I honestly don't understand Riot at times. Why give
Annie 50 range back at once? They took it away for a reason. Give her 25 back to start with and see how that goes.
Irelia buffed. New Irelia skin. thinking...
Master Yi buffs. Yuck. If you don't have the CC to deal with him you already have a major problem before the buffs. If you do, probably not going to change much.
Yorick nerfs too harsh.
Kayn buffs :/ He is weak because he often spends the first 14 minutes of the game in a suboptimal form. SA Kayn is kind of cancer already and Rhast is arguably stronger. I get that they want to make the choice meaningful, but it just feels bad to be half a champion for a good portion of the game.
Garen ?nerfs? hahahahaha. Garen is too flipping tanky for the amount of damage he does. They should have hit
Courage and/or
Perseverance.
Fiora world buff? Not super happy when this champion is META.
Duskblade of Draktharr - AKA we want more counterplay to assassins so we are lowering how much burst they have on tap but we are going to give them an item that gives them more burst. smh
And while I really like having the ward finder + insta deleting passive. It really sucks for the losing team because good luck keeping any wards up especially if they have any another DoD users on their team.










And while I really like having the ward finder + insta deleting passive. It really sucks for the losing team because good luck keeping any wards up especially if they have any another DoD users on their team.
Agreed,
Courage is OP. Riot doesn't understand that armor and MR are not symmetrical. 40 armor is fine, 40 MR is too much.
Insanity Potion has the same problem, 80 MR for 25 seconds is broken.
But the problem goes deeper with these type of champions being too tanky (Irelia has the same issue). Personally I think
Sterak's Gage needs a straight up nerf. The item already gives godlike stats (up to 75 AD and 450 HP), so it shouldn't give a 75% bonus HP (!!!) shield on top of it. That shield can go up to 2000 to 3000, it's completely overtuned. It also lasts way too long (8 seconds!). It's literally a
Kayle ulti in practice. Sterak is an AD item that gives more tankiness than tank items.


But the problem goes deeper with these type of champions being too tanky (Irelia has the same issue). Personally I think


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Hello and welcome to the MOBAFire Patch Summary - 8.17!
Welcome to the patch of buffs. Only a couple items were adjusted this patch along with a slew of small buffs to some underused or underpowered champion. Balance-wise, this patch is pretty light-handed, but we of course have the
The Nexus Blitz alpha test is also receiving a patch with a number of balance changes as well as new content. Check out the official Nexus Blitz patch notes for the full details.
Check out the full patch notes for details on any changes that interest you, and be sure to check out Riot's video summary below!
Updates & Balance Changes
Champion Trailer | Champion Reveal | Champion Bio | Stone Cold
Item Changes
160-200% (at 0-30% crit chance)⇒ 140-200% (at 0-30% crit chance)Attack Speed:
25%⇒ 35%Attack Damage:
65⇒ 6030-200 (at levels 1-18)⇒ 30-150 damage (at levels 1-18)Lethality:
18⇒ 21Other Changes
Upcoming Skins & Chromas
The following skins will be released during patch 8.17:
High Noon Lucian (1820 RP)
High Noon Urgot (1350 RP)
High Noon Thresh (1350 RP)
Divine Sword Irelia (1350 RP)
Enduring Sword Talon (1350 RP)
The following chromas will be released during patch 8.17:
High Noon Urgot
High Noon Thresh
Divine Sword Irelia
Enduring Sword Talon
Dragon Fist Lee Sin
Share Your Thoughts!
That's it on our end, time to hear from you guys! What do you think of the champion changes this patch? Are you excited to try out the
Let us know in the comments below!