@Jebus
I get 04:15 with offensive masteries, but I don't think 15sec faster is worth it..
And that's ONLY when going the blue to golems path. Otherwise utility is just as fast or just a few sec slower.
I get 04:15 with offensive masteries, but I don't think 15sec faster is worth it..
And that's ONLY when going the blue to golems path. Otherwise utility is just as fast or just a few sec slower.
"That which can be asserted without evidence, can be dismissed without evidence." - Christopher Hitchens
I generally start with cloth armor and two potions, but attack speed runes give me the equivalent of a dagger from the beginning, so I usually keep up with mid and solo lane in level. I usually go blue to golems and i'm usually nearly full health when I'm finished. ww's such a great jungler though so there are so many ways to start off his jungle
Kinda irrelevant, but ok..
"every now and again you come across a game that has so little emotional connection to who you are that you end up standing there, gazing at the screen and saying "I'm just pressing buttons and my life has no meaning,"" - Colin Campbell
tbh, as Jebus pointed out - as WW you want to speed up your jungle as much as possible.
Going armor seals and a mix of AS/Arp quints/marks/glyphs works very greatly for me along with 16/0/14 masteries ^^
Going armor seals and a mix of AS/Arp quints/marks/glyphs works very greatly for me along with 16/0/14 masteries ^^
Saintvicious wrote:
If someone can't stay alive in lane for 6:30 seconds on their own then they got problems.
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