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Choose Champion Build:
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Beginners Nuker
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Advanced Nuker
Recommended Items
Spells:
Ignite
Flash
Items
Ability Order
Pyromania (PASSIVE)
Annie Passive Ability
Introduction


Greater Mark of Magic Penetration
Greater Seal of Scaling Mana Regeneration///Greater Seal of Ability Power
Greater Glyph of Ability Power
Greater Quintessence of Ability Power
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Flat AP runes. These give you a powerful AP boost at the start and are standard for most AP champs. |
Summoner Spells
Ignite![]() |
It's ignite. Use it if your combo just wasn't enough and your enemy is as sure as yours even if they try to flash to safety. Combined with the
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Flash![]() |
It's Flash. This is basically a must normally, but even more so on ![]() |
Other Spells
Teleport![]() |
This can be useful for ganking. Make sure your teammate wards the enemy bush by their tower and when they get pushed you can teleport to it and gank them from behind. This is more effective if you have teamwork. If you are playing with friends I would recommend trying it if you feel you can go without ![]() ![]() |
Exhaust![]() |
Not something I would really recommend but if you are new to ![]() |
Pyromania
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A great passive. One thing I often see beginners do however is cling onto this once they get it. If you cling on to your spell waiting for a moment to use it you will lose easy farm by not using your ![]() ![]() |
Disintegrate
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I would get this first for beginners and use it to start farming by last hitting minions with it. When you get the kill with this spell it restores your mana which is what gives ![]() |
Incinerate
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I would get this second. This is what you will max first because it has higher base damage per level as well as AP ratio then ![]() ![]() ![]() ![]() |
Molten Shield
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A nice spell to get for beginners at level 4. Once you get this you can use it to prevent some damage from the enemy pokes or to brace yourself when you get close with your own poke. Use this when you have 3 charges on your ![]() |
Summon: Tibbers
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It's a flaming bear that not only deals damage to where it lands, but also does damage to whatever is near it. When you reach level 6 and get this it is time to start nuking down your enemy. Make sure you hurt them with a couple pokes first and that they have around 2/3 of their health or less. ![]() ![]() |
Starting Items
Item Sequence









Early Game
Item Sequence








Early Beginner Items
Item Sequence






Beginner Late Build
Item Sequence













Pyromania
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As mentioned in the beginner guide, this is a great stun that you don't want to cling to. Clinging is bad, read the beginner section for obvious reasons. |
Disintegrate
Incinerate
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Why are you getting this first? Because you have better things to do than rushing out of spawn at start and standing around dancing for a minute. Grab this first and quickly buy your items. Cast this in front of you 4 times while at the fountain(you will still get out before minions spawn). You now have a level 1 multipurpose AoE stun. This is a great thing to have in case they invade your jungle, if not then just use it on jungle buff to make it easier on jungler. You will be maxing it first since it does more damage then ![]() |
Molten Shield
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unlike before you will be holding off on this until level 7. This is under the impression you can out harass your enemy without taking much damage. If your getting hurt, then take this like normal at level 4. You won't really need this until level 7 so you can sneak your 4th charge in before ![]() ![]() |
Summon: Tibbers

Starting Items
Item Sequence









Early Advanced Items
Item Sequence













Standard Late Build
Item Sequence










Rabadon's Deathcap
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An obvious item for an AP caster. Something to note however is if you are doing good in farm such as mentioned before you don't want to rush this right away. After getting a ![]() ![]() ![]() |
Zhonya's Hourglass
Sorcerer's Shoes
Deathfire Grasp
Void Staff
Seraph's Embrace
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Originally I thought this item was a waste, but after some math I realized it's true potential. If you stick to the core build then by the time you finish this item will probably give you a total AP boost of about 150ish all while giving you an amazing active as well. I would buy the ![]() |
Boots
Item Sequence










Elixir of Brilliance
Oracle's Elixir
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If the enemy has a stealth champion or is warding your area this might be a good buy if nobody else is getting it. With the recent nerf it's not as great as it used to be for the price. |
Banner of Command
Mejai's Soulstealer
Morellonomicon
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AP, CDR, and some mana regen. If your looking to replace one of your items it's not a bad item for the job. |
Will of the Ancients
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A nice item if you have another AP caster on your team. |
Twin Shadows
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Not an item you see often. It's a good item if that one enemy keeps getting away from you. |
Banshee's Veil
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A good defensive item if your getting focused by enemy AP casters. This item ironically is a great hard counter against champions like ![]() |
Quicksilver Sash
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If the enemy is heavily CC and your other defensive items aren't enough you might want to consider this. |
Abyssal Scepter
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Again, if your team has other AP champions then I would consider getting an item like this. |
Guardian Angel
Rod of Ages
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This used to be a part of the core but got swapped out for a better item. This item is still good on ![]() |
Seeker's Armguard
Warmog's Armor
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Still doing some testing, but it works on ![]() ![]() ![]() ![]() |

Rylai's Crystal Scepter
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I've seen to many people make this mistake. AP and Health are good stats on ![]() ![]() ![]() |
Liandry's Torment
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Again, I've seen to many people make this mistake. This item has also been nerfed twice. Does this item sound OP? Maybe on other champions but the truth is it's near useless on ![]() ![]() |
Athene's Unholy Grail
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Again, it's more aimed at mana and restoration. Not that useful on ![]() |
Hextech Gunblade
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It's pricey and more aimed for hybrid champions. I can see it being useful but you just have better things to spend the gold on. |
Iceborn Gauntlet
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I can see it looks like a nice defensive choice, but you are a nuker and will want to focus on offense more. |
Lich Bane
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Yes, it looks nice, but ![]() |
Spirit of the Spectral Wraith
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Again, it's just not for you. |
Trinity Force

Standard Lane(early):
Normally you would harass them a bit with a spell of your choice. Maybe chuck a couple





Standard Lane(level 6+):
At 6 you will be able to full out nuke them with your combo. As before hurt them a little with a couple spells. When they have about 2/3 health you can flash in and stun them with




Full power:
This combo is usually used to quickly take out tankier enemies in the teamfights. You will want to open with your

Jungler:
Normally you want your lane warded so you can see when the jungler gets there. Always be careful of how far you are in lane. Normally near your tower is safe, between the bushes is cautious, and near enemy tower is dangerous. If the enemy jungler is someone squishy like


Multi-Lane:
If you have 3 or more on your lane because another lane came to push you will need someone to help guard tower or else you will have to abandon it since you don't want to die under it. Normally when a lane is getting pushed like that the other lane should be helping but they don't always do. Ping for any assistance anyway and most importantly avoid dying. Towers are important but in a case like this you will die and lose the tyower.
Side Note:
If you haven't already be sure to look at your key bindings. Bind important keys such as smart-casting to your normal spell keys and I prefer to bind my level up spells to the 1-4 keys above. Be sure to bind item slots as well for activatable items as well as other key binding you might want to look at depending on the character.
This is still being worked on. It should at least identify who you should be cautious with, but for now due to some reasons only the first half is ready. Expect the other half up tomorrow or the day after at most. Be sure to note that skill plays greatly into the game so even if someone is playing a counter if they don't have the skill you can likely still do good depending on the skill gap. Likewise just because they are playing someone you should own doesn't mean you will just by playing
Annie.
Ahri
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Akali
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Anivia
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Annie
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Brand
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Cassiopeia
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Cho'Gath
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Diana
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Elise
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Evelynn
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Ezreal
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Fiddlesticks
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Fizz
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Galio
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Gragas
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Heimerdinger
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Karthus
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Kassadin
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Katarina
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Kennen
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LeBlanc
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Orianna
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Xerath
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Zilean
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Zyra
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Key Bindings
This is easily overlooked by new players. Smartcasting spells is almost a must for a champion like

Wards
Wards stop you from getting ganked. They are also important for the jungler to use to his advantage. There are a lot of places you can place wards. Normally you place them a little past your bushes, but if I know the lane is going to be easy and the jungler isn't tanky then I will place them in the bushes so I can see the jungler clearly as I prepare to flash at him and nuke him before his teammate can help. For a more in depth guide to wards I would recommend panglot's guide: http://www.mobafire.com/league-of-legends/build/warding-helper-more-than-your-eyes-can-see-54337
For a more in depth item guide I would recommend theBMB's guide: http://www.mobafire.com/league-of-legends/build/in-depth-item-guide-97205
If you are new, I would recommend reading Xatxil's guide so you don't end up being "that guy": http://www.mobafire.com/league-of-legends/build/how-to-be-a-nicer-lol-player-dont-be-that-guy-211355
1/15/2013 - small fixes
1/16/2013 - Core Build changed
1/17/2013 - Small Update
2/4/2013 - Small update with recent patch. Nothing to drastic changed, and a couple items already on the list have been buffed. Annie has received a visual upgrade!
2/14/2013 - Large update that changes the skill order along with updated items. Bigger updates still planned for the future. Guide name changed to a more fitting title. C2V taken off.
2/15/2013 - Major overhaul made to the guide. New BB-code to make things more orderly along with some larger icons. Enemy section added which will be expanded into a match-up section later.
2/18/2013 - Combos & Tactics section added.
2/19/2013 - Enemies changes to Math-ups. This was supposed to be done today but due to complications only the first half is ready. Expect the full list tomorrow. C2V temporally re-added.
4/2/2013 - Small update to advanced starting items. Full update on math-ups section to come within the next few weeks.
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