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Sustain Changes - A preview by Shurelia

Creator: JunSupport August 15, 2011 8:54pm
The_Nameless_Bard
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So...when are they gonna nerf Morde's sustain? hmmmmmmmmmmmmmm?

EDIT: That song would only made sense if they had nerfed an OP champ. and Nerf is one thing....they took Soraka and completely changed her.

AP Soraka will be more viable....but I'm still not happy with it.
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The Q and E changes seem very good.
The W change is in the right direction, but needs tweaking.
It should imo be 30/50/70/90/110 armor and a ratio of 0.5 with 16sec CD. But I wouldn't increase the duration of the armor buff.

The R change is too big a nerf imo. Should be higher base value with that 0.7 ratio. (maybe 200/325/450)

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When they figure out a way to balance his Iron Man Passive.
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@Searz I just hope they nerf general sustainability too.

Because Morde is basically unkillable, more so then Soraka and Sona have ever been.

@Jeffy exactly my point.
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So...when are they gonna nerf Morde's sustain? hmmmmmmmmmmmmmm?

EDIT: That song would only made sense if they had nerfed an OP champ. and Nerf is one thing....they took Soraka and completely changed her.

AP Soraka will be more viable....but I'm still not happy with it.


How is Soraka not OP? Infinite sustain, literally infinite sustain and a global heal...Medium CDs and (currently) a 3 second silence at max rank. She's one of the best supports bar none right now. Especially with this meta, AD+Support bot, it fits her perfectly never have to leave if played well. But to me she is OP I suppose.
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Morde is a very powerful laner, yes, but there's a few champions who beat him and he HAS to push his lane to win in most cases, making him very vulnerable to ganks.
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@Searz I just hope they nerf general sustainability too.

Because Morde is basically unkillable, more so then Soraka and Sona have ever been.

@Jeffy exactly my point.


Morde is just as squishy as other mages. He's a glorified Mage-Tank. Iron Man can save him but it's also his crutch. Without it Mage Morde dies, and Tank morde isn't as viable as Mage morde BECAUSE of his over all lack of CC or control in teamfights. So most people build him Mage, poke him, silence him, stun him he's dead. Once Creeping Death is on CD Morde has very little to keep his shield up without actively engaging enemies, which means he's in range to be auto attacked. Once that shield is gone he's exposed. It's unbalanced in some ways early game but easily defeated late (if Morde doesn't have creeps to feed it)
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When you have 11 base armor, Ashe (or any AD carry) with ArPen marks literally deals true damage to you.

IMO Wish has always needed some sort of nerf, because it's friggin ridiculous that I can heal over 1200 damage to my entire team with a full AP build.

But I think the astral blessing nerf was too much all at once.

The other changes are ok but I wish they had balanced it a bit more so that Soraka would still be the same basic type of champion.

EDIT: It sort of feels like they are using "nerfing sustainability" as an excuse to nerf Soraka and Sona. There are other champs that need to be reworked and they are ignoring them as far as I can tell. Sona's changes will make her more of a nuker with a heal, and Soraka's changes will just make her a completely different champion....back to the drawing board I guess.
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When you have 11 base armor, Ashe (or any AD carry) with ArPen marks literally deals true damage to you.

That matters how?
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She can heal the damage, as well healing the damage gives her armor to withstand the next few attacks. It doesn't solve the fact she's basically an immovable object capable of replenishing her or a team mates mana meaning they have infinite harass and sustain.

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