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Jax Remastered!

Creator: PsiGuard January 10, 2012 4:42pm
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PsiGuard
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Summoners!

In the latest patch we’re finalizing our Dodge stat remakes, which, among others, means some exciting new changes for your favorite Grandmaster at Arms. In addition to some new gameplay, we’ve also given Jax a few new animations and spell effects to accompany his new mechanics.

To kick things off, let’s start with a preview of some of the new mechanics that we’re working with in Jax’s new kit. Jax’s core ability Counter Strike had previously relied on Dodging to trigger its effect. While the mechanics of the ability were strong, its reliance on a random event made it difficult to rely on at best, particularly if the enemy team favored Ability Power champions for damage.

Surprise! He’s back!

Dodge is an important aspect of Jax’s identity and with the removal of passive dodge we have the opportunity to make significant changes to the way Counter Strike functions. We wanted to keep the feel of dodge around as a Jax-only mechanic without the negatives of the old passive dodge stat. In the coming patch, when you activate your Counter Strike, the Grandmaster at Arms will begin dodging all incoming attacks for the duration of the ability. When the duration expires, he will damage all enemies in an area around him and stun them for a short period of time. This will allow Jax players to avoid incoming attacks and disrupt opponents using their own skill and ability instead of relying on random chance.

Jax utilizes the new Counter Strike to execute a reliable stun while ganking from the jungle.

For more information on the mechanics of the full Jax’s remake, stay tuned for a Jax Championship Spotlight in the coming days!

In addition to shaking up Jax’s kit with some new mechanics to eliminate his reliance on a random Dodge chance, we also decided that this was an opportune time to fine-tune a few of Jax’s visuals. This included a brand new animation and spell effect for Counter Strike, along with a new animation to accompany his joke emote.

Jax’s now performs an acrobatic spin attack upon completion of a Counter Strike!

So there you have it! Polish up your lamppost, because the Grandmaster at Arms has never looked better. Be sure to check out the Jax Champion Spotlight for a full preview of the upcoming changes to Jax, as well as a primer on how to utilize his new mechanics!

Looks interesting, though not what I expected. I wonder if Sword of the Divine is going to stick around or not.
Thanks to The_Nameless_Bard for the sig!
Diesel
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In the coming patch, when you activate your Counter Strike, the Grandmaster at Arms will begin dodging all incoming attacks for the duration of the ability. When the duration expires, he will damage all enemies in an area around him and stun them for a short period of time.


Shiiiiieeeeeeeeeet. The cool down on that ability will have to something fierce or the QQ is going to be catastrophic when this gets implemented.
Nighthawk
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OMG.

JAX.

ALL DAY.

EVERYDAY.

VANDAL JAX, SO HAPPY I BOUGHT THAT.

YESSSSSSS.


DuffTime
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Riot...

Fair and balanced.
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Lugignaf
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Eo, I saw this image in your sig along with your post.

I belive it is justified.
Sig courtesy of GrandmasterD. Go get your own sig from them. :D
Nighthawk
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Would have been better if you saw:

EDIT:

And then it comes up in my sig lolololol


Atarios
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omg his counter strike
Thanks Jhoi,Xenasis,JEFFY40HANDS for the Sigs ! :D
Joobieo#41288
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CS 1.6
Current Solo Q Elo = 1405+
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tehAsian
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my guess is it's going to be like Fizz :p except more op
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Thanks to Keondre, JhoiJhoi, Xiron, and Arcana3 for the Sigs~!
Rozsud3k
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Well, it is refreshing to see that the Grandmaster at Arms is making a comeback.

While it seems op, it's very refreshing to see a buff for the old man.


I don't even
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