trades because Yuumi's E also gives attack speed and movement speed. It can also be used to dodge abilities. Yuumi's E also procs aery so you can get a heal+shield from it. Sometimes that shield is enough to win trades when using E offensively.
Try to use Q first before you E when you have Athenes because that will make your heal a lot stronger, around 50-80% more heal.
In teamfights, you want to use W and E together to heal ALL of your allies, but you must prioritize your ADC. Yuumi is good in that she can heal everyone and not just one person. Her E cooldown is also pretty low late game.
In laning phase, sometimes when your ADC is CCed you want to pop out of your adc to get a better angle in your ult. Try to hit both enemy botlaners with your ult as it deals some good damage too.
If Yuumi gets CCed, it will STOP her ult. So most of the time unless they have CC not on CD you don't want to get out of your ADC yet.
When Yuumi is ulting, she cannot proc her passive, so keep that in mind.
In teamfights, use W to root as many people as you can with your ult.
Generally, we want to max R->E->Q->W
I like to alternate my Q and W in the middle of the game because it seems more effective. Mostly Q will be used to deal damage for Athene's extra healing.
E must be maxed first because Yuumi can heal a lot of health, it's pretty cancer.
Taking Q if:
1. My ADC is NOT low.
2. WE are poking them and they are lower than us. It doesn't look like a fight is going to start soon, and even if it is, we will probably win.
Taking E if:
1. My ADC IS low
2. We are being poked into tower or unable to trade back because I have to constantly heal my adc and it's taking up all my mana.
Late Game Q and W choices
I like to alternate between Q and W late game after I have maxed my E out. However, if you think that your Q isn't doing enough damage because of that, then you should max Q first before taking any points in W. It is situational and depends on the enemy team comp.
If you are going offensive build it is sometimes also better to max Q first.