Actually, the range is medium. Crazy range is more like
Ezreal.
If you have trouble dodging spells, buy boots first and stand at her max range. Her skill shots are slooowwwwwwwwwwwwwwwwww
Spirit Rush is probably one of the most annoying spells ive ever seen. 3 blinks omgwtfbbq!!
but silence or some other form of hard cc just wrecks her.
tl;dr play a champion with long, hard cc like
Viktor(1.5 stun) or
Fiddlesticks(3 fear) and start with boots.

If you have trouble dodging spells, buy boots first and stand at her max range. Her skill shots are slooowwwwwwwwwwwwwwwwww

but silence or some other form of hard cc just wrecks her.
tl;dr play a champion with long, hard cc like


But her ulti is OP. Even Kassadin has to wait ~5s(depends on buff, cds, lvl) before he can jump again. Ahri can move 3 times and any AP champion that doesn't have silence or click on target skill, so basicly any AP champs that has mostly skillshots can't do **** when she has ultimate.

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But her ulti is OP. Even Kassadin has to wait ~5s(depends on buff, cds, lvl) before he can jump again. Ahri can move 3 times and any AP champion that doesn't have silence or click on target skill, so basicly any AP champs that has mostly skillshots can't do **** when she has ultimate.
Eeeehh, I think Kass' ult is better honestly. I mean, with Ahri you get 3 jumps then an 80 second wait. With Kass it's more like 6 seconds indefinitely. Ahri can escape from any gank one time every 80 seconds, but Kass can escape from most ganks always.
However, Ahri's is way better for chasing people down.
Yeah Kass has better ultimate but still with Ahri you have way more mobility and longer range while you're ulti is active and its way too hard for AP to land a stun or something if its skillshot. She can go left,right,left in like 1 second. Try to land anything like Annie's ultimate. But still Kassadin can beat her easily.

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That video did not do her just.. After every time he killed he died.
I think she's fine where she is. If you can land your skill shots, it's amazing. But miss one and that cripples you hard.
Just one thing: Blue Buff +
Rylai's Crystal Scepter = Perma slow <3
I think she's fine where she is. If you can land your skill shots, it's amazing. But miss one and that cripples you hard.
Just one thing: Blue Buff +

I personally think that
Ahri's
Orb of Deception needs nerfed for one reason and one reason only... TRUE DAMAGE.... it's not AP forward that hurts, it is the True Damage on the way back that is ******ed. They just took out the Dodge stat for the reason that there is really no good way to counter it other than
Sword of the Divine. I could see them doing AP out, AD back I think that would be balanced.
True damage's counter = There isn't one, this sucks...



True damage's counter = There isn't one, this sucks...
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1. Spirit Rush!, her ultimate enables her to dash 3 times in a row, making her 3 steps ahead of you.
2. Fox Fire!, Ahri releases 3 fox fires the targets near by enemies (champions are first priority), this means that this ability has an auto lock to any champion at her range, another insane ability knowing the fact that Ahri has a huge range reach.
I may probably be wrong about Ahri being OP, but is there anyway or anything that you can do to counter Ahri on 1v1 Solo mid lane?
I would also like to hear the Pro's and Cons on her.
Examples of Ahri's insane range are on the first 2:40 seconds of this video.
(url{ http://www.youtube.com/watch?v=R-JaJ4wT9eU ]url)
(Props on Ahri, I like her dane--- K-POP SnSd, RunDevilRun, big fan of them.)