I had to scratch my head when I saw how much the changes to
Zac boosted his winrate. Did not think it would have that much of an impact.
Ashe has moved into the blow her up quickly or she will murder your entire team one at a time if she has a little peel. Reminded me of getting chased down by a
Tahm Kench with
Yuumi. Feels bad.
Blitzcrank grab range increase is nuts.
Heimerdinger - probably already a pest to melee champions, now even more so. And I believe I understand how his ult works now, so... >:) His ult stun grenade is kind of ridiculous. You can easily turn a team fight with it.
Annie - zoom button is fun. Surprised at how much mana her abilities cost, even with a
Lost Chapter you can run oom.
Anivia is still cancer to play
Annie into though.
The usual suspects still seem strong in the right hands. Got mauled by a
Vayne. Got mauled by a
Riven.
Mordekaiser feels like a win more champion and he should win more win the buffs. Have gotten mauled by a couple of them too.
Rek'Sai feels, maybe slightly better. Still think you need to be so active on her in the early game that you force an FF early as she doesn't feel like a champion after 25 minutes. Good if you are smurfing I guess.
Fiora felt pretty good even though I was in something of a counter match-up and only somewhat know how to play the champion. I just farmed up, got my items, and then was able to pressure through the split push. Her damage is bonkers when itemized.
Overall felt like the patch made some already strong champions even stronger, which feels a little weird from Riot.
Not super excited about any of the skins.










The usual suspects still seem strong in the right hands. Got mauled by a





Overall felt like the patch made some already strong champions even stronger, which feels a little weird from Riot.
Not super excited about any of the skins.
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Hello and welcome to the MOBAFire Patch Summary - 9.19!
It's finally here, the patch which the 2019 World Championship (Oct 2 - Nov 12) will be played on! In this final set of changes released before the action kicks off, Riot have reverted part of the nerfs applied to
Other notable changes include a range increase on
Outside of champion adjustments, a number of items are also receiving a slight name change this patch (with the word "The" being removed from their names), and six new skins will be released, including a new Hextech addition for
As always, be sure to check out the full patch notes for details on any changes that interest you (or, if you're more interested in Teamfight Tactics, click here for the 9.19 patch notes for TFT).
Champion Balance Changes
Other Changes
Upcoming Skins & Chromas
The following skins will be released this patch.
Hextech Amumu
Majestic Empress Morgana (1350 RP)
Splendid Staff Nami (1350 RP)
Valiant Sword Riven (1350 RP)
Championship Ryze (1350 RP)
Valiant Sword Riven Prestige Edition
The following chromas will be released this patch.
Majestic Empress Morgana
Splendid Staff Nami
Championship Ryze
Share Your Thoughts!
That's it on our end, time to hear from you guys! What are your thoughts on the final changes made before the 2019 World Championship, and which champions do you think we'll see most of during the event? Which other balance changes have Riot forgotten to make? And finally, will you be picking up any of the new skins introduced in this patch?
Let us know in the comments below!