
And



Our






Getting the hang of


Teamed up with







Would have liked to have kept my farm up up I was having trouble actually getting any between Jinx and Ekko so I mostly settled for staying close enough to get XP so I wouldn't get terribly far behind.

Thought we were doomed after




I believe this is my first S on reworked

I like






Had an early death where we almost killed



Also went too ham on a tower dive where we probably could have gotten the tower, but I jumped on


Things to clean up in order to improve.
Used my ult and let it get going for a bit before running in. That seemed to work more reliably than firing it from way out and gettting out too far ahead of it.

My laners got massacered and I didn't pick up the slack. Actually failing on two dragon

We might have been able to pull it back in with late game team fighting, but the team didn't want to give it a go, so we surrendered.
Need to remember that it is rather tricky to time your E proc with you






Gold 3!
-Need to see if I can figure out how to bind Target Champions Only to a button that I can actually hit with my fingers. I believe it is Tilde by default and my pinky won't reach it without a really awakward reach.
Current champion pool as of 14-July-2017
And it feels like ever time I decide to do one of these posts I shortly start deviating from it, so I'm going to start calling it my current champion pool.
Jungle - Having a lot of success with tanks out of the jungle. I feel like they've been strong for a while but have been running under the radar because people generally want to play carries, and the changes to
Enchantment: Cinderhulk that increase their clear speed have sent some of them over the top.
Zac - is beastly, but he is still banned a lot. Hopefully, that will change now that he has received some nerfs and his general winrate has dropped (assuming the nerfs don't hurt him too much). I wasn't really relying on the stretching strikes second cast range very much, so I don't think it will hurt my playstyle. My current strategy is to ban him out unless I'm first pick as he is seriously irritating for any team to deal at any stage of the game. His ban rate has led me to developing a selection of other tanks to use.
Sejuani - when I first tried her after the mini-rework I struggled with staying healthy in the early jungle clears and I still need to figure out how to clear with her by starting with the raptors, but after learning how to properly clear a Buff start with an E start, I feel like I finally have a handle on her and have had a very successful run of games with her. And I'm still figuring out some of her nuances so hopefully that my positive winrate with her will continue. I think the thing that makes her so strong is her team fight prowess, which can allow for her and her team to come back even after getting somewhat behind in the early game.
Maokai - if you need to guarantee lockdown on a priority target, Maokai is your tree. I really like him against
Vayne. If my team lacks good engage, I'll simply buy
Turbo Chemtank to make sure I can get in and start causing havoc.
Twisted Advanceing onto a priority target and then casting your ult to lock down or zone of the rest of their team means that priority target is going to get extremely chunked or dead and spread the team fight out making it easier to pick the remaining targets off individually.
Vi - If we have enough tanks and their team is highly mobile
Vi is my girl for locking down pain in the butt champions like
Fizz. You have to show some patience and wait for them to use their mobility spells, but once those are down you can pin down just about anyone and often kill them by yourself, though you do have to be careful and make sure you don't bite off more than you can chew when your team is not around.
Kha'Zix - If my team doesn't have a dedicated assassin, I find myself leaning toward
Kha'Zix.
Enchantment: Warrior is a huge power spike that well let him put a huge dent in just about any champion, if not outright end them. I still have a lot to learn about the deadly bug, but I find myself enjoying figuring out his ins and outs.
Top - sticking with Nasus for the time being. I like that he has a certain amount of inevitability and E maxing gives me some flexibility that the stacking route alone doesn't provide. This basically means that as long as my team doesn't feed I feel like I'm able to tilt the game in our favor with him. If Top were my primary role, I'd probably want to invest some time into a champion that can more consistently 1v5 to have a chance of winning those games where the rest of my team doesn't do so well.
Support - The inevitable autofill means that I need an option for this role unless I want to dodge the games where I get autofilled as support.
Blitzcrank - Blitz is a little RNG, but the thing that I like about him is that I don't have to have the most amazing laning phase to be a force in the later part of the game assuming that I manage to hit an occasional hook on a key target. + their is the lots of laughs factor when you are on point with your hooks and you pretty much single handedly serve the game to your team on a platter.
And it feels like ever time I decide to do one of these posts I shortly start deviating from it, so I'm going to start calling it my current champion pool.
Jungle - Having a lot of success with tanks out of the jungle. I feel like they've been strong for a while but have been running under the radar because people generally want to play carries, and the changes to













Top - sticking with Nasus for the time being. I like that he has a certain amount of inevitability and E maxing gives me some flexibility that the stacking route alone doesn't provide. This basically means that as long as my team doesn't feed I feel like I'm able to tilt the game in our favor with him. If Top were my primary role, I'd probably want to invest some time into a champion that can more consistently 1v5 to have a chance of winning those games where the rest of my team doesn't do so well.
Support - The inevitable autofill means that I need an option for this role unless I want to dodge the games where I get autofilled as support.

Role | Champion |
---|---|
Jungle |
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Top |
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Autofill Support |
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Games like this are why I feel like

Ashe: Nunu can you solo dragon?
Nunu: Of course, but you have to generate some pressure.
Ashe: Okay!
Enemy Double Kill!
Nunu: ... that is not the kind of pressure I was looking for.
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Autofilled Support. Didn't really want to grab