Views: 2942 Top Facts -14- Jarvan IV
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Champion Overview:
Jarvan IV is a tanky DPS champion that can initiate fights with a strong burst, followed up by good DPS throughout the fight. He excells at disrupting the enemy team, and destroying enemy squishies all while guarding your support line. Making the best use of Jarvan comes from taking advantage of his amazing early laning phase and using it to propel you into an amazing position for the rest of the game. Jarvan is one of those champions who can pick up the slack for his team and is a kind of Do-Everything in the fight kind of guy.
Skills Overview:
Passive: Martial Cadence- Jarvan IV exploits his target's opening, dealing 6/8/10% of the target's current HP as magic damage. This effect cannot occur on the same target for 6 seconds.
This skill gives Jarvan a stronger low level than alot of other champions due to how much of a damage boost this is for you at the lower levels. This skill is worth using on your enemy in lane whenever it is up and you are safely able to as it gives you a good amount of poke and fighting ability.
Q: Dragon Strike- Jarvan IV extends his lance, dealing 70/115/160/205/250 (+110% of attack damage) physical damage and lowering the Armor of all enemies in its path by 10/14/18/22/26% for 3 seconds. If it contacts his standard it will pull Jarvan IV to its location, knocking up enemies in his path. Cooldown 10/9/8/7/6 seconds. Cost 45/50/55/60/65 mana. Range 500.
A very good move to poke with in lane. Auto+Q does a TON of damage. If you connect it to your standard it is a knockup AND a gap closer/Escape.
W: Golden Aegis- Jarvan IV forges a 50/90/130/170/210 (+20/25/30/35/40 health for each nearby enemy champion) health shield for 5 seconds, which slows surrounding enemies by 15/20/25/30/35% for 2 seconds. Cooldown 20/18/16/14/12 seconds. Cost 75 mana.
This skill is nice, Just not really in lane. This skill has a decent mana cost, and the shield value is not high enough with 1 enemy to really matter. The slow is decent but again on one person feels wasted.
E: Demacian Standard-Passive: Grants Jarvan a bonus 10/13/16/19/22% attack speed and 10/13/16/19/22 armor. Active: Jarvan IV throws a Demacian flag to a nearby area, dealing 60/105/150/195/240 magic damage to enemies in the area and granting his passive benefits to nearby allies and again to himself for 8 seconds. Cooldown 13 seconds. Cost 60 mana.
NOTE:IF AN ALLY HAS TELEPORT, THEY CAN PORT IN ON YOUR FLAG. OP!!
VERY NICE SKILL. Gives armor and attack speed for learning, and if you throw it out it gives you the bonus again AND gives it to your team. Its like a mini Aegis for team fights. This is the intiation to your knockup combo so position it behind your enemy. This skill also acts as a ward to where it is thrown, so if you are scared of going in a brush or want to check a position over the wall give it a throw.
R: Cataclysm- Jarvan IV heroically leaps at an enemy champion, dealing 200/325/450 (+150 of attack damage) physical damage and creating an arena of impassable terrain around them for 3.5. Activate again to collapse the Cooldown 120/105/90 seconds. Cost 100/125/150 mana. Range 600.
GET DUNNNKKKEEEDDDDDDDD. This skill is your main initiator, a good source of damage, sounds cool, and is just all around awesome. DEMACIIIIAAAAAA.
Combos/Skillorder:
Skill Sequence:
Max R>Q>E>W
Combos:
E-Q-Auto-W-(R if you want to kill)
Matchups:
Easy
Gangplank (When he pistols you combo and rape), Kennen (You can jump at him and trap him in your ultimate. Proceed to rape), Renekton (Big spear kill crocodile) , Mordekaiser (Fight him away from your minions, make him choose to fight you or get shield.), Rumble (Combo-Dead, beware of him ulting in your circle), Singed (Abuse early game, win lane), and Vladimir (He cant outsustain your pain.).
Hard
Yorick (Zombie apocalypse), Udyr (Oh deer, Its Udyr), Shen (He will poke and sustain all day long, just like a yorick), Olaf (TRUEEEE DAMMMMAGEEEEE), Pantheon (Where does he get all the spears -.-), and Nidalee (SPEAR HEAL SPEAR HEAL SPEAR HEAL, CAT!)
Playing AS/VS:
As:
- Use your flag for scouting.
- Do not lock your teams high priority targets in your ultimate, if you do let them out ASAP.
- Do not dunk enemies for fun, no matter how tempting it may be.
Vs:
- Do not let Jarvan abuse his early game damage on you.
- Take Flash against a Jarvan, Getting locked in a wall can be very problematic.
- If you see Jarvans flag go down RUN he will probably try and kncok you up or get in range of his ult.
Big Item Choices::
The Brutalizer - Good damage early, allows you to hold lane advantage.
Trinity Force- All around good item for a tanky DPS, J4 is no exception.
Last Whisper- Good pen if you are needed for damage
Frozen Mallet- Good if you fall behind and need to be tanky
Maw of Malmortius - Strong item for carrying allows you to be stronger at lower HP.
Atma's Impailer - Converts tankyness to damage, and your very tanky.
Sunfire Aegis -Tanky item gives you health and defence, more damage from atmas, gives you a nice extra bit of damage in fights.
Bloodthirster - More damage, alot of lifesteal I tend to buy this if we have a tanky team and need more dps.
Infinity Edge -More damage, helps your crit rate, makes more crit dmg, pretty good item if you are going DPS.
Thornmail - good for fighting heavily dps warriors like trynda,xin,and GP returns 30% of their damage to them.
Banshee's Veil - good for M def more, more hp, more mana, more dmg off atmas, Gives u immunity to one hostile spell.
Force of Nature - good for magic defence more run spd and hp regen.
Aegis of the Legion - gives you team a nice boost while your around which you should be tanky enough to be.
Frozen Heart- A good item if the enemy team has a few auto-Attk ADs.
Gametypes:
SoloQ:
Jarvan is strong in soloQ, He can pick up slack for another lane if he is doing well. You can pick him early in as most people will not think he is going top lane. Most teams will not know how to react to your ultimate causing them to split or be confused.
Ranked 5s:
Jarvan is also a very strong champion in ranked 5s. He works AMAZINGLY with AoE team comps as his ultimate forces enemies to stay in the AoE. Jarvan also works very well with coordinated ganks being able to respond much better than many top lane champions.Conclusion:
SERIES UPDATE:
I plan on releasing these every day/other day until I get all of the top lane picks in the league ( about 50-60 of them) if there are any requests leave in the comments below and ill work on them. I want to make this series for others to better understand the champions of top lane. Once I am done (Or once I have a few top facts out) I will release some Facts about top lane mechanics, eventually I will probably put everything into one generic top lane guide, however until I do that I will continue to watch and update my blogs as needed. Tips and tricks I missed under my Top Facts would be helpful if you put anything I don't have in the comments I will be sure to add it. I will be forming a guide called The complete guide to Top lane or something in that nature. The intention of this series is not as a "Build guide" or a "play guide", these are more like facts you should know about the champion. These are to inspire people to think of new champion possibilities they might not have thought of or to help a new player with the champion. I do not list runes masteries or a set build ( I give a kind of recommended items) in here due to the fact I want people to think of that for themselves and try new things. This series is an attempt for the LOL community to try new things and have fun in a fun game. Thank you for reading and have a nice day:P
Awesome blogs. I already recommended a guide, but these guides are good too! You should make solo top Akali blog :D
Good Idea akali was one of my main champions for along time before she "became popular" at which point people said I was only using her because she was blatantly OP. She has good chinese art too xD.
Hey Berzerk, why don't you just make a solo top guide (like Hahano did with junglers) with all these champions instead of these blogs. You could make these blogs for free week champions that are out or something. Blogs only get attention for like a day and then no one can find them anymore. While a guide is easily found, and gets more recognition. Also good job on these blogs I really enjoy reading these.
Eventually I will make one comprehensive guide to top lane, But I post these out daily so whoevers looking can read for there pleasure. Also when people read these they tell me mistakes I made or there opinions on the champions. So its kind of like peer editing before I make this into a big guide =D.
Nitpicking, but "DPS" and "Burst" are polar opposites. You can have a balance of both, but you can't be a DPS champion and a Burst champion at the same time. Considering Jarvan's armor reduction, E steroid and autoattack reliance, I'd call him a DPS.
Plenty of DPS champions can do some extra damage in burst, but that doesn't make them burst champions.
/nitpick
Ye my bad on the wording, It should sound better as: Jarvan is a Tanky DPS, champion that has a strong initial burst to a fight.
Nitpicking, but "DPS" and "Burst" are polar opposites. You can have a balance of both, but you can't be a DPS champion and a Burst champion at the same time. Considering Jarvan's armor reduction, E steroid and autoattack reliance, I'd call him a DPS.
Plenty of DPS champions can do some extra damage in burst, but that doesn't make them burst champions.
/nitpick