Views: 394 Crit Sin might be blind but he will Headshot You I promise
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Introduction
Hi I'm MindRush and this is my Crit Sin Guide. I worked very hard on this guide to make it the best I could so I'd love some feedback from anyone who reads this guide. I'd also like to apologize for any errors i make since english is not my main language.But without further I present to you my Crit Sin Guide.I putted a lot of effort into this guide so I hope you will atleast try it out.
Pros / Cons
Pros
+ Super fun to play + Kinda Tanky + TONS OF DAMAGE + Nice Kiter + Super troller + Has Cool Gapclosers Crit Sin is very mobile jungler and a bit tanky since you have ![]() ![]() ![]() ![]() ![]() |
Cons
- Can't engage as easily as normal Lee - Kinda hard to master - Probable Flame - Kinda expensive build - Very squishy in early-mid game - Lacks AD I think Crit Sin is very fun to play because people dont expect you to do so much damage and still be tanky but the problem is that in the early phase you kinda lack hp if your game isn't going as planned and a ![]() |
Masteries
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Ok so let's talk about Masteries.I take 21/9/0 Masteriesbecause of the armor penetration from
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Runes
Runes






Greater Quintessence of Attack Damage:Extra damage on our skills..
- greater mark of armor penetration:Scales really well with our build.
Greater Glyph of Scaling Magic Resist:Gives you some late game power against AP's.
Greater Seal of Armor:Bonus armor is always great when jungling.
Summoner Spells
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Ability Explanation
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Flurry:This is your passive,it gives you 40% Bonus Atack Speed whenever you use a skill (1st or 2nd cast) .
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Sonic Wave/Resonating Strike (Q): This is a super cool skill shot that if it lands on a target it will mark them temporarily and make them visible to you so you can cast its second part witch is Resonating Strike witch is what I like to call a Flying Bruce Lee Kick.
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Safeguard/Iron Will (W):Ok so Safeguard let's you shield yourself if you want or shield another ally minion or champion (does not work on turrets) and fly towards them.When you cast this skill you will be able to cast it a second time but this time the effect will be different,now you will be able to cast Iron Will]that gives you Bonus Life Steal and Spell Vampirismfor a few seconds (does not give this bonus to the shielded ally.
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Tempest/Cripple (E):This skill allows you to tap the floor with your hand and deal damage and make everyone around you visible on the 1st cast.On the second cast you will cast Cripplewitch reduces the move and atack speed of all the marked targets.(Marked targets recover from Cripple gradually during the effect of it)
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Dragon's Rage (R):When I first tryed out this skill it blew my mind.It kicks your opposing target towards a location and all enemies your target hits will be knocked up.
Ability Sequence Order
Ok so why start out with






Items
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What can I say about this item?The Magic resistanceand the Tenacity just make it super good on a tanky/tank character. |
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Some people might say:"OH THIS IS A NOOB ITEM ON LEE IT SUCKS SO MUCH OMG."BUT I DISAGREE.![]() ![]() ![]() ![]() |
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Well I know many people like to build this on tanks because not everyone likes to be that guy who is 100% tank and 0% damage so they build this item but I just think its wrong witch kinda leads me to hating this item.If instead of the critical chance it had I don't know maybe bonus MR or HP I'd totally agree with it but Critical Chance?This does not seem to me like a tank item because the only tank stat it gives you is armor and is not that much you can get a ![]() |
Teamfights
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So in teamfights what do you do?well I'll tell you what to do... DEMOLISH THE AD CARRY that's what.You got loads of damage that no one is expecting you to have you got you're ward from ![]() ![]() |
Summary
I think

Thank you for reading.
Many thanks,
MindRush

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