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Patch 9.20 Summary

Creator: Wayne3100 October 9, 2019 9:28am
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Aug 3rd, 2011
Permalink | Quote | PM | +Rep October 9, 2019 9:28am | Report

Hello and welcome to the MOBAFire Patch Summary - 9.20!

The most significant changes introduced in this week's patch fall to Garen, Shaco and Viktor, as Riot aims to freshen up their kits and alleviate some common issues which prevent them from hitting their champion identity and feeling exciting to play for players new and old.

To this end (and among other changes made), Garen no longer has the Villain mechanic on his ultimate Demacian Justice, Shaco's Two-Shiv Poison now deals magic damage and Viktor's Chaos Storm will now continue chasing champions after he dies and over terrain.

Outside of these adjustments, the number of changes made to champions is relatively small this time around, though Ivern's conversion to a ranged champion does deserve a mention. The patch also includes a buff to Locket of the Iron Solari's shield and three new High Noon skins, which will be released on October 10.

As always, be sure to check out the full patch notes for details on any changes that interest you (or, if you're more interested in Teamfight Tactics, click here for the 9.20 patch notes for TFT).

Champion Balance Changes

Click on any of the champion icons below to view the champion-specific changes in the official patch notes


Adjusted / QoL


Item Changes

Shield strength increased from 30 (+15 per level) to 120 (+10 per level)

Other Changes

  • Bugfixes

    • Fixed a bug where after the ally Yuumi is attached to dies while she's in Stasis (via Zhonya's Hourglass or Stopwatch), she will lose the ability to gain turret aggro for the remainder of the game
    • Fixed a bug where casting R - Featherstorm with the cursor exactly below Xayah would cause the ability's rotation lock to be removed
    • Nunu's E - Snowball Barrage is no longer able to slow enemies more than once within the same cast of snowballs
    • When casting Wukong's R - Cyclone as Vi's Q - Vault Breaker hits and kills Wukong, Wukong's R - Cyclone no longer loses its functionality
    • Diana's R - Lunar Rush's cooldown now successfully refresh even if the ability hits an enemy at the edge of an explosion from her Q - Crescent Strike
    • Diana's Q - Crescent Strike explosion VFX no longer can be seen in Fog of War
    • Winter Wonder Neeko will no longer lose a significant amount of base stats and the ability to basic attack when Lulu uses W - Whimsy on her as Neeko is using R - Pop Blossom while disguised
    • When Lulu polymorphs Gnar with W - Whimsy just before he transforms back from Mega to base form, Gnar will no longer acquire extra buffs and have Mega Gnar's attack and crit animations and particles
    • Cho'Gath's R - Feast execute indicator now properly appears on clones' health bars
    • Lux's Passive - Illumination is now properly tagged as a single target ability

Upcoming Skins & Chromas

The following skins will be released this patch.

High Noon Ashe (1820 RP)

High Noon Darius (1350 RP)

High Noon Hecarim (1350 RP)

The following chromas will be released this patch.

High Noon Ashe

High Noon Darius

High Noon Hecarim

Share Your Thoughts!

That's it on our end, time to hear from you guys! What are your thoughts on the changes made to Garen, Shaco and Viktor, and which of the three will most benefit from them? Which other buffs and nerfs are you hoping will be made by Riot in the (near) future? And finally, are you looking to pick up any of the new High Noon skins?

Let us know in the comments below!

Thanks to MissMaw for the signature!
<Database Administrator>
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Oct 19th, 2018
Permalink | Quote | PM | +Rep October 9, 2019 9:57am | Report
That really is one beautiful Ashe skin though.

Kinda like the Hecarim one too!

Hope next patch will bring a Fiora skin to be honest, would be awesome. xD

Thanks to Jovy for the Sig :)

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