I often play
Yorick and tbh, I never find
Rumble,
Nasus,
Kayle hard.
I only agree that he may have troubles with
Trundle and even that will turn over to
Yorick's side, because
Trundle is so mana dependant --> without blue --> GG:
Then there is
Cho'Gath. Dodge Q and tenacity breaks his W.
Had really hard time against him, but still never lost a lane against
Cho'Gath.
Nobody is no champion that can faceroll all buttons to win the lane easily. Really much depends on how someone plays the champion against him.
But.. if you get that early kill on yorick really early, thanks to a gank for example and drop him few levels behind.. Then it's really a hell to
Yorick. Early ganks = GG.
Passive play, deny last hits & especially champion kills and make him waste his early game and therefore suck late game.




I only agree that he may have troubles with



Then there is

Had really hard time against him, but still never lost a lane against

Nobody is no champion that can faceroll all buttons to win the lane easily. Really much depends on how someone plays the champion against him.
But.. if you get that early kill on yorick really early, thanks to a gank for example and drop him few levels behind.. Then it's really a hell to

Passive play, deny last hits & especially champion kills and make him waste his early game and therefore suck late game.
I've consistantly beaten
Yorick with
Cho'Gath. But this was back when good ol' cho was unpopular and most yoricks didnt know that spamming ghouls was sustaining me rather than hurting me.
Now, Cho V Yorick is probably a farm lane as neither can afford to spam spells with their meagre mana trying to kill each other.


Now, Cho V Yorick is probably a farm lane as neither can afford to spam spells with their meagre mana trying to kill each other.
OTGBionicArm wrote:
I've consistantly beaten


Now, Cho V Yorick is probably a farm lane as neither can afford to spam spells with their meagre mana trying to kill each other.
You know that bruiser Cho doesn't have to spam any spells to do ******ed amounts of damage? Just max



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