Jimmydoggga 2.0 wrote:
TLDR:
We aren't changing anything with the Ultimate or the passive, but you just have to autoattack more as Lee Sin so its all good.
they are changing both lol. You actually have to make people collide with eachother when using Dragon Rage to get any decent damage now.
Mooninites wrote:
I think I've gotten permanent brain damage from reading posts by Darcurse and Nicknamemy
If you had one to begin with you wouldn't have let it survived long enough to even be able to read these posts.
@Reddit reffering to the Lee changes:
They only wrote that they will definitely keep the two main nerfs on Safeguard and Ulti, maybe give him some damage back (which he hadn't really lost but maths too hard for most I guess) AND that they also nerf his ability to ward hop.
What can I say: Suck it, whiners.
OTGBionicArm wrote:

Not really a nerf considering I can just use fishbones and crit for 1000s on people.
Edit: what was I doing again. finished last two pages of thread and suddenly 30 minutes were gone. what happened
Edit 2: So they want you to ult+q into their team then slow all of them while autoing low healths while you get cced to death? sounds good bro

Basically how I play LoL
Instead of nerfing ward jump, they should just disable
Sightstone/
Ruby Sightstone on all champs which can peform ward jump. Because pre that change, it was never a problem anyway, because you actually have to pay something to get it.
Trinket is ok, because it has a long cooldown.


Trinket is ok, because it has a long cooldown.

NicknameMy wrote:
Instead of nerfing ward jump, they should just disable


That's it, we're done here guys. There's no way it can possibly get any better than this.
Having read what Falseo linked earlier, I have to say Riot's response to the feedback looks decent. They might be right about the
Flurry changes being stronger than they look on paper, but still I'd only see that being the case for a tanky Lee, not the Lee top with Hydra/Brutalizer/LW start.
Looking into CD changes instead of energy cost for ward jumping and realising that
Flurry changes aren't a compensation for nerfs like that is a good first step, anyway :)

Looking into CD changes instead of energy cost for ward jumping and realising that

Khazem wrote:
That's it, we're done here guys. There's no way it can possibly get any better than this.
Yeah that one took the cake, the cherry and all the prize money.
These Lee changes got me thinking there might be some

I don't see the point of changing what the dude is. Just hope they don't want to balance everyone around late-game. It's paradoxical, because if that happens, whoever has the best early game is the best pick.
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Pretty sure it was a trainwreck before we showed up, Tosh.
So the usual MOBAfail discussion? Goddamit guys >:[