This guide has not yet been updated for the current season. Please keep this in mind while reading. You can see the most recently updated guides on the browse guides page






Your votes and comments encourage our guide authors to continue
creating helpful guides for the League of Legends community.
Recommended Items
Runes: Main Runes
+9 Adaptive (5.4 AD or 9 AP)
+9 Adaptive (5.4 AD or 9 AP)
+65 Base Health
Spells:
Flash
Ignite
Items
Ability Order MAX/ORDER Spell
Contempt for the Weak (PASSIVE)
Zed Passive Ability
Threats & Synergies
Rammus
Tanut make your basic combo 100% hit enemy mid laner.
Rammus
Tanut make your basic combo 100% hit enemy mid laner.
Champion Build Guide
1.Introduction
|
2.Pros and Cons
|
3.Runes
|
PS: READ THE NOTES ITEMS FOR TIPS!!! |
EARLY GAME
|
MID GAME
|
LATE GAME
|
![]() |
x Good roaming x Good Splitpusher x High Mobility x Carry champion
x R is easy to read x decent late x easy to counter with items x hard comeback if you go too behind |
|
FLASH |
|
IGNITE |
|
HEAL |
|
BARRIER |
As you see every summoner has too low value for Zed, ignite is what you prefer in every case no reason to mention the rest summoner available to say the same concept. |
![]() |
|
RAZOR SHURIKEN (Q): Active: Zed and his shadows throw their shurikens, dealing 80 / 115 / 150 / 185 / 220 (+1.0 per bonus attack damage) physical damage to all enemies they pass through, reduced to 60% against units beyond the first. Living Shadow: Additional shurikens striking the same enemy restore energy. |
![]() |
|
LIVING SHADOW (W): Zed's shadow dashes forward, remaining in place for 5 seconds. Reactivating this ability will cause Zed to switch positions with this shadow. Zed's shadow will mimic his basic abilities. If both strike the same target Zed regains 30 / 35 / 40 / 45 / 50 energy. Energy can only be restored once per mimicked ability. |
![]() |
|
FROST SHOT (E):Active: Zed and his shadows create a burst of shadow, dealing 70 / 95 / 120 / 145 / 170 (+0.8 per bonus attack damage) physical damage to nearby enemies. Zed's slash reduces the cooldown of Living Shadow by 1 second for each enemy struck. His shadows' slashes slow enemies by 20 / 25 / 30 / 35 / 40% for 1.5 seconds. Living Shadow: Overlapping Shadow Slashes striking the same enemy deal no additional damage but will incur an increased slow of 30 / 37.5 / 45 / 52.5 / 60% and restore energy. |
![]() |
|
FROST SHOT (R):Active: Zed becomes untargetable and dashes to target enemy champion. Upon arrival, he marks the target for death and spawns a living shadow at his starting position. This shadow lasts 6 seconds and mimics Zed's abilities. After 0.5 seconds Zed can reactivate Death Mark, causing him to switch positions with this shadow. After 3 seconds, the mark will detonate, dealing physical damage equal to 100% of Zed's attack damage plus 25 / 40 / 55% of damage dealt of all magic and physical damage dealt to the target by Zed and his shadows while the mark was active. |
PS: i'm working on my english, i know it's not good but it's not even my mother language
You must be logged in to comment. Please login or register.