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Patch 9.12 Summary

Creator: Wayne3100 June 14, 2019 8:00am
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Aug 3rd, 2011
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Hello and welcome to the MOBAFire Patch Summary - 9.12!

Patch 9.12 marks the launch of the rework of Mordekaiser, the Iron Revenant, whose new kit has stayed true to his theme of being the master of death. While he no longer receives a ghost companion upon killing enemy champions affected by his ultimate, his new ultimate banishes himself and one enemy champion to the Realm of Death for a 1v1, and the enemy champion's soul temporarily stays with Mordekaiser(in the form of additional stats) if he manages to kill them. His other abilities have also all been replaced and will now allow him to deal AoE damage (in a multitude of ways), drag enemies towards him and shield/heal himself.

That is not to say Mordekaiser is the only champion with significant changes, however, with Ryze, Sylas and Yuumi being some of the other highlight champions who have been altered. On top of all that, there are also a number of ARAM changes and some new skins and chromas which will be released in the near future, so let's get right to it!

As always, be sure to check out the full patch notes for details on any changes that interest you.

Champion Highlights

New Splash Arts!
(click for full size)

Classic Mordekaiser

Dragon Knight Mordekaiser

Infernal Mordekaiser

Lord Mordekaiser
New Abilities!
(hover for more info)

Learn More...
(click to follow link)

  • Overload now has 5 ranks (was 6), and Realm Warp 3 ranks (was 2)
  • Rune Prison now snares instead of roots, unless casted on a target marked with Spell Flux
  • Overload no longer grants a shield when consuming 2 Runes
  • Passive now stores up to 2 charges and deals 70% less damage to minions
  • Kingslayer heal increased
  • Abscond/Abduct now only provides a shield if Sylas hits an enemy with the second cast

  • Early game mana refund and shield from passive decreased
  • Shared adaptive force from You and Me! adjusted
  • Dash can now be interrupted by any immobilizing CC rather than just knock-ups and knockbacks

Other Balance Changes




Item Changes

Bonus magic damage flattened to 15 over 3 seconds at all levels (previously scaled from 15 to 30 over level 1-18)

Other Changes

Upcoming Skins & Chromas

The following skins will be released this patch.

Dark Cosmic Jhin (1820 RP)

Dark Star Karma (1350 RP)

Dark Star Shaco (1350 RP)

The following chromas will be released this patch.

Dark Star Shaco

Dark Star Karma

Dragonslayer Braum

Share Your Thoughts!

That's it on our end, time to hear from you guys! What are your thoughts on the new Mordekaiser? Which other champion will be most affected by the changes introduced in this patch? And finally, will you be looking to pick up any of the upcoming skins & chromas?

Let us know in the comments below!

Thanks to MissMaw for the signature!
Latest Legend
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Dec 7th, 2012
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Wait, Morde's new R makes it so that nobody can interfere in any way? No CC or heals or buffs or whatever by teammates? That's crazy. How are they going to balance that? Goodbye ADC. Even if you don't kill them, you can take their main DPS out of the fight for quite some time..
********'s a pretty good fertilizer
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Oct 19th, 2018
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Yeah it's a pretty broken ability, but it has been shown to be countered by some stuff. Qiyana is by far one of them that shows great success in surviving morde's ult xD

Thanks to Jovy for the Sig :)
hutbephot3mien's Forum Avatar
Jun 17th, 2019
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Mordekaiser looks popular in version 9.12
May 18th, 2019
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Buff in Ashe

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