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PBE Notes

Creator: jamespongebob March 18, 2014 10:22pm
209 posts - page 1 of 21
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jamespongebob
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PBE Notes
Most Recent Patch | 4.13
I made this thread for the purpose of discussing possible future changes that are currently active in the PBE. The changes listed below are all subject to change, but it's probably good to know of what may come and whatnot.



Skins


Headhunter Caitlyn
Dino Gnar
Riot Kayle
Arcade Miss Fortune


General



Champions



Gnar

New champion




Elise

Neurotoxin
Cast range reduced to 550 from 625.
Cast range is now calculated edge-to-edge instead of center-to-center.




Kayle

General
Attack speed per level increased to 2.5% from 2.2%.


Items



Runes, Masteries and Summoner Spells

My Guides

SpawnOfHell
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Quoted:

Heal
REVISED ACTIVE: You instantly heal the allied champion closest to your cursor for 90-495 health and grant them 30% movement speed for 2 seconds. If no target is found, it will heal the most wounded allied champion nearby. You are also healed and hasted for the same amount. Any Grievous Wounds are also removed.
Range increased to 700 from 600.
Cooldown reduced to 240 seconds from 300.
Heal amount increased to 90-465 (scales non-linearly with levels) from 90-345.

Will of the Ancients
Recipe: Hextech Revolver + Fiendish Codex + 480 Gold = 2500 Total Gold
Ability Power: 50 --> 80
Mana Regeneration per 5: 10 --> 0

Hello Ghost Heal Vladimir top
utopus
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Yeah. I'm pretty happy with the WotA changes. I hope to see some more vlads playing top now ^^.
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My Soraka Guide | My Review Service


Thanks for the sig, MissMaw!
Lugignaf
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The Lee Sin changes have actually been changed and are posted here.


Thank you to jhoijhoi for the sig, and all the dividers in the guide.

utopus
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I'm happy they messed with the cooldown of Safeguard / Iron Will as opposed to the energy cost. That's a huge relief! Everything else i can deal with. Not quite sure about the Tempest / Cripple changes though. That spell was a one point wonder, and frankly, it's damage nerfs (and damage type nerf), i just don't see this change will accomplish riot's goal of making lee sin scale into the late game now
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Thanks a lot for the sig, jhoi! :)
Jimmydoggga 2.0
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Does anyone know what Rengar might be like after the changes?
It looks like it would hurt even though they buffed some of his abilities slightly.

Basically MOBAFire.
Cooper112
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Not bad renk change but more needs be done to buff his late game 20more aoe mg dmg is actually good and 200 more hp i actually like it he will still do no dmg later on bascially hes meat shield that will do aoe dmg with sunfire and new ulti changes.

So 163 magic dmg at max lvl aoe.
Lugignaf
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I don't understand why they want every champ to be like, super good lategame. Like, "Let's hurt Renekton's early game, but buff his late game!"

Seems like not a super great idea to me.
BlueArtist
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I believe to read up more on the Lee Sin change the reddit thread by Riot Chun is more informative.

Is this against the rule to sort of "advertise" other sites O__O
My #2 RumbleGuide

^^ Thanks toUbnoxius,Xiaowiriamu,Natuhlee and Hogopogo for the sig!

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Wayne3100
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Permalink | Quote | PM | +Rep March 19, 2014 4:46am | Report
The reddit thread you are talking about was already linked by Lugignaf, there's nothing wrong with that. Still unhappy about the Lee changes though, unnecessary imo.

Thanks to jhoijhoi for the signature!
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