Click to open network menu
Join or Log In
Mobafire logo

Join the leading League of Legends community. Create and share Champion Guides and Builds.

Create an MFN Account






Or

's Forum Avatar

The Fool's Adventures In Scrubdom

Creator: Foolamancer August 28, 2013 8:29am
Foolamancer
<Member>
Foolamancer's Forum Avatar
Show more awards
Posts:
206
Joined:
Feb 1st, 2013
Permalink | Quote | PM | +Rep September 26, 2013 3:47pm | Report
Mowen wrote:

It's really good that you're recognizing where you can improve. You will for sure get better quickly playing with that attitude and this much. Good luck! :)


Thanks. I just wish my new router would stop kicking out at random times. Thus far I've gotten lucky and haven't disconnected during ranked, but still, it's aggravating even in normals.
"Sometimes it is better to light a flamethrower than to curse the darkness."
- Terry Pratchett
Foolamancer
<Member>
Foolamancer's Forum Avatar
Show more awards
Posts:
206
Joined:
Feb 1st, 2013
Permalink | Quote | PM | +Rep September 27, 2013 10:54am | Report

Bans were Hecarim, Thresh, Vayne, Amumu, Tryndamere, and Shen.

I had a good feeling about this game from champion select. Our Orianna was first pick and was very communicative and friendly, and when there are two of us in a team it tends to be an easy game.

I started at blue and let Swain know I planned to gank Cho'Gath early, since that guy is just so gankable. Since Cho didn't even start with a ward, I knew it would be easy. However, I didn't count on the enemy Volibear being completely ******ed.

He tried to gank Swain at level 2 and, unsurprisingly, died to the tower. He also started with a Faerie Charm for some reason. So that was a free First Blood for my top lane, and I got Cho'Gath's Flash about two seconds later (though he lived with about 10 health because I canceled an autoattack by mistake).

After that I headed down to midlane, as Zed also had no ward, and forced his Flash. Again, he lived with about ten health because Orianna had Barrier instead of Ignite, but whatever, I gave my midlaner free farm and now both top and mid had a big advantage. Meanwhile, Twitch got a double kill in bot lane because the enemy Blitzcrank was really, really bad.

The rest of the game was just me getting all three lanes snowballing incredibly hard. I got Swain multiple kills on Cho'Gath, Orianna multiple kills on Zed, and even managed to get a gank off on bottom lane that resulted in a double kill for Twitch because, even though the enemy Blitzcrank had six wards in his inventory, no one in Silver ever expects a gank from the lane bushes.

They surrendered at twenty-five minutes, after we took all the towers outside their base and their top inhibitor turret, along with three dragons.

THINGS I SCREWED UP:

- Screen lock. I press spacebar too much, and keeping the camera centered on me is not a good thing when attempting to gank. I missed an easy kill on Zed because I couldn't throw my Demacian Standard, since the place I was pointing at was under the skill icon bar.
"Sometimes it is better to light a flamethrower than to curse the darkness."
- Terry Pratchett
Foolamancer
<Member>
Foolamancer's Forum Avatar
Show more awards
Posts:
206
Joined:
Feb 1st, 2013
Permalink | Quote | PM | +Rep September 27, 2013 12:08pm | Report

Bans were Vayne, Alistar, Malphite, Blitzcrank, Amumu, and Teemo. No, I don't know why they banned Alistar either.

This one was pretty much just a blatant stomp. People who play Hecarim in Silver generally just do it because they think he's OP, rather than because they know what they're doing, so once again I was pretty confident that the enemy jungler was going to be worthless.

Since we were purple side, I started at blue buff and went to immediately gank their Volibear in the top lane. Easy First Blood, but once I headed down to gank their Fizz in the mid lane I noticed that Kayle's ward had spotted Hecarim coming in to try and kill her 1v1. Even easier countergank, so I had two kills in the first five minutes, and I brought it up to three a moment later when I finally got down to midlane and killed Fizz.

That was pretty much it. I got an early pair of Mobility Boots and a The Brutalizer on top of my Spirit Stone, and the rest of the game was just me running around and doing The Murders to anyone I found. No one on the enemy team could fight me, and I was too fast for any of them to escape from, so I was just an angel of death that murdered people wherever I went.

The game ended at about the 25-minute mark. It wasn't a surrender. We just took the nexus that quickly.

THINGS I SCREWED UP:
- Only one of my deaths here was legitimately a mistake on my part. I was splitpushing bottom lane and thought I could get their inner turret before their team arrived, but I underestimated how quickly Volibear and Hecarim could get there. Then I screwed up an E-Q combo that would have gotten me to safety.
- My other deaths here were me just doing silly things like deliberately not escaping from a three-man group that was chasing me, just to see how long I could give them the runaround. Again, kind of funny, but I can't afford to do things like that in case it ends up throwing the game.
"Sometimes it is better to light a flamethrower than to curse the darkness."
- Terry Pratchett
Foolamancer
<Member>
Foolamancer's Forum Avatar
Show more awards
Posts:
206
Joined:
Feb 1st, 2013
Permalink | Quote | PM | +Rep September 27, 2013 1:46pm | Report

Bans were Amumu, Shen, Malphite, Blitzcrank, Vayne, and Thresh.

For the first time in this thread, I didn't get to jungle. Fortunately, I am actually a ballin' support. I didn't just pick Leona because I'm one of those guys who only play her if they have to support; I picked her as a direct counter to Sona, since she had no way to peel me once I hit level 2.

Zed got First Blood against Riven, but proceeded to feed afterwards. Mid lane was uneventful. But, fortunately for us, our Udyr actually knew how to jungle, and how to get around wards, so he got some very nice ganks in for us in bot lane, especially as Caitlyn continuously shoved to the tower and their Sona never warded their own tribush.

The first time Udyr came in to gank, I Zenith Bladed my way to Sona, and she was an easy kill. Udyr then went to recall in a lane bush, but I let him know that Sona had no ward there, so Caitlyn would likely come right back in and be an easy kill. Lo and behold, I was right. I was 0/0/8 by ten minutes, because we snowballed hard off of that initial gank and Udyr knew a feeding frenzy when he saw one, so even when I couldn't find a good engage on my own Udyr could come in from behind and ensure that murders would happen. I picked up an early Emblem of Valor to put a stop to the poke that Caitlyn and Sona could put out, and bot lane was basically won.

Unfortunately, Zed was, as previously mentioned, feeding hard, so the midgame was more than a little shaky. Riven was incredibly fed and roaming, so we lost the top and middle towers early. However, my pink wards made it so that we took a free dragon and, immediately afterward, stacked up in midlane and took that tower, so we evened things out there. Zed then took the top tower due to Riven being off roaming, and we were back in the lead.

That was it. With Leona and Udyr, we could tower-dive like no one's business, so we just took everything and won.

THINGS I SCREWED UP:

- I honestly can't think of anything this match. Those deaths I did have were during teamfights, and going balls-deep and taking all the damage to the face is sort of what Leona does. I kept bot lane thoroughly warded, made good engages, kept objective control, peeled for the carries, locked down the important targets, etc. Leona isn't exactly rocket science anyway.
"Sometimes it is better to light a flamethrower than to curse the darkness."
- Terry Pratchett
Foolamancer
<Member>
Foolamancer's Forum Avatar
Show more awards
Posts:
206
Joined:
Feb 1st, 2013
Permalink | Quote | PM | +Rep September 27, 2013 6:56pm | Report
May as well update this with a list of what champions I can play in each role. Thus far, Jarvan IV has carried me to victory pretty often, but I may not get to continue playing him, so. Options are:

TOP LANE (worst role): Irelia, Wukong, Rumble
JUNGLE (best role): Jarvan IV, Sejuani, Nautilus, Trundle... pretty much all of them. I own most junglers and can play most competently. The four listed here are my most frequent picks.
MID LANE: Gragas, Twisted Fate, Lissandra
AD CARRY: Tristana, Miss Fortune, Caitlyn
SUPPORT: Sona, Lulu, Leona, Thresh... yeah, also all of them. I own all the support champions and can play most of them very comfortably. Support was my main role before jungle.
"Sometimes it is better to light a flamethrower than to curse the darkness."
- Terry Pratchett
Foolamancer
<Member>
Foolamancer's Forum Avatar
Show more awards
Posts:
206
Joined:
Feb 1st, 2013
Permalink | Quote | PM | +Rep September 28, 2013 8:41am | Report
I have no idea how this is even a thing that is happening.

Bans were Vayne, Malphite, Blitzcrank, Zac, Amumu, Rammus.

I wanted to jungle, but ended up second to last pick and apparently our last pick could not ADC to save his life, so Tristana it was.

The game started out pretty boring. Their Shyvana had Teleport and no Exhaust, so I knew she wasn't going to be a threat and I could just keep Ezreal pinned to his tower all day. The lane went pretty well, overall. I was more than 40 CS ahead, but I got caught by one unlucky Thresh hook and died at one point.

Nami then died to a Shyvana Teleport gank, and they tower-dived me immediately afterwards, so Ezreal had three kills, but I was still massively outfarming him and was able to bully him around. After that, it went back to business as usual until Sejuani came in for a tower-dive that netted us two kills and a free dragon, as well as the bottom tower.

That was pretty much game. Our lead was too huge for them to overcome, and even though I didn't have as much kill participation as I would have liked due to not being a spectacular AD carry, they couldn't stop me from taking their towers. I also kept a constant timer on the dragon so that we snatched it as soon as it respawned every time, and was basically calling the shots for the team.

THINGS I SCREWED UP:

- Though I ended the game with over 250 CS, it should have been much higher. I have a tendency to slip into AFK farm mode and just mindlessly autoattack rather than actually timing it for last hits, and with Tristana, that works against you even more than usual.
- Those deaths in lane could have been easily avoided if I had been paying more attention. I feel like an idiot.
- Too low kill participation. I was very obviously not contributing enough to teamfights.
"Sometimes it is better to light a flamethrower than to curse the darkness."
- Terry Pratchett
Foolamancer
<Member>
Foolamancer's Forum Avatar
Show more awards
Posts:
206
Joined:
Feb 1st, 2013
Permalink | Quote | PM | +Rep September 28, 2013 9:40am | Report

Okay, so not a great start to the series.

Bans were Zed, Thresh, Fizz, Hecarim, Kassadin, and Blitzcrank.

This was just another of those unwinnable games. Our Elise was absolutely hopeless, as was our Zyra. Leona and I both started the game hugely positive, and only started dying towards the end of the game, since we were the front line and the enemy team was just fed enough to melt us both anyway.

But I'm getting ahead of myself.

Standard start. On my way up top, though, I realize that Elise started with a green ward, not a pink. In other words, she has absolutely no idea what she's doing. And, lo and behold, she pushes out the lane as hard as she can so that I can't gank for her, then dies to Evelynn thirty seconds later, while I'm in midlane ganking Malzahar.

The story of this game is basically bot lane and I destroying while mid and top feed the enemy team off their ***es. Evelynn, Renekton and Malzahar are all absurdly fed by fifteen minutes, and we just don't have the damage or the durability to take any of them down despite my multiple successful ganks.

All I can do when teamfights roll around is lock down the carries in Cataclysm and hope that the combined AOE ultimates will be enough to turn it around. They're not, and we just get systematically crushed, even though Leona, Miss Fortune and myself are making damn sure it's a fight.

THINGS I SCREWED UP:

- I got caught out in the mid lane at one point due to not warding heavily enough. That's about it. The rest of the deaths this game are just what happens when you have three heavily snowballed damage-dealers on the enemy team.
"Sometimes it is better to light a flamethrower than to curse the darkness."
- Terry Pratchett
Foolamancer
<Member>
Foolamancer's Forum Avatar
Show more awards
Posts:
206
Joined:
Feb 1st, 2013
Permalink | Quote | PM | +Rep September 28, 2013 10:38am | Report

Bans were Blitzcrank, Thresh, Kassadin, Amumu, Shen, and Malphite.

This one went much better. I handed Elise First Blood against Singed immediately after taking my red buff (we were purple team). Pantheon killed Nami down bot, but not fast enough, so ultimately it was a win for us.

Honestly, what one this one was just that I was flat-out better at jungling than this Pantheon - or, at least, I put in a better performance this round. I got multiple successful ganks in on every lane and kept them all down, kept the timer on the dragon and Pantheon's buffs for multiple free takes, and so on.

I would have actually built damage this round because of how much I was ahead, but I decided against it. Elise had proven herself to be competent, and I had gotten her snowballing, which meant that our team already had three threats. I went full tank so that we could tower-dive to press our advantage.

Both my deaths this game were just matters of the enemy team being really dumb and burning everything on me after initiating, then getting wiped immediately after. They surrendered just before we took the nexus.

THINGS I SCREWED UP:

- During one gank on Singed, I underestimated how much damage he did and had to Flash out. The gank still ended in his death and another kill for Elise, but that was pretty sloppy on my part.
"Sometimes it is better to light a flamethrower than to curse the darkness."
- Terry Pratchett
Foolamancer
<Member>
Foolamancer's Forum Avatar
Show more awards
Posts:
206
Joined:
Feb 1st, 2013
Permalink | Quote | PM | +Rep September 28, 2013 11:39am | Report

GRAAAAAAAH

GET

ON

MY

BACK

Bans were Blitzcrank, Hecarim, Thresh, Amumu, Kassadin, and Shen.

This game opened up badly. Very, very badly. Like, in champion select badly. But it also stands as testament to the fact that a player who is friendly and communicative can win even the most awful-looking of matches.

Literally everyone but me called "top or ADC". We very nearly had a three-man top lane, as all three of the last three picks for our team absolutely refused to consider another role, and our first pick wasn't any better. I finally managed to convince our first pick to go mid Vladimir and let Renekton go top, while Miss Fortune and Rengar would go to bot lane and just go for kills, since no one at this level can deal with a kill lane anyway (and Sona is perhaps the support the least equipped to do so on top of that).

So I managed to at least partially avert a crisis in champ select. Then, when I got into the game and went for my standard start, Renekton decided that it would be a good idea to tower dive a Volibear, so all my gank accomplished was feeding First Blood to the enemy top laner. Meanwhile, Rengar killed Sona in bot lane, but promptly died to Kha'Zix.

All three lanes were pushing relentlessly, which left me with few options for gank opportunities. I spent most of this game counter-ganking Kha'Zix; since he had a lead on me from his initial kill, I couldn't really turn the ganks around enough to kill him, but I did keep him from increasing his team's lead.

Where this game really got rolling, and where I think I earned my promotion, was when it came time to start going for objectives. Because I was warding extensively, I knew when Kha'Zix was in no position to contest a dragon, so we snatched two of those from under their noses. I was constantly present in any lane that the enemy had recalled from, putting damage down on the towers. We took their top and bottom towers before fifteen minutes because of my help.

That was enough of an advantage for us to start tower-diving and brute-force our way through the midlane. The fact that I was ludicrously tanky by this point let me initiate any time their carries stepped out of line, which they did constantly, and none of them seemed to realize that burning all their escapes before I had popped Cataclysm was a bad idea. We brute-forced an inhibitor and then backed off.

When they respawned, they ran for a desperation Baron, which, I have to give credit where credit is due, was saved entirely by Miss Fortune. She got a perfect Bullet Time over the Baron wall which killed Kha'Zix, leaving them without a jungler, and dropped the rest of their team to about one-third health. The rest of us came in for the cleanup, took Baron, and pushed for the win.

THINGS I SCREWED UP:

- Another one of those games where I can't really think of any. I wouldn't call my play perfect by any means, but I didn't make any obvious mistakes, at least.
"Sometimes it is better to light a flamethrower than to curse the darkness."
- Terry Pratchett
Foolamancer
<Member>
Foolamancer's Forum Avatar
Show more awards
Posts:
206
Joined:
Feb 1st, 2013
Permalink | Quote | PM | +Rep September 28, 2013 11:43am | Report
Also:

As of my successful promotion, I have finally broken even after my initial losing streak!

MY FEELS RIGHT NOW
"Sometimes it is better to light a flamethrower than to curse the darkness."
- Terry Pratchett

You need to log in before commenting.

League of Legends Champions:

Teamfight Tactics Guide